<?php return array (
119=>
array (
'name'=>'Blood is Power',
'desc'=>'Sacrifice 33% maximum Health. For 10 seconds, target other ally gains +3..6 Energy regeneration.',
'profession'=>'Necromancer',
'type'=>'Enchantment Spell',
'elite'=>1,
'attribute'=>'Blood Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>0,
'eregen'=>0,
'name_id'=>'blood is power',
'prof'=>'N',
'attr'=>'blo',
'ty'=>'en',
'chapter'=>0,
),
902=>
array (
'name'=>'Blood of the Aggressor',
'desc'=>'Sacrifice 5% Health. If target foe is attacking, you steal up to 5..50 Health. Otherwise, that foe takes 5..50 damage.',
'profession'=>'Necromancer',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Blood Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>3,
'eregen'=>0,
'name_id'=>'blood of the aggressor',
'prof'=>'N',
'attr'=>'blo',
'ty'=>'sp',
'chapter'=>3,
),
115=>
array (
'name'=>'Blood Renewal',
'desc'=>'Sacrifice 25% maximum Health. For 10 seconds, you gain +3..6 Health regeneration. When Blood Renewal ends, you gain 40..190 Health.',
'profession'=>'Necromancer',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Blood Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'blood renewal',
'prof'=>'N',
'attr'=>'blo',
'ty'=>'en',
'chapter'=>1,
),
157=>
array (
'name'=>'Blood Ritual',
'desc'=>'Sacrifice 17% maximum Health. For 8..14 seconds, target touched ally gains +3 Energy regeneration. Blood Ritual cannot be used on the caster.',
'profession'=>'Necromancer',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Blood Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>2,
'eregen'=>0,
'name_id'=>'blood ritual',
'prof'=>'N',
'attr'=>'blo',
'ty'=>'en',
'chapter'=>1,
),
806=>
array (
'name'=>'Cultist\'s Fervor',
'desc'=>'For 5..20 seconds, your Spells cost -7 Energy to cast but you sacrifice 30..15% maximum Health each time you cast a Spell.',
'profession'=>'Necromancer',
'type'=>'Enchantment Spell',
'elite'=>1,
'attribute'=>'Blood Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>30,
'eregen'=>0,
'name_id'=>'cultists fervor',
'prof'=>'N',
'attr'=>'blo',
'ty'=>'en',
'chapter'=>2,
),
138=>
array (
'name'=>'Dark Bond',
'desc'=>'For the next 30..60 seconds, whenever you receive damage, your closest minion suffers 75% of that damage for you.',
'profession'=>'Necromancer',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Blood Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'dark bond',
'prof'=>'N',
'attr'=>'blo',
'ty'=>'en',
'chapter'=>0,
),
147=>
array (
'name'=>'Dark Fury',
'desc'=>'Sacrifice 17% maximum Health. For 5 seconds, whenever any party member hits with an attack, that party member gains one hit of adrenaline. (50% failure chance with Blood Magic of 4 or less.)',
'profession'=>'Necromancer',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Blood Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0.75,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'dark fury',
'prof'=>'N',
'attr'=>'blo',
'ty'=>'en',
'chapter'=>1,
),
133=>
array (
'name'=>'Dark Pact',
'desc'=>'Sacrifice 10% Health and deal 10..48 shadow damage to target foe.',
'profession'=>'Necromancer',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Blood Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>2,
'eregen'=>0,
'name_id'=>'dark pact',
'prof'=>'N',
'attr'=>'blo',
'ty'=>'sp',
'chapter'=>0,
),
130=>
array (
'name'=>'Demonic Flesh',
'desc'=>'Sacrifice 20% maximum Health. For 30..60 seconds, your maximum Health is increased by 80..200.',
'profession'=>'Necromancer',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Blood Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>60,
'eregen'=>0,
'name_id'=>'demonic flesh',
'prof'=>'N',
'attr'=>'blo',
'ty'=>'en',
'chapter'=>0,
),
763=>
array (
'name'=>'Jaundiced Gaze',
'desc'=>'Sacrifice 10% maximum Health. If target foe has more Health than you, you steal up to 18..60 Health. Otherwise, you deal 18..60 damage.',
'profession'=>'Necromancer',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Blood Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>2,
'eregen'=>0,
'name_id'=>'jaundiced gaze',
'prof'=>'N',
'attr'=>'blo',
'ty'=>'sp',
'chapter'=>2,
),
109=>
array (
'name'=>'Life Siphon',
'desc'=>'For 12..24 seconds, target suffers -1..3 Health degeneration, and you gain +1..3 Health regeneration.',
'profession'=>'Necromancer',
'type'=>'Hex Spell',
'elite'=>0,
'attribute'=>'Blood Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>2,
'eregen'=>0,
'name_id'=>'life siphon',
'prof'=>'N',
'attr'=>'blo',
'ty'=>'he',
'chapter'=>0,
),
126=>
array (
'name'=>'Life Transfer',
'desc'=>'For 6..12 seconds, target foe suffers -3..8 Health degeneration, which you gain as Health regeneration.',
'profession'=>'Necromancer',
'type'=>'Hex Spell',
'elite'=>1,
'attribute'=>'Blood Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>30,
'eregen'=>0,
'name_id'=>'life transfer',
'prof'=>'N',
'attr'=>'blo',
'ty'=>'he',
'chapter'=>1,
),
1067=>
array (
'name'=>'Lifebane Strike',
'desc'=>'Target foe takes 12..48 shadow damage. If that foe\'s Health is above 50%, you steal up to 12..48 Health.',
'profession'=>'Necromancer',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Blood Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>8,
'eregen'=>0,
'name_id'=>'lifebane strike',
'prof'=>'N',
'attr'=>'blo',
'ty'=>'sp',
'chapter'=>2,
),
1360=>
array (
'name'=>'Mark of Fury',
'desc'=>'For 5..35 seconds, whenever you or any of your allies successfully hit target foe, that ally gains 1 strike of adrenaline.',
'profession'=>'Necromancer',
'type'=>'Hex Spell',
'elite'=>0,
'attribute'=>'Blood Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'mark of fury',
'prof'=>'N',
'attr'=>'blo',
'ty'=>'he',
'chapter'=>3,
),
127=>
array (
'name'=>'Mark of Subversion',
'desc'=>'For 6 seconds, the next time target foe casts a Spell that targets an ally of that foe, the Spell fails and you steal up to 10..92 Health from that foe.',
'profession'=>'Necromancer',
'type'=>'Hex Spell',
'elite'=>0,
'attribute'=>'Blood Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>30,
'eregen'=>0,
'name_id'=>'mark of subversion',
'prof'=>'N',
'attr'=>'blo',
'ty'=>'he',
'chapter'=>1,
),
146=>
array (
'name'=>'Offering of Blood',
'desc'=>'Sacrifice 20% maximum Health. You gain 8..20 Energy.',
'profession'=>'Necromancer',
'type'=>'Spell',
'elite'=>1,
'attribute'=>'Blood Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>15,
'eregen'=>0,
'name_id'=>'offering of blood',
'prof'=>'N',
'attr'=>'blo',
'ty'=>'sp',
'chapter'=>1,
),
864=>
array (
'name'=>'Oppressive Gaze',
'desc'=>'Target foe and adjacent foes take 5..50 damage. Steal up to 15..45 Health from any who were suffering from Weakness.',
'profession'=>'Necromancer',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Blood Magic',
'energy'=>15,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>7,
'eregen'=>0,
'name_id'=>'oppressive gaze',
'prof'=>'N',
'attr'=>'blo',
'ty'=>'sp',
'chapter'=>2,
),
134=>
array (
'name'=>'Order of Pain',
'desc'=>'Sacrifice 17% Health. For 5 seconds, whenever a party member hits a foe with physical damage, that party member does +3..16 damage.',
'profession'=>'Necromancer',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Blood Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>0,
'eregen'=>0,
'name_id'=>'order of pain',
'prof'=>'N',
'attr'=>'blo',
'ty'=>'en',
'chapter'=>0,
),
148=>
array (
'name'=>'Order of the Vampire',
'desc'=>'Sacrifice 17% maximum Health. For 5 seconds, whenever a party member who is not under the effects of another Necromancer Enchantment hits a foe with physical damage, that party member steals up to 3..16 Health.',
'profession'=>'Necromancer',
'type'=>'Enchantment Spell',
'elite'=>1,
'attribute'=>'Blood Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'order of the vampire',
'prof'=>'N',
'attr'=>'blo',
'ty'=>'en',
'chapter'=>1,
),
862=>
array (
'name'=>'Ravenous Gaze',
'desc'=>'Steal 15..30 Health from target foe. If your Health is still below 50%, steal up to an additional 15..90 Health.',
'profession'=>'Necromancer',
'type'=>'Spell',
'elite'=>1,
'attribute'=>'Blood Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'ravenous gaze',
'prof'=>'N',
'attr'=>'blo',
'ty'=>'sp',
'chapter'=>3,
),
102=>
array (
'name'=>'Shadow Strike',
'desc'=>'Target foe takes 12..48 shadow damage. If that foe\'s Health is above 50%, you steal up to 12..48 Health.',
'profession'=>'Necromancer',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Blood Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>8,
'eregen'=>0,
'name_id'=>'shadow strike',
'prof'=>'N',
'attr'=>'blo',
'ty'=>'sp',
'chapter'=>1,
),
145=>
array (
'name'=>'Signet of Agony',
'desc'=>'Sacrifice 10% maximum Health and suffer from Bleeding for 25 seconds. All nearby foes take 10..44 damage.',
'profession'=>'Necromancer',
'type'=>'Signet',
'elite'=>0,
'attribute'=>'Blood Magic',
'energy'=>0,
'adrenaline'=>0,
'casting'=>0.75,
'recharge'=>15,
'eregen'=>0,
'name_id'=>'signet of agony',
'prof'=>'N',
'attr'=>'blo',
'ty'=>'si',
'chapter'=>0,
),
128=>
array (
'name'=>'Soul Leech',
'desc'=>'For 10 seconds, whenever target foe casts a Spell, you steal up to 16..80 Health from that foe.',
'profession'=>'Necromancer',
'type'=>'Hex Spell',
'elite'=>1,
'attribute'=>'Blood Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>15,
'eregen'=>0,
'name_id'=>'soul leech',
'prof'=>'N',
'attr'=>'blo',
'ty'=>'he',
'chapter'=>1,
),
1066=>
array (
'name'=>'Spoil Victor',
'desc'=>'For 5..20 seconds, whenever target foe attacks or casts a Spell on a creature with less Health that foe loses 25..100 Health.',
'profession'=>'Necromancer',
'type'=>'Hex Spell',
'elite'=>1,
'attribute'=>'Blood Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'spoil victor',
'prof'=>'N',
'attr'=>'blo',
'ty'=>'he',
'chapter'=>2,
),
143=>
array (
'name'=>'Strip Enchantment',
'desc'=>'Remove one Enchantment from target foe. If an Enchantment is removed, you gain 30..120 Health.',
'profession'=>'Necromancer',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Blood Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'strip enchantment',
'prof'=>'N',
'attr'=>'blo',
'ty'=>'sp',
'chapter'=>0,
),
158=>
array (
'name'=>'Touch of Agony',
'desc'=>'Sacrifice 10% maximum Health. Target touched foe takes 20..58 shadow damage.',
'profession'=>'Necromancer',
'type'=>'Skill',
'elite'=>0,
'attribute'=>'Blood Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.75,
'recharge'=>3,
'eregen'=>0,
'name_id'=>'touch of agony',
'prof'=>'N',
'attr'=>'blo',
'ty'=>'sk',
'chapter'=>1,
),
110=>
array (
'name'=>'Unholy Feast',
'desc'=>'Steal up to 10..65 Health from up to 1..4 foes in the area.',
'profession'=>'Necromancer',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Blood Magic',
'energy'=>15,
'adrenaline'=>0,
'casting'=>0.75,
'recharge'=>12,
'eregen'=>0,
'name_id'=>'unholy feast',
'prof'=>'N',
'attr'=>'blo',
'ty'=>'sp',
'chapter'=>0,
),
1077=>
array (
'name'=>'Vampiric Bite',
'desc'=>'Touch target foe to steal up to 29..74 Health.',
'profession'=>'Necromancer',
'type'=>'Skill',
'elite'=>0,
'attribute'=>'Blood Magic',
'energy'=>15,
'adrenaline'=>0,
'casting'=>0.75,
'recharge'=>2,
'eregen'=>0,
'name_id'=>'vampiric bite',
'prof'=>'N',
'attr'=>'blo',
'ty'=>'sk',
'chapter'=>2,
),
153=>
array (
'name'=>'Vampiric Gaze',
'desc'=>'Steal up to 18..60 Health from target foe.',
'profession'=>'Necromancer',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Blood Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'vampiric gaze',
'prof'=>'N',
'attr'=>'blo',
'ty'=>'sp',
'chapter'=>0,
),
819=>
array (
'name'=>'Vampiric Spirit',
'desc'=>'For 5..20 seconds, your Spells cost 3 more Energy, but whenever you cast a Spell you steal up to 5..50 Health from one nearby foe.',
'profession'=>'Necromancer',
'type'=>'Enchantment Spell',
'elite'=>1,
'attribute'=>'Blood Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'vampiric spirit',
'prof'=>'N',
'attr'=>'blo',
'ty'=>'en',
'chapter'=>2,
),
1075=>
array (
'name'=>'Vampiric Swarm',
'desc'=>'Vampiric Swarm flies out slowly and steals up to 15..60 Health from up to three foes in the area.',
'profession'=>'Necromancer',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Blood Magic',
'energy'=>15,
'adrenaline'=>0,
'casting'=>3,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'vampiric swarm',
'prof'=>'N',
'attr'=>'blo',
'ty'=>'sp',
'chapter'=>2,
),
156=>
array (
'name'=>'Vampiric Touch',
'desc'=>'Touch target foe to steal up to 29..74 Health.',
'profession'=>'Necromancer',
'type'=>'Skill',
'elite'=>0,
'attribute'=>'Blood Magic',
'energy'=>15,
'adrenaline'=>0,
'casting'=>0.75,
'recharge'=>2,
'eregen'=>0,
'name_id'=>'vampiric touch',
'prof'=>'N',
'attr'=>'blo',
'ty'=>'sk',
'chapter'=>1,
),
1078=>
array (
'name'=>'Wallow\'s Bite',
'desc'=>'Sacrifice 10% maximum Health. Target touched foe takes 20..58 damage.',
'profession'=>'Necromancer',
'type'=>'Skill',
'elite'=>0,
'attribute'=>'Blood Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.75,
'recharge'=>3,
'eregen'=>0,
'name_id'=>'wallows bite',
'prof'=>'N',
'attr'=>'blo',
'ty'=>'sk',
'chapter'=>2,
),
92=>
array (
'name'=>'Well of Blood',
'desc'=>'Exploit nearest corpse to create a Well of Blood at its location. For 8..20 seconds, allies in that area receive +1..6 Health regeneration.',
'profession'=>'Necromancer',
'type'=>'Well Spell',
'elite'=>0,
'attribute'=>'Blood Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>2,
'eregen'=>0,
'name_id'=>'well of blood',
'prof'=>'N',
'attr'=>'blo',
'ty'=>'we',
'chapter'=>0,
),
91=>
array (
'name'=>'Well of Power',
'desc'=>'Exploit nearest corpse to create a Well of Power at that location. For 8..20 seconds, allies within the area of Well of Power gain +1..6 Health regeneration and +2 Energy regeneration.',
'profession'=>'Necromancer',
'type'=>'Well Spell',
'elite'=>1,
'attribute'=>'Blood Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>15,
'eregen'=>0,
'name_id'=>'well of power',
'prof'=>'N',
'attr'=>'blo',
'ty'=>'we',
'chapter'=>1,
),
101=>
array (
'name'=>'Barbs',
'desc'=>'For 30 seconds, target foe takes 1..15 more damage when hit by physical damage.',
'profession'=>'Necromancer',
'type'=>'Hex Spell',
'elite'=>0,
'attribute'=>'Curses',
'energy'=>10,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'barbs',
'prof'=>'N',
'attr'=>'cur',
'ty'=>'he',
'chapter'=>0,
),
144=>
array (
'name'=>'Chilblains',
'desc'=>'You become Poisoned for 10 seconds. Foes in the area are struck for 10..44 cold damage and lose 1..2 Enchantments.',
'profession'=>'Necromancer',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Curses',
'energy'=>25,
'adrenaline'=>0,
'casting'=>0.75,
'recharge'=>8,
'eregen'=>0,
'name_id'=>'chilblains',
'prof'=>'N',
'attr'=>'cur',
'ty'=>'sp',
'chapter'=>0,
),
1362=>
array (
'name'=>'Corrupt Enchantment',
'desc'=>'Remove one Enchantment from target foe. If an Enchantment is removed in this way, that foe suffers from -1..8 Health degeneration for 10 seconds.',
'profession'=>'Necromancer',
'type'=>'Hex Spell',
'elite'=>1,
'attribute'=>'Curses',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.75,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'corrupt enchantment',
'prof'=>'N',
'attr'=>'cur',
'ty'=>'he',
'chapter'=>3,
),
1070=>
array (
'name'=>'Defile Enchantments',
'desc'=>'Target foe and all nearby foes take 6..60 shadow damage and 4..20 shadow damage for each Enchantment on them.',
'profession'=>'Necromancer',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Curses',
'energy'=>10,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>15,
'eregen'=>0,
'name_id'=>'defile enchantments',
'prof'=>'N',
'attr'=>'cur',
'ty'=>'sp',
'chapter'=>2,
),
129=>
array (
'name'=>'Defile Flesh',
'desc'=>'Sacrifice 10% maximum Health. For 5..35 seconds, target foe gains only two-thirds Health from healing.',
'profession'=>'Necromancer',
'type'=>'Hex Spell',
'elite'=>0,
'attribute'=>'Curses',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'defile flesh',
'prof'=>'N',
'attr'=>'cur',
'ty'=>'he',
'chapter'=>0,
),
820=>
array (
'name'=>'Depravity',
'desc'=>'For 5..20 seconds, whenever target foe casts a Spell, that foe and one nearby foe lose 1..5 Energy.',
'profession'=>'Necromancer',
'type'=>'Hex Spell',
'elite'=>1,
'attribute'=>'Curses',
'energy'=>10,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>15,
'eregen'=>0,
'name_id'=>'depravity',
'prof'=>'N',
'attr'=>'cur',
'ty'=>'he',
'chapter'=>3,
),
112=>
array (
'name'=>'Desecrate Enchantments',
'desc'=>'Target foe and all nearby foes take 6..60 shadow damage and 4..20 shadow damage for each Enchantment on them.',
'profession'=>'Necromancer',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Curses',
'energy'=>10,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>15,
'eregen'=>0,
'name_id'=>'desecrate enchantments',
'prof'=>'N',
'attr'=>'cur',
'ty'=>'sp',
'chapter'=>1,
),
117=>
array (
'name'=>'Enfeeble',
'desc'=>'Target suffers from Weakness for 5..20 seconds.',
'profession'=>'Necromancer',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Curses',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'enfeeble',
'prof'=>'N',
'attr'=>'cur',
'ty'=>'sp',
'chapter'=>1,
),
118=>
array (
'name'=>'Enfeebling Blood',
'desc'=>'Sacrifice 10% maximum Health. Target foe and all nearby foes suffer from Weakness for 5..20 seconds.',
'profession'=>'Necromancer',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Curses',
'energy'=>10,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'enfeebling blood',
'prof'=>'N',
'attr'=>'cur',
'ty'=>'sp',
'chapter'=>0,
),
1079=>
array (
'name'=>'Enfeebling Touch',
'desc'=>'Target touched foe loses 5..50 Health and suffers from Weakness for 5..20 seconds.',
'profession'=>'Necromancer',
'type'=>'Skill',
'elite'=>0,
'attribute'=>'Curses',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.75,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'enfeebling touch',
'prof'=>'N',
'attr'=>'cur',
'ty'=>'sk',
'chapter'=>2,
),
936=>
array (
'name'=>'Envenom Enchantments',
'desc'=>'Target foe loses one Enchantment. For every remaining Enchantment, target foe is poisoned for 3..10 seconds.',
'profession'=>'Necromancer',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Curses',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'envenom enchantments',
'prof'=>'N',
'attr'=>'cur',
'ty'=>'sp',
'chapter'=>3,
),
135=>
array (
'name'=>'Faintheartedness',
'desc'=>'For the next 3..28 seconds, target foe attacks 50% slower, and that foe suffers -1..3 Health degeneration.',
'profession'=>'Necromancer',
'type'=>'Hex Spell',
'elite'=>0,
'attribute'=>'Curses',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>8,
'eregen'=>0,
'name_id'=>'faintheartedness',
'prof'=>'N',
'attr'=>'cur',
'ty'=>'he',
'chapter'=>0,
),
151=>
array (
'name'=>'Feast of Corruption',
'desc'=>'Target foe and all adjacent foes are struck for 16..80 shadow damage. You steal up to 8..40 Health from each struck foe who is suffering from a Hex.',
'profession'=>'Necromancer',
'type'=>'Spell',
'elite'=>1,
'attribute'=>'Curses',
'energy'=>15,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'feast of corruption',
'prof'=>'N',
'attr'=>'cur',
'ty'=>'sp',
'chapter'=>1,
),
123=>
array (
'name'=>'Insidious Parasite',
'desc'=>'For 5..15 seconds, whenever target foe hits with an attack, you steal up to 15..45 Health from that foe.',
'profession'=>'Necromancer',
'type'=>'Hex Spell',
'elite'=>0,
'attribute'=>'Curses',
'energy'=>15,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>12,
'eregen'=>0,
'name_id'=>'insidious parasite',
'prof'=>'N',
'attr'=>'cur',
'ty'=>'he',
'chapter'=>1,
),
142=>
array (
'name'=>'Lingering Curse',
'desc'=>'Sacrifice 10% maximum Health. Target foe loses all Enchantments. For 8..20 seconds, target foe gains only half Health from healing.',
'profession'=>'Necromancer',
'type'=>'Hex Spell',
'elite'=>1,
'attribute'=>'Curses',
'energy'=>25,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'lingering curse',
'prof'=>'N',
'attr'=>'cur',
'ty'=>'he',
'chapter'=>0,
),
140=>
array (
'name'=>'Malaise',
'desc'=>'For 5..35 seconds, target foe suffers -1 Energy degeneration and you suffer -1 Health degeneration. If target foe\'s Energy reaches 0, that foe takes 5..50 damage and Malaise ends.',
'profession'=>'Necromancer',
'type'=>'Hex Spell',
'elite'=>0,
'attribute'=>'Curses',
'energy'=>5,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>2,
'eregen'=>0,
'name_id'=>'malaise',
'prof'=>'N',
'attr'=>'cur',
'ty'=>'he',
'chapter'=>1,
),
150=>
array (
'name'=>'Mark of Pain',
'desc'=>'For 30 seconds, whenever target foe takes physical damage, Mark of Pain deals 10..40 shadow damage to adjacent foes.',
'profession'=>'Necromancer',
'type'=>'Hex Spell',
'elite'=>0,
'attribute'=>'Curses',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'mark of pain',
'prof'=>'N',
'attr'=>'cur',
'ty'=>'he',
'chapter'=>0,
),
1260=>
array (
'name'=>'Meekness',
'desc'=>'Sacrifice 17% Health. For 20..44 seconds, target foe and all foes in the area attack 50% slower.',
'profession'=>'Necromancer',
'type'=>'Hex Spell',
'elite'=>0,
'attribute'=>'Curses',
'energy'=>15,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>25,
'eregen'=>0,
'name_id'=>'meekness',
'prof'=>'N',
'attr'=>'cur',
'ty'=>'he',
'chapter'=>3,
),
863=>
array (
'name'=>'Order of Apostasy',
'desc'=>'For 5 seconds, whenever a party member hits a foe with physical damage, that foe loses one Enchantment. For each Monk Enchantment removed, you lose 25..15% maximum Health.',
'profession'=>'Necromancer',
'type'=>'Enchantment Spell',
'elite'=>1,
'attribute'=>'Curses',
'energy'=>25,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>0,
'eregen'=>0,
'name_id'=>'order of apostasy',
'prof'=>'N',
'attr'=>'cur',
'ty'=>'en',
'chapter'=>2,
),
1359=>
array (
'name'=>'Pain of Disenchantment',
'desc'=>'For 30 seconds, whenever target foe loses an Enchantment, that foe takes 15..60 damage.',
'profession'=>'Necromancer',
'type'=>'Hex Spell',
'elite'=>1,
'attribute'=>'Curses',
'energy'=>10,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>12,
'eregen'=>0,
'name_id'=>'pain of disenchantment',
'prof'=>'N',
'attr'=>'cur',
'ty'=>'he',
'chapter'=>3,
),
99=>
array (
'name'=>'Parasitic Bond',
'desc'=>'For 20 seconds, target foe suffers -1 Health degeneration. The caster is healed for 30..120 when Parasitic Bond ends.',
'profession'=>'Necromancer',
'type'=>'Hex Spell',
'elite'=>0,
'attribute'=>'Curses',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>2,
'eregen'=>0,
'name_id'=>'parasitic bond',
'prof'=>'N',
'attr'=>'cur',
'ty'=>'he',
'chapter'=>0,
),
149=>
array (
'name'=>'Plague Sending',
'desc'=>'Sacrifice 10% maximum Health. Transfer one negative Condition and its remaining duration from yourself to target foe and all adjacent foes.',
'profession'=>'Necromancer',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Curses',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'plague sending',
'prof'=>'N',
'attr'=>'cur',
'ty'=>'sp',
'chapter'=>1,
),
132=>
array (
'name'=>'Plague Signet',
'desc'=>'Transfer all negative Conditions and their remaining durations from yourself to target foe. (50% failure chance with Curses 4 or less.)',
'profession'=>'Necromancer',
'type'=>'Signet',
'elite'=>1,
'attribute'=>'Curses',
'energy'=>0,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>8,
'eregen'=>0,
'name_id'=>'plague signet',
'prof'=>'N',
'attr'=>'cur',
'ty'=>'si',
'chapter'=>0,
),
840=>
array (
'name'=>'Poisoned Heart',
'desc'=>'For 10 seconds, you suffer -5..2 Health degeneration. When Poisoned Heart ends, all adjacent foes are Poisoned for 5..15 seconds.',
'profession'=>'Necromancer',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Curses',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>12,
'eregen'=>0,
'name_id'=>'poisoned heart',
'prof'=>'N',
'attr'=>'cur',
'ty'=>'en',
'chapter'=>3,
),
103=>
array (
'name'=>'Price of Failure',
'desc'=>'For 30 seconds, target foe has a 25% chance to miss with attacks and takes 15..45 damage whenever that foe fails to hit in combat.',
'profession'=>'Necromancer',
'type'=>'Hex Spell',
'elite'=>0,
'attribute'=>'Curses',
'energy'=>10,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'price of failure',
'prof'=>'N',
'attr'=>'cur',
'ty'=>'he',
'chapter'=>1,
),
834=>
array (
'name'=>'Reckless Haste',
'desc'=>'For 5..20 seconds, target foe and all adjacent foes are Hexed with Reckless Haste. While Hexed, they attack 25% faster but have a 15..50% chance to miss with attacks.',
'profession'=>'Necromancer',
'type'=>'Hex Spell',
'elite'=>0,
'attribute'=>'Curses',
'energy'=>15,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>25,
'eregen'=>0,
'name_id'=>'reckless haste',
'prof'=>'N',
'attr'=>'cur',
'ty'=>'he',
'chapter'=>2,
),
141=>
array (
'name'=>'Rend Enchantments',
'desc'=>'Remove 5..9 Enchantments from target foe. For each Monk Enchantment removed, you take 55..25 damage.',
'profession'=>'Necromancer',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Curses',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>30,
'eregen'=>0,
'name_id'=>'rend enchantments',
'prof'=>'N',
'attr'=>'cur',
'ty'=>'sp',
'chapter'=>0,
),
137=>
array (
'name'=>'Rigor Mortis',
'desc'=>'For 8..20 seconds, target foe cannot block.',
'profession'=>'Necromancer',
'type'=>'Hex Spell',
'elite'=>0,
'attribute'=>'Curses',
'energy'=>10,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>30,
'eregen'=>0,
'name_id'=>'rigor mortis',
'prof'=>'N',
'attr'=>'cur',
'ty'=>'he',
'chapter'=>0,
),
955=>
array (
'name'=>'Rip Enchantment',
'desc'=>'Sacrifice 30..10% Health. Remove one Enchantment from target foe.',
'profession'=>'Necromancer',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Curses',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'rip enchantment',
'prof'=>'N',
'attr'=>'cur',
'ty'=>'sp',
'chapter'=>3,
),
136=>
array (
'name'=>'Shadow of Fear',
'desc'=>'Target foe and all adjacent foes attack 50% slower for the next 20..44 seconds.',
'profession'=>'Necromancer',
'type'=>'Hex Spell',
'elite'=>0,
'attribute'=>'Curses',
'energy'=>10,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'shadow of fear',
'prof'=>'N',
'attr'=>'cur',
'ty'=>'he',
'chapter'=>1,
),
1071=>
array (
'name'=>'Shivers of Dread',
'desc'=>'For 10..40 seconds, whenever target foe is struck for cold damage while using a skill, that foe is interrupted and you lose 10..5 Energy or Shivers of Dread ends.',
'profession'=>'Necromancer',
'type'=>'Hex Spell',
'elite'=>0,
'attribute'=>'Curses',
'energy'=>10,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>15,
'eregen'=>0,
'name_id'=>'shivers of dread',
'prof'=>'N',
'attr'=>'cur',
'ty'=>'he',
'chapter'=>2,
),
1364=>
array (
'name'=>'Signet of Suffering',
'desc'=>'For each Hex on target foe, that foe takes 5..35 damage (maximum 140 damage).',
'profession'=>'Necromancer',
'type'=>'Signet',
'elite'=>1,
'attribute'=>'Curses',
'energy'=>0,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'signet of suffering',
'prof'=>'N',
'attr'=>'cur',
'ty'=>'si',
'chapter'=>3,
),
100=>
array (
'name'=>'Soul Barbs',
'desc'=>'For 30 seconds, target foe takes 15..30 damage when an Enchantment or Hex is cast on that target.',
'profession'=>'Necromancer',
'type'=>'Hex Spell',
'elite'=>0,
'attribute'=>'Curses',
'energy'=>10,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'soul barbs',
'prof'=>'N',
'attr'=>'cur',
'ty'=>'he',
'chapter'=>1,
),
901=>
array (
'name'=>'Soul Bind',
'desc'=>'For 5..20 seconds, target foe attacks 30% slower than normal. If that foe becomes the target of a Hex while attacking, that foe is knocked down.',
'profession'=>'Necromancer',
'type'=>'Hex Spell',
'elite'=>1,
'attribute'=>'Curses',
'energy'=>10,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'soul bind',
'prof'=>'N',
'attr'=>'cur',
'ty'=>'he',
'chapter'=>2,
),
124=>
array (
'name'=>'Spinal Shivers',
'desc'=>'For 10..40 seconds, whenever target foe is struck for cold damage while using a skill, that foe is interrupted, and you lose 10..5 Energy or Spinal Shivers ends.',
'profession'=>'Necromancer',
'type'=>'Hex Spell',
'elite'=>0,
'attribute'=>'Curses',
'energy'=>10,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>15,
'eregen'=>0,
'name_id'=>'spinal shivers',
'prof'=>'N',
'attr'=>'cur',
'ty'=>'he',
'chapter'=>1,
),
121=>
array (
'name'=>'Spiteful Spirit',
'desc'=>'For 8..20 seconds, whenever target foe attacks or uses a skill, Spiteful Spirit deals 5..35 shadow damage to that foe and all adjacent allies of that foe.',
'profession'=>'Necromancer',
'type'=>'Hex Spell',
'elite'=>1,
'attribute'=>'Curses',
'energy'=>15,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'spiteful spirit',
'prof'=>'N',
'attr'=>'cur',
'ty'=>'he',
'chapter'=>1,
),
108=>
array (
'name'=>'Suffering',
'desc'=>'For 6..30 seconds, target foe and all nearby foes suffer -2 Health degeneration.',
'profession'=>'Necromancer',
'type'=>'Hex Spell',
'elite'=>0,
'attribute'=>'Curses',
'energy'=>15,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'suffering',
'prof'=>'N',
'attr'=>'cur',
'ty'=>'he',
'chapter'=>0,
),
1358=>
array (
'name'=>'Ulcerous Lungs',
'desc'=>'For 10..25 seconds, target foe and all nearby foes suffer from -4 Health degeneration when Bleeding, and whenever they use a Shout or Chant, they Bleed for 3..15 seconds',
'profession'=>'Necromancer',
'type'=>'Hex Spell',
'elite'=>0,
'attribute'=>'Curses',
'energy'=>15,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'ulcerous lungs',
'prof'=>'N',
'attr'=>'cur',
'ty'=>'he',
'chapter'=>3,
),
883=>
array (
'name'=>'Vocal Minority',
'desc'=>'For 5..20 seconds, target foe and all nearby foes cannot use Shouts or Chants.',
'profession'=>'Necromancer',
'type'=>'Hex Spell',
'elite'=>0,
'attribute'=>'Curses',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'vocal minority',
'prof'=>'N',
'attr'=>'cur',
'ty'=>'he',
'chapter'=>3,
),
159=>
array (
'name'=>'Weaken Armor',
'desc'=>'For 10..40 seconds, target foe has an armor penalty of -20 against physical damage.',
'profession'=>'Necromancer',
'type'=>'Hex Spell',
'elite'=>0,
'attribute'=>'Curses',
'energy'=>10,
'adrenaline'=>0,
'casting'=>3,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'weaken armor',
'prof'=>'N',
'attr'=>'cur',
'ty'=>'he',
'chapter'=>0,
),
822=>
array (
'name'=>'Weaken Knees',
'desc'=>'For 3..38 seconds, if target foe is struck while moving that foe is knocked down and Weaken Knees ends.',
'profession'=>'Necromancer',
'type'=>'Hex Spell',
'elite'=>1,
'attribute'=>'Curses',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'weaken knees',
'prof'=>'N',
'attr'=>'cur',
'ty'=>'he',
'chapter'=>2,
),
1366=>
array (
'name'=>'Well of Darkness',
'desc'=>'Exploit target corpse to create a Well of Darkness for 5..50 seconds. Hexed foes within the Well of Darkness miss 50% of the time.',
'profession'=>'Necromancer',
'type'=>'Well Spell',
'elite'=>0,
'attribute'=>'Curses',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'well of darkness',
'prof'=>'N',
'attr'=>'cur',
'ty'=>'we',
'chapter'=>3,
),
1660=>
array (
'name'=>'Well of Silence',
'desc'=>'Exploit target corpse to create a Well of Silence for 10..30 seconds. Foes within the well cannot use Shouts or Chants and suffer -1..4 Health degeneration.',
'profession'=>'Necromancer',
'type'=>'Well Spell',
'elite'=>0,
'attribute'=>'Curses',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'well of silence',
'prof'=>'N',
'attr'=>'cur',
'ty'=>'we',
'chapter'=>3,
),
818=>
array (
'name'=>'Well of Weariness',
'desc'=>'Exploit target corpse to create a Well of Weariness for 10..55 seconds. Enemies within the Well of Weariness suffer -1 Energy degeneration.',
'profession'=>'Necromancer',
'type'=>'Well Spell',
'elite'=>0,
'attribute'=>'Curses',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'well of weariness',
'prof'=>'N',
'attr'=>'cur',
'ty'=>'we',
'chapter'=>2,
),
125=>
array (
'name'=>'Wither',
'desc'=>'For 5..35 seconds, target foe suffers -2..4 Health degeneration and -1 Energy degeneration. If target foe\'s Energy reaches 0, that foe takes 15..75 damage and Wither ends.',
'profession'=>'Necromancer',
'type'=>'Hex Spell',
'elite'=>1,
'attribute'=>'Curses',
'energy'=>10,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'wither',
'prof'=>'N',
'attr'=>'cur',
'ty'=>'he',
'chapter'=>1,
),
84=>
array (
'name'=>'Animate Bone Fiend',
'desc'=>'Exploit nearest corpse to animate a level 1..17 bone fiend. Bone fiends can attack at range.',
'profession'=>'Necromancer',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Death Magic',
'energy'=>25,
'adrenaline'=>0,
'casting'=>3,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'animate bone fiend',
'prof'=>'N',
'attr'=>'dea',
'ty'=>'sp',
'chapter'=>0,
),
83=>
array (
'name'=>'Animate Bone Horror',
'desc'=>'Exploit nearest corpse to animate a level 1..17 bone horror.',
'profession'=>'Necromancer',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Death Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>3,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'animate bone horror',
'prof'=>'N',
'attr'=>'dea',
'ty'=>'sp',
'chapter'=>1,
),
85=>
array (
'name'=>'Animate Bone Minions',
'desc'=>'Exploit nearest corpse to animate two level 0..12 bone minions.',
'profession'=>'Necromancer',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Death Magic',
'energy'=>15,
'adrenaline'=>0,
'casting'=>3,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'animate bone minions',
'prof'=>'N',
'attr'=>'dea',
'ty'=>'sp',
'chapter'=>0,
),
832=>
array (
'name'=>'Animate Flesh Golem',
'desc'=>'Exploit nearest corpse to animate a level 3..25 Flesh Golem. The Flesh Golem leaves an exploitable corpse. You can have only one Flesh Golem at a time.',
'profession'=>'Necromancer',
'type'=>'Spell',
'elite'=>1,
'attribute'=>'Death Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>3,
'recharge'=>30,
'eregen'=>0,
'name_id'=>'animate flesh golem',
'prof'=>'N',
'attr'=>'dea',
'ty'=>'sp',
'chapter'=>2,
),
1351=>
array (
'name'=>'Animate Shambling Horror',
'desc'=>'Exploit nearest corpse to create a level 1..17 shambling horror. When the shambling horror dies, it is replaced by a level 0..15 jagged horror that causes Bleeding with each of its attacks.',
'profession'=>'Necromancer',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Death Magic',
'energy'=>15,
'adrenaline'=>0,
'casting'=>3,
'recharge'=>25,
'eregen'=>0,
'name_id'=>'animate shambling horror',
'prof'=>'N',
'attr'=>'dea',
'ty'=>'sp',
'chapter'=>3,
),
805=>
array (
'name'=>'Animate Vampiric Horror',
'desc'=>'Exploit nearest corpse to animate a level 1..17 Vampiric Horror. Whenever a Vampiric Horror you control deals damage, you gain the same amount of Health.',
'profession'=>'Necromancer',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Death Magic',
'energy'=>15,
'adrenaline'=>0,
'casting'=>3,
'recharge'=>15,
'eregen'=>0,
'name_id'=>'animate vampiric horror',
'prof'=>'N',
'attr'=>'dea',
'ty'=>'sp',
'chapter'=>2,
),
114=>
array (
'name'=>'Aura of the Lich',
'desc'=>'For 15..45 seconds, your maximum Health is reduced by half, but you take half damage from all sources. When Aura of the Lich ends, you\'re healed for 50..240 Health.',
'profession'=>'Necromancer',
'type'=>'Enchantment Spell',
'elite'=>1,
'attribute'=>'Death Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'aura of the lich',
'prof'=>'N',
'attr'=>'dea',
'ty'=>'en',
'chapter'=>1,
),
1068=>
array (
'name'=>'Bitter Chill',
'desc'=>'Target foe is struck for 15..60 cold damage. If that foe had more Health than you, Bitter Chill recharges instantly.',
'profession'=>'Necromancer',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Death Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'bitter chill',
'prof'=>'N',
'attr'=>'dea',
'ty'=>'sp',
'chapter'=>2,
),
120=>
array (
'name'=>'Blood of the Master',
'desc'=>'Sacrifice 5% maximum Health. All of your undead allies are healed for 30..116 Health. You sacrifice an additional 2% maximum Health per minion healed in this way.',
'profession'=>'Necromancer',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Death Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>2,
'eregen'=>0,
'name_id'=>'blood of the master',
'prof'=>'N',
'attr'=>'dea',
'ty'=>'sp',
'chapter'=>0,
),
98=>
array (
'name'=>'Consume Corpse',
'desc'=>'Exploit a random target. You teleport to that corpse\'s location and gain 25..100 Health and 5..20 Energy.',
'profession'=>'Necromancer',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Death Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>0,
'eregen'=>0,
'name_id'=>'consume corpse',
'prof'=>'N',
'attr'=>'dea',
'ty'=>'sp',
'chapter'=>1,
),
1356=>
array (
'name'=>'Contagion',
'desc'=>'For 60 seconds, whenever you suffer from a new Condition, all nearby foes suffer from that same Condition and you sacrifice 10..5% maximum Health.',
'profession'=>'Necromancer',
'type'=>'Enchantment Spell',
'elite'=>1,
'attribute'=>'Death Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'contagion',
'prof'=>'N',
'attr'=>'dea',
'ty'=>'en',
'chapter'=>3,
),
116=>
array (
'name'=>'Dark Aura',
'desc'=>'For 30 seconds, whenever target ally sacrifices Health, Dark Aura deals 5..50 shadow damage to adjacent foes, and you lose 5..20 Health.',
'profession'=>'Necromancer',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Death Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'dark aura',
'prof'=>'N',
'attr'=>'dea',
'ty'=>'en',
'chapter'=>0,
),
104=>
array (
'name'=>'Death Nova',
'desc'=>'For 30 seconds, if target ally dies, all adjacent foes take 26..100 damage and are Poisoned for 15 seconds.',
'profession'=>'Necromancer',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Death Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>0,
'eregen'=>0,
'name_id'=>'death nova',
'prof'=>'N',
'attr'=>'dea',
'ty'=>'en',
'chapter'=>0,
),
89=>
array (
'name'=>'Deathly Chill',
'desc'=>'Target foe is struck for 5..50 cold damage. If that foe\'s Health is above 50%, you deal an additional 5..50 shadow damage.',
'profession'=>'Necromancer',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Death Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'deathly chill',
'prof'=>'N',
'attr'=>'dea',
'ty'=>'sp',
'chapter'=>1,
),
105=>
array (
'name'=>'Deathly Swarm',
'desc'=>'Deathly Swarm flies out slowly and strikes for 30..90 cold damage on up to three targets in the area.',
'profession'=>'Necromancer',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Death Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>3,
'recharge'=>3,
'eregen'=>0,
'name_id'=>'deathly swarm',
'prof'=>'N',
'attr'=>'dea',
'ty'=>'sp',
'chapter'=>0,
),
817=>
array (
'name'=>'Discord',
'desc'=>'If target foe is suffering from a Condition and under the effects of a Hex or an Enchantment, that foe suffers 30..110 damage.',
'profession'=>'Necromancer',
'type'=>'Spell',
'elite'=>1,
'attribute'=>'Death Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>2,
'eregen'=>0,
'name_id'=>'discord',
'prof'=>'N',
'attr'=>'dea',
'ty'=>'sp',
'chapter'=>2,
),
1354=>
array (
'name'=>'Feast for the Dead',
'desc'=>'Destroy target animated undead ally. All of your other animated undead allies are healed for 10..100 Health.',
'profession'=>'Necromancer',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Death Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'feast for the dead',
'prof'=>'N',
'attr'=>'dea',
'ty'=>'sp',
'chapter'=>3,
),
841=>
array (
'name'=>'Fetid Ground',
'desc'=>'Target foe is struck for 15..65 cold damage. If that foe is knocked down, that foe becomes Poisoned for 5..20 seconds.',
'profession'=>'Necromancer',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Death Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0.75,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'fetid ground',
'prof'=>'N',
'attr'=>'dea',
'ty'=>'sp',
'chapter'=>2,
),
139=>
array (
'name'=>'Infuse Condition',
'desc'=>'For the next 15..60 seconds, whenever you receive a Condition, that Condition is transferred to your closest minion instead.',
'profession'=>'Necromancer',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Death Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'infuse condition',
'prof'=>'N',
'attr'=>'dea',
'ty'=>'en',
'chapter'=>1,
),
1355=>
array (
'name'=>'Jagged Bones',
'desc'=>'For 30 seconds, whenever target undead servant dies, it is replaced by a level 0..15 jagged horror that causes Bleeding with each of its attacks.',
'profession'=>'Necromancer',
'type'=>'Enchantment Spell',
'elite'=>1,
'attribute'=>'Death Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>15,
'eregen'=>0,
'name_id'=>'jagged bones',
'prof'=>'N',
'attr'=>'dea',
'ty'=>'en',
'chapter'=>3,
),
122=>
array (
'name'=>'Malign Intervention',
'desc'=>'For 5..20 seconds, target foe receives 20% less benefit from healing. If target foe dies while Hexed with Malign Intervention, a level 1..17 masterless bone horror is summoned.',
'profession'=>'Necromancer',
'type'=>'Hex Spell',
'elite'=>0,
'attribute'=>'Death Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'malign intervention',
'prof'=>'N',
'attr'=>'dea',
'ty'=>'he',
'chapter'=>1,
),
97=>
array (
'name'=>'Necrotic Traversal',
'desc'=>'Exploit a random corpse. You teleport to that corpse\'s location and all nearby foes become Poisoned for 5..20 seconds.',
'profession'=>'Necromancer',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Death Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.75,
'recharge'=>0,
'eregen'=>0,
'name_id'=>'necrotic traversal',
'prof'=>'N',
'attr'=>'dea',
'ty'=>'sp',
'chapter'=>1,
),
1352=>
array (
'name'=>'Order of Undeath',
'desc'=>'Sacrifice 10% of your maximum Health. For 5 seconds, your minions deal +3..16 damage, but you lose 2% of your maximum Health whenever one of your minions hits with an attack.',
'profession'=>'Necromancer',
'type'=>'Spell',
'elite'=>1,
'attribute'=>'Death Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'order of undeath',
'prof'=>'N',
'attr'=>'dea',
'ty'=>'sp',
'chapter'=>3,
),
95=>
array (
'name'=>'Putrid Explosion',
'desc'=>'The corpse nearest your target explodes, sending out a shockwave that deals 24..120 damage to nearby foes.',
'profession'=>'Necromancer',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Death Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'putrid explosion',
'prof'=>'N',
'attr'=>'dea',
'ty'=>'sp',
'chapter'=>0,
),
1353=>
array (
'name'=>'Putrid Flesh',
'desc'=>'Destroy target animated undead ally. All foes near that creature are Diseased for 5..15 seconds.',
'profession'=>'Necromancer',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Death Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>0,
'eregen'=>0,
'name_id'=>'putrid flesh',
'prof'=>'N',
'attr'=>'dea',
'ty'=>'sp',
'chapter'=>3,
),
935=>
array (
'name'=>'Rising Bile',
'desc'=>'For 20 seconds, this Hex does nothing. When Rising Bile ends, that foe and all foes in the area take 1..6 damage for each second Rising Bile was in effect.',
'profession'=>'Necromancer',
'type'=>'Hex Spell',
'elite'=>0,
'attribute'=>'Death Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'rising bile',
'prof'=>'N',
'attr'=>'dea',
'ty'=>'he',
'chapter'=>2,
),
106=>
array (
'name'=>'Rotting Flesh',
'desc'=>'Target fleshy creature becomes Diseased for 10..25 seconds and slowly loses Health.',
'profession'=>'Necromancer',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Death Magic',
'energy'=>15,
'adrenaline'=>0,
'casting'=>3,
'recharge'=>3,
'eregen'=>0,
'name_id'=>'rotting flesh',
'prof'=>'N',
'attr'=>'dea',
'ty'=>'sp',
'chapter'=>0,
),
96=>
array (
'name'=>'Soul Feast',
'desc'=>'Exploit nearest corpse to gain 50..280 Health.',
'profession'=>'Necromancer',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Death Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>0,
'eregen'=>0,
'name_id'=>'soul feast',
'prof'=>'N',
'attr'=>'dea',
'ty'=>'sp',
'chapter'=>0,
),
113=>
array (
'name'=>'Tainted Flesh',
'desc'=>'For 20..44 seconds, target ally is immune to disease, and anyone striking that ally in melee becomes Diseased for 3..15 seconds.',
'profession'=>'Necromancer',
'type'=>'Enchantment Spell',
'elite'=>1,
'attribute'=>'Death Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>0,
'eregen'=>0,
'name_id'=>'tainted flesh',
'prof'=>'N',
'attr'=>'dea',
'ty'=>'en',
'chapter'=>0,
),
152=>
array (
'name'=>'Taste of Death',
'desc'=>'Steal up to 100..400 Health from target animated undead ally.',
'profession'=>'Necromancer',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Death Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>0,
'eregen'=>0,
'name_id'=>'taste of death',
'prof'=>'N',
'attr'=>'dea',
'ty'=>'sp',
'chapter'=>0,
),
1069=>
array (
'name'=>'Taste of Pain',
'desc'=>'If target foe is below 50% Health, you gain 30..150 Health.',
'profession'=>'Necromancer',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Death Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'taste of pain',
'prof'=>'N',
'attr'=>'dea',
'ty'=>'sp',
'chapter'=>2,
),
1659=>
array (
'name'=>'Toxic Chill',
'desc'=>'Target foe is struck for 15..75 cold damage. If that foe is under the effects of a Hex or Enchantment, that foe becomes Poisoned for 10..25 seconds.',
'profession'=>'Necromancer',
'type'=>'Spell',
'elite'=>1,
'attribute'=>'Death Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'toxic chill',
'prof'=>'N',
'attr'=>'dea',
'ty'=>'sp',
'chapter'=>3,
),
88=>
array (
'name'=>'Verata\'s Aura',
'desc'=>'Sacrifice 33% maximum Health. All hostile animated undead in the area become bound to you. Verata\'s Aura ends after 120..300 seconds. When Verata\'s Aura ends, you lose your bond with any undead bound to you.(50% failure chance with Death Magic 4 or less.)',
'profession'=>'Necromancer',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Death Magic',
'energy'=>15,
'adrenaline'=>0,
'casting'=>0.75,
'recharge'=>30,
'eregen'=>0,
'name_id'=>'veratas aura',
'prof'=>'N',
'attr'=>'dea',
'ty'=>'en',
'chapter'=>1,
),
87=>
array (
'name'=>'Verata\'s Gaze',
'desc'=>'If target hostile animated undead has a master, its bond to its master is broken, making it hostile to all other creatures. If it had no master, you become its master. (50% failure chance with Death Magic 4 or less.)',
'profession'=>'Necromancer',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Death Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'veratas gaze',
'prof'=>'N',
'attr'=>'dea',
'ty'=>'sp',
'chapter'=>1,
),
90=>
array (
'name'=>'Verata\'s Sacrifice',
'desc'=>'Sacrifice 15% maximum Health. For 5..10 seconds, your undead allies gain +10 Health regeneration. All Conditions are removed from those allies and transferred to you. If this Spell is successful and you have control of 3 or fewer minions, Verata\'s Sacrifice instantly recharges.',
'profession'=>'Necromancer',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Death Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>60,
'eregen'=>0,
'name_id'=>'veratas sacrifice',
'prof'=>'N',
'attr'=>'dea',
'ty'=>'sp',
'chapter'=>1,
),
828=>
array (
'name'=>'Vile Miasma',
'desc'=>'Target foe is struck for 10..65 cold damage. If suffering from a Condition, that foe is hexed with Vile Miasma and suffers -1..4 Health degeneration for 10 seconds.',
'profession'=>'Necromancer',
'type'=>'Hex Spell',
'elite'=>0,
'attribute'=>'Death Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>15,
'eregen'=>0,
'name_id'=>'vile miasma',
'prof'=>'N',
'attr'=>'dea',
'ty'=>'he',
'chapter'=>2,
),
155=>
array (
'name'=>'Vile Touch',
'desc'=>'Touch target foe to deal 20..65 damage.',
'profession'=>'Necromancer',
'type'=>'Skill',
'elite'=>0,
'attribute'=>'Death Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0.75,
'recharge'=>2,
'eregen'=>0,
'name_id'=>'vile touch',
'prof'=>'N',
'attr'=>'dea',
'ty'=>'sk',
'chapter'=>0,
),
107=>
array (
'name'=>'Virulence',
'desc'=>'If target foe was already suffering from a Condition, that foe suffers from Disease, Poison, and Weakness for 3..15 seconds.',
'profession'=>'Necromancer',
'type'=>'Spell',
'elite'=>1,
'attribute'=>'Death Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>15,
'eregen'=>0,
'name_id'=>'virulence',
'prof'=>'N',
'attr'=>'dea',
'ty'=>'sp',
'chapter'=>1,
),
93=>
array (
'name'=>'Well of Suffering',
'desc'=>'Exploit nearest corpse to create a Well of Suffering at its location. For 10..30 seconds, foes in that area suffer -1..6 Health degeneration.',
'profession'=>'Necromancer',
'type'=>'Well Spell',
'elite'=>0,
'attribute'=>'Death Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'well of suffering',
'prof'=>'N',
'attr'=>'dea',
'ty'=>'we',
'chapter'=>1,
),
94=>
array (
'name'=>'Well of the Profane',
'desc'=>'Exploit nearest corpse to create a Well of the Profane at its location. For 8..20 seconds, foes in that area are stripped of all Enchantments and cannot be the target of further Enchantments. (50% failure chance with Death Magic 4 or less.)',
'profession'=>'Necromancer',
'type'=>'Well Spell',
'elite'=>0,
'attribute'=>'Death Magic',
'energy'=>25,
'adrenaline'=>0,
'casting'=>3,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'well of the profane',
'prof'=>'N',
'attr'=>'dea',
'ty'=>'we',
'chapter'=>0,
),
2093=>
array (
'profession'=>'Necromancer',
'name'=>'Signet of Corruption (Kurzick)',
'energy'=>0,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>20,
'eregen'=>0,
'elite'=>0,
'type'=>'Signet',
'attribute'=>'Kurzick rank',
'desc'=>'Target foe and all nearby foes take 15..30 damage. For each affected foe suffering from a Condition or Hex, you gain 2 Energy (maximum 12..20 Energy).',
'chapter'=>2,
'name_id'=>'signet of corruption (kurzick)',
'prof'=>'N',
'attr'=>'kur',
'ty'=>'si',
),
1950=>
array (
'profession'=>'Necromancer',
'name'=>'Signet of Corruption (Luxon)',
'energy'=>0,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>20,
'eregen'=>0,
'elite'=>0,
'type'=>'Signet',
'attribute'=>'Luxon rank',
'desc'=>'Target foe and all nearby foes take 15..30 damage. For each affected foe suffering from a Condition or Hex, you gain 2 Energy (maximum 12..20 Energy).',
'chapter'=>2,
'name_id'=>'signet of corruption (luxon)',
'prof'=>'N',
'attr'=>'lux',
'ty'=>'si',
),
821=>
array (
'name'=>'Icy Veins',
'desc'=>'Target foe is struck for 10..90 cold damage. For 10..35 seconds, if target foe dies all nearby foes are struck for 20..110 cold damage.',
'profession'=>'Necromancer',
'type'=>'Hex Spell',
'elite'=>1,
'attribute'=>'Soul Reaping',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'icy veins',
'prof'=>'N',
'attr'=>'sou',
'ty'=>'he',
'chapter'=>2,
),
808=>
array (
'name'=>'Reaper\'s Mark',
'desc'=>'For 30 seconds, target foe suffers -1..5 Health degeneration. If that foe dies while Hexed with Reaper\'s Mark, you gain 5..15 Energy.',
'profession'=>'Necromancer',
'type'=>'Hex Spell',
'elite'=>1,
'attribute'=>'Soul Reaping',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>12,
'eregen'=>0,
'name_id'=>'reapers mark',
'prof'=>'N',
'attr'=>'sou',
'ty'=>'he',
'chapter'=>3,
),
1365=>
array (
'name'=>'Signet of Lost Souls',
'desc'=>'If target foe is below 50% Health, you gain 10..100 Health and 1..10 Energy.',
'profession'=>'Necromancer',
'type'=>'Signet',
'elite'=>0,
'attribute'=>'Soul Reaping',
'energy'=>0,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>8,
'eregen'=>0,
'name_id'=>'signet of lost souls',
'prof'=>'N',
'attr'=>'sou',
'ty'=>'si',
'chapter'=>3,
),
1363=>
array (
'name'=>'Signet of Sorrow',
'desc'=>'Target foe takes 15..75 damage. If target foe is near a corpse or has a dead pet, this Skill recharges instantly.',
'profession'=>'Necromancer',
'type'=>'Signet',
'elite'=>0,
'attribute'=>'Soul Reaping',
'energy'=>0,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>30,
'eregen'=>0,
'name_id'=>'signet of sorrow',
'prof'=>'N',
'attr'=>'sou',
'ty'=>'si',
'chapter'=>3,
),
764=>
array (
'name'=>'Wail of Doom',
'desc'=>'Sacrifice 10% Health, and target foe is interrupted. If target foe was attacking, all of that foe\'s attack skills are disabled for 5..20 seconds.',
'profession'=>'Necromancer',
'type'=>'Spell',
'elite'=>1,
'attribute'=>'Soul Reaping',
'energy'=>15,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>15,
'eregen'=>0,
'name_id'=>'wail of doom',
'prof'=>'N',
'attr'=>'sou',
'ty'=>'sp',
'chapter'=>2,
),
2103=>
array (
'profession'=>'Necromancer',
'name'=>'Necrosis',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>2,
'eregen'=>0,
'elite'=>0,
'type'=>'Spell',
'attribute'=>'Sunspear rank',
'desc'=>'If target foe is suffering from a Condition or Hex, that foe suffers 30..75 damage.',
'chapter'=>3,
'name_id'=>'necrosis',
'prof'=>'N',
'attr'=>'sun',
'ty'=>'sp',
),
766=>
array (
'name'=>'Gaze of Contempt',
'desc'=>'If target foe has more than 50% Health, that foe loses all Enchantments.',
'profession'=>'Necromancer',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'No Attribute',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>25,
'eregen'=>0,
'name_id'=>'gaze of contempt',
'prof'=>'N',
'attr'=>'noa',
'ty'=>'sp',
'chapter'=>2,
),
86=>
array (
'name'=>'Grenth\'s Balance',
'desc'=>'If target foe has more Health than you, you gain half the difference (up to your maximum Health), and that foe loses an equal amount.',
'profession'=>'Necromancer',
'type'=>'Spell',
'elite'=>1,
'attribute'=>'No Attribute',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'grenths balance',
'prof'=>'N',
'attr'=>'noa',
'ty'=>'sp',
'chapter'=>0,
),
154=>
array (
'name'=>'Plague Touch',
'desc'=>'Transfer a negative Condition and its remaining duration from yourself to target touched foe.',
'profession'=>'Necromancer',
'type'=>'Skill',
'elite'=>0,
'attribute'=>'No Attribute',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.75,
'recharge'=>0,
'eregen'=>0,
'name_id'=>'plague touch',
'prof'=>'N',
'attr'=>'noa',
'ty'=>'sk',
'chapter'=>0,
),
1572=>
array (
'name'=>'"Brace Yourself!"',
'desc'=>'For 5..15 seconds, the next time target other ally would be knocked down, 1 nearby foe takes 15..75 damage instead.',
'profession'=>'Paragon',
'type'=>'Shout',
'elite'=>0,
'attribute'=>'Command',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>12,
'eregen'=>0,
'name_id'=>'brace yourself',
'prof'=>'P',
'attr'=>'comma',
'ty'=>'sh',
'chapter'=>3,
),
1780=>
array (
'name'=>'"Can\'t Touch This!"',
'desc'=>'For 20 seconds, the next 1..5 touch Skills used against you fail.',
'profession'=>'Paragon',
'type'=>'Shout',
'elite'=>0,
'attribute'=>'Command',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'cant touch this',
'prof'=>'P',
'attr'=>'comma',
'ty'=>'sh',
'chapter'=>3,
),
1595=>
array (
'name'=>'"Fall Back!"',
'desc'=>'For 4..10 seconds, all allies within earshot gain 5..15 Health per second while moving and move 33% faster. "Fall Back!" ends on an ally affected by this Shout when that ally successfully hits with an attack.',
'profession'=>'Paragon',
'type'=>'Shout',
'elite'=>0,
'attribute'=>'Command',
'energy'=>15,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>25,
'eregen'=>0,
'name_id'=>'fall back',
'prof'=>'P',
'attr'=>'comma',
'ty'=>'sh',
'chapter'=>3,
),
1781=>
array (
'name'=>'"Find Their Weakness!"',
'desc'=>'For 5..20 seconds, the next time target ally criticals, that ally also inflicts a Deep Wound for 5..20 seconds.',
'profession'=>'Paragon',
'type'=>'Shout',
'elite'=>0,
'attribute'=>'Command',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>15,
'eregen'=>0,
'name_id'=>'find their weakness',
'prof'=>'P',
'attr'=>'comma',
'ty'=>'sh',
'chapter'=>3,
),
1558=>
array (
'name'=>'"Go for the Eyes!"',
'desc'=>'For 10 seconds, the next time each ally within earshot makes an attack, that attack has an additional 30..75% chance to critical.',
'profession'=>'Paragon',
'type'=>'Shout',
'elite'=>0,
'attribute'=>'Command',
'energy'=>0,
'adrenaline'=>4,
'casting'=>0,
'recharge'=>0,
'eregen'=>0,
'name_id'=>'go for the eyes',
'prof'=>'P',
'attr'=>'comma',
'ty'=>'sh',
'chapter'=>3,
),
1594=>
array (
'name'=>'"Help Me!"',
'desc'=>'For 1..10 seconds, other allies\' Spells targeting you cast 50% faster.',
'profession'=>'Paragon',
'type'=>'Shout',
'elite'=>0,
'attribute'=>'Command',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>15,
'eregen'=>0,
'name_id'=>'help me',
'prof'=>'P',
'attr'=>'comma',
'ty'=>'sh',
'chapter'=>3,
),
1596=>
array (
'name'=>'"Incoming!"',
'desc'=>'For 1..3 seconds, all party members within earshot take 50% less damage.',
'profession'=>'Paragon',
'type'=>'Shout',
'elite'=>1,
'attribute'=>'Command',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'incoming',
'prof'=>'P',
'attr'=>'comma',
'ty'=>'sh',
'chapter'=>3,
),
1591=>
array (
'name'=>'"Make Haste!"',
'desc'=>'For 5..20 seconds, target other ally moves 33% faster. This Skill ends if that ally successfully hits with an attack.',
'profession'=>'Paragon',
'type'=>'Shout',
'elite'=>0,
'attribute'=>'Command',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'make haste',
'prof'=>'P',
'attr'=>'comma',
'ty'=>'sh',
'chapter'=>3,
),
1593=>
array (
'name'=>'"Never Give Up!"',
'desc'=>'All allies within earshot and below 75% Health gain 1..10 Energy.',
'profession'=>'Paragon',
'type'=>'Shout',
'elite'=>0,
'attribute'=>'Command',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'never give up',
'prof'=>'P',
'attr'=>'comma',
'ty'=>'sh',
'chapter'=>3,
),
1598=>
array (
'name'=>'"Never Surrender!"',
'desc'=>'For 15 seconds, all party members within earshot and below 75% Health gain +1..5 Health regeneration.',
'profession'=>'Paragon',
'type'=>'Shout',
'elite'=>0,
'attribute'=>'Command',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'never surrender',
'prof'=>'P',
'attr'=>'comma',
'ty'=>'sh',
'chapter'=>3,
),
1589=>
array (
'name'=>'"Stand Your Ground!"',
'desc'=>'For 5..20 seconds, all party members within earshot receive +24 armor when not moving.',
'profession'=>'Paragon',
'type'=>'Shout',
'elite'=>0,
'attribute'=>'Command',
'energy'=>15,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>30,
'eregen'=>0,
'name_id'=>'stand your ground',
'prof'=>'P',
'attr'=>'comma',
'ty'=>'sh',
'chapter'=>3,
),
1592=>
array (
'name'=>'"We Shall Return!"',
'desc'=>'For 10 seconds, whenever party members within earshot use a resurrection Skill, their fallen allies return with 10..75% more Health and 5..50% more Energy.',
'profession'=>'Paragon',
'type'=>'Shout',
'elite'=>0,
'attribute'=>'Command',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>15,
'eregen'=>0,
'name_id'=>'we shall return',
'prof'=>'P',
'attr'=>'comma',
'ty'=>'sh',
'chapter'=>3,
),
1559=>
array (
'name'=>'Anthem of Envy',
'desc'=>'For 10 seconds, the next attack Skill used by each ally within earshot deals +10..25 damage against foes with more than 50% Health.',
'profession'=>'Paragon',
'type'=>'Chant',
'elite'=>0,
'attribute'=>'Command',
'energy'=>0,
'adrenaline'=>6,
'casting'=>1,
'recharge'=>0,
'eregen'=>0,
'name_id'=>'anthem of envy',
'prof'=>'P',
'attr'=>'comma',
'ty'=>'ch',
'chapter'=>3,
),
1568=>
array (
'name'=>'Anthem of Guidance',
'desc'=>'For 10 seconds, the next attack Skill used by each party member within earshot cannot be blocked.',
'profession'=>'Paragon',
'type'=>'Chant',
'elite'=>1,
'attribute'=>'Command',
'energy'=>0,
'adrenaline'=>4,
'casting'=>1,
'recharge'=>0,
'eregen'=>0,
'name_id'=>'anthem of guidance',
'prof'=>'P',
'attr'=>'comma',
'ty'=>'ch',
'chapter'=>3,
),
1580=>
array (
'name'=>'Bladeturn Refrain',
'desc'=>'For 20 seconds, target non-Spirit ally has +10..40 armor against slashing damage. This Echo is reapplied every time a Chant or Shout ends on that ally.',
'profession'=>'Paragon',
'type'=>'Echo',
'elite'=>0,
'attribute'=>'Command',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>8,
'eregen'=>0,
'name_id'=>'bladeturn refrain',
'prof'=>'P',
'attr'=>'comma',
'ty'=>'ec',
'chapter'=>3,
),
1554=>
array (
'name'=>'Crippling Anthem',
'desc'=>'For 10 seconds, the next attack Skill used by each party member within earshot causes Crippling for 5..15 seconds.',
'profession'=>'Paragon',
'type'=>'Chant',
'elite'=>1,
'attribute'=>'Command',
'energy'=>0,
'adrenaline'=>4,
'casting'=>1,
'recharge'=>0,
'eregen'=>0,
'name_id'=>'crippling anthem',
'prof'=>'P',
'attr'=>'comma',
'ty'=>'ch',
'chapter'=>3,
),
1556=>
array (
'name'=>'Godspeed',
'desc'=>'For 5..20 seconds, all allies within earshot move 25% faster while under the effects of an Enchantment.',
'profession'=>'Paragon',
'type'=>'Shout',
'elite'=>0,
'attribute'=>'Command',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>30,
'eregen'=>0,
'name_id'=>'godspeed',
'prof'=>'P',
'attr'=>'comma',
'ty'=>'sh',
'chapter'=>3,
),
1567=>
array (
'name'=>'Song of Concentration',
'desc'=>'For 10 seconds, the next Skill used by each ally within earshot cannot be interrupted.',
'profession'=>'Paragon',
'type'=>'Chant',
'elite'=>0,
'attribute'=>'Command',
'energy'=>0,
'adrenaline'=>8,
'casting'=>2,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'song of concentration',
'prof'=>'P',
'attr'=>'comma',
'ty'=>'ch',
'chapter'=>3,
),
2099=>
array (
'profession'=>'Paragon',
'name'=>'Spear of Fury (Kurzick)',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>8,
'eregen'=>0,
'elite'=>0,
'type'=>'Spear Attack',
'attribute'=>'Kurzick rank',
'desc'=>'Deals +20..40 damage. If this attack hits a foe suffering from a Condition, you gain 2..4 strikes of adrenaline.',
'chapter'=>2,
'name_id'=>'spear of fury (kurzick)',
'prof'=>'P',
'attr'=>'kur',
'ty'=>'spea',
),
1590=>
array (
'name'=>'"Lead the Way!"',
'desc'=>'Target ally moves 25% faster for 1..5 seconds for each ally within earshot (maximum of 20 seconds).',
'profession'=>'Paragon',
'type'=>'Shout',
'elite'=>0,
'attribute'=>'Leadership',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>8,
'eregen'=>0,
'name_id'=>'lead the way',
'prof'=>'P',
'attr'=>'lea',
'ty'=>'sh',
'chapter'=>3,
),
1779=>
array (
'name'=>'"Make Your Time!"',
'desc'=>'You gain 1 strike of adrenaline for each party member within earshot (maximum 1..5 adrenaline).',
'profession'=>'Paragon',
'type'=>'Shout',
'elite'=>0,
'attribute'=>'Leadership',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>30,
'eregen'=>0,
'name_id'=>'make your time',
'prof'=>'P',
'attr'=>'lea',
'ty'=>'sh',
'chapter'=>3,
),
1597=>
array (
'name'=>'"They\'re on Fire!"',
'desc'=>'For 10 seconds, party members within earshot take 5..35% less damage from foes suffering from Burning.',
'profession'=>'Paragon',
'type'=>'Shout',
'elite'=>0,
'attribute'=>'Leadership',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'theyre on fire',
'prof'=>'P',
'attr'=>'lea',
'ty'=>'sh',
'chapter'=>3,
),
1774=>
array (
'name'=>'Aggressive Refrain',
'desc'=>'For 5..25 seconds, you attack 25% faster. This Echo is reapplied every time a Chant or Shout ends on you.',
'profession'=>'Paragon',
'type'=>'Echo',
'elite'=>0,
'attribute'=>'Leadership',
'energy'=>25,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'aggressive refrain',
'prof'=>'P',
'attr'=>'lea',
'ty'=>'ec',
'chapter'=>3,
),
1587=>
array (
'name'=>'Angelic Bond',
'desc'=>'For 10..35 seconds, all damage suffered by target other ally is divided equally with you.',
'profession'=>'Paragon',
'type'=>'Skill',
'elite'=>1,
'attribute'=>'Leadership',
'energy'=>10,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'angelic bond',
'prof'=>'P',
'attr'=>'lea',
'ty'=>'sk',
'chapter'=>3,
),
1586=>
array (
'name'=>'Angelic Protection',
'desc'=>'For 10 seconds, any time target other ally takes more than 250..100 damage per second, that ally is healed for any damage over that amount.',
'profession'=>'Paragon',
'type'=>'Skill',
'elite'=>0,
'attribute'=>'Leadership',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>30,
'eregen'=>0,
'name_id'=>'angelic protection',
'prof'=>'P',
'attr'=>'lea',
'ty'=>'sk',
'chapter'=>3,
),
1557=>
array (
'name'=>'Anthem of Flame',
'desc'=>'For 10 seconds, the next attack Skill used by each party member within earshot also causes Burning for 1..3 seconds.',
'profession'=>'Paragon',
'type'=>'Chant',
'elite'=>0,
'attribute'=>'Leadership',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'anthem of flame',
'prof'=>'P',
'attr'=>'lea',
'ty'=>'ch',
'chapter'=>3,
),
1553=>
array (
'name'=>'Anthem of Fury',
'desc'=>'For 10 seconds, all allies within earshot gain 1..4 strikes of adrenaline the next time they use an attack Skill.',
'profession'=>'Paragon',
'type'=>'Chant',
'elite'=>1,
'attribute'=>'Leadership',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'anthem of fury',
'prof'=>'P',
'attr'=>'lea',
'ty'=>'ch',
'chapter'=>3,
),
1573=>
array (
'name'=>'Awe',
'desc'=>'If this Skill hits a knocked-down foe, that foe becomes Dazed for 5..15 seconds. Awe has half the normal range.',
'profession'=>'Paragon',
'type'=>'Skill',
'elite'=>0,
'attribute'=>'Leadership',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0.75,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'awe',
'prof'=>'P',
'attr'=>'lea',
'ty'=>'sk',
'chapter'=>3,
),
1575=>
array (
'name'=>'Blazing Finale',
'desc'=>'For 10..35 seconds, whenever a Chant or Shout ends on target non-Spirit ally, all foes adjacent to that ally are set on Fire for 1..3 seconds.',
'profession'=>'Paragon',
'type'=>'Echo',
'elite'=>0,
'attribute'=>'Leadership',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>8,
'eregen'=>0,
'name_id'=>'blazing finale',
'prof'=>'P',
'attr'=>'lea',
'ty'=>'ec',
'chapter'=>3,
),
1576=>
array (
'name'=>'Burning Refrain',
'desc'=>'For 20 seconds, if target non-Spirit ally hits a foe with more Health than that ally, that foe is set on Fire for 1..3 seconds. This Echo is reapplied every time a Chant or Shout ends on that ally.',
'profession'=>'Paragon',
'type'=>'Echo',
'elite'=>0,
'attribute'=>'Leadership',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'burning refrain',
'prof'=>'P',
'attr'=>'lea',
'ty'=>'ec',
'chapter'=>3,
),
1555=>
array (
'name'=>'Defensive Anthem',
'desc'=>'For 4..10 seconds, each party member within earshot has a 50% chance to block incoming attacks. This Chant ends if that party member hits with an attack Skill.',
'profession'=>'Paragon',
'type'=>'Chant',
'elite'=>1,
'attribute'=>'Leadership',
'energy'=>15,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>25,
'eregen'=>0,
'name_id'=>'defensive anthem',
'prof'=>'P',
'attr'=>'lea',
'ty'=>'ch',
'chapter'=>3,
),
1574=>
array (
'name'=>'Enduring Harmony',
'desc'=>'For 10..35 seconds, Chants and Shouts last 50% longer on target non-Spirit ally.',
'profession'=>'Paragon',
'type'=>'Echo',
'elite'=>0,
'attribute'=>'Leadership',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'enduring harmony',
'prof'=>'P',
'attr'=>'lea',
'ty'=>'ec',
'chapter'=>3,
),
1769=>
array (
'name'=>'Focused Anger',
'desc'=>'For 45 seconds, you gain 0..150% more adrenaline.',
'profession'=>'Paragon',
'type'=>'Skill',
'elite'=>1,
'attribute'=>'Leadership',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>60,
'eregen'=>0,
'name_id'=>'focused anger',
'prof'=>'P',
'attr'=>'lea',
'ty'=>'sk',
'chapter'=>3,
),
1581=>
array (
'name'=>'Glowing Signet',
'desc'=>'If target foe is Burning, you gain 5..15 Energy.',
'profession'=>'Paragon',
'type'=>'Signet',
'elite'=>0,
'attribute'=>'Leadership',
'energy'=>0,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'glowing signet',
'prof'=>'P',
'attr'=>'lea',
'ty'=>'si',
'chapter'=>3,
),
1571=>
array (
'name'=>'Hexbreaker Aria',
'desc'=>'For 10 seconds, the next time each ally within earshot casts a Spell, that ally loses 1 Hex.',
'profession'=>'Paragon',
'type'=>'Chant',
'elite'=>0,
'attribute'=>'Leadership',
'energy'=>0,
'adrenaline'=>8,
'casting'=>2,
'recharge'=>0,
'eregen'=>0,
'name_id'=>'hexbreaker aria',
'prof'=>'P',
'attr'=>'lea',
'ty'=>'ch',
'chapter'=>3,
),
1584=>
array (
'name'=>'Leader\'s Comfort',
'desc'=>'You gain 30..75 Health. For each ally within earshot, you also gain +10..20 Health (maximum 140 Health).',
'profession'=>'Paragon',
'type'=>'Skill',
'elite'=>0,
'attribute'=>'Leadership',
'energy'=>5,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>8,
'eregen'=>0,
'name_id'=>'leaders comfort',
'prof'=>'P',
'attr'=>'lea',
'ty'=>'sk',
'chapter'=>3,
),
1770=>
array (
'name'=>'Natural Temper',
'desc'=>'For 4..10 seconds, you gain 33% more adrenaline while not under the effects of an Enchantment.',
'profession'=>'Paragon',
'type'=>'Skill',
'elite'=>0,
'attribute'=>'Leadership',
'energy'=>0,
'adrenaline'=>3,
'casting'=>0,
'recharge'=>0,
'eregen'=>0,
'name_id'=>'natural temper',
'prof'=>'P',
'attr'=>'lea',
'ty'=>'sk',
'chapter'=>3,
),
1778=>
array (
'name'=>'Signet of Return',
'desc'=>'Resurrect target party member with 5..15% Health and 1..4% Energy for each party member within earshot.',
'profession'=>'Paragon',
'type'=>'Signet',
'elite'=>0,
'attribute'=>'Leadership',
'energy'=>0,
'adrenaline'=>0,
'casting'=>5,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'signet of return',
'prof'=>'P',
'attr'=>'lea',
'ty'=>'si',
'chapter'=>3,
),
1773=>
array (
'name'=>'Soldier\'s Fury',
'desc'=>'For 10..35 seconds, if you are under the effect of a Chant or a Shout, you attack 33% faster.',
'profession'=>'Paragon',
'type'=>'Echo',
'elite'=>1,
'attribute'=>'Leadership',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'soldiers fury',
'prof'=>'P',
'attr'=>'lea',
'ty'=>'ec',
'chapter'=>3,
),
1957=>
array (
'profession'=>'Paragon',
'name'=>'Spear of Fury (Luxon)',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>8,
'eregen'=>0,
'elite'=>0,
'type'=>'Spear Attack',
'attribute'=>'Luxon rank',
'desc'=>'Deals +20..40 damage. If this attack hits a foe suffering from a Condition, you gain 2..4 strikes of adrenaline.',
'chapter'=>2,
'name_id'=>'spear of fury (luxon)',
'prof'=>'P',
'attr'=>'lux',
'ty'=>'spea',
),
1599=>
array (
'name'=>'"It\'s just a flesh wound."',
'desc'=>'You suffer from a Deep Wound for 10..5 seconds, and target other ally loses all Conditions.',
'profession'=>'Paragon',
'type'=>'Shout',
'elite'=>1,
'attribute'=>'Motivation',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>1,
'eregen'=>0,
'name_id'=>'its just a flesh wound.',
'prof'=>'P',
'attr'=>'mot',
'ty'=>'sh',
'chapter'=>3,
),
1782=>
array (
'name'=>'"The Power Is Yours!"',
'desc'=>'All party members within earshot gain 1..8 Energy. For 10 seconds, you have -10 Energy degeneration.',
'profession'=>'Paragon',
'type'=>'Shout',
'elite'=>1,
'attribute'=>'Motivation',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'the power is yours',
'prof'=>'P',
'attr'=>'mot',
'ty'=>'sh',
'chapter'=>3,
),
1566=>
array (
'name'=>'Aria of Restoration',
'desc'=>'For 10 seconds, the next time each party member within earshot uses a Spell, that party member gains 30..90 Health.',
'profession'=>'Paragon',
'type'=>'Chant',
'elite'=>0,
'attribute'=>'Motivation',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'aria of restoration',
'prof'=>'P',
'attr'=>'mot',
'ty'=>'ch',
'chapter'=>3,
),
1562=>
array (
'name'=>'Aria of Zeal',
'desc'=>'For 10 seconds, the next time each ally within earshot uses a Spell, that ally gains 1..6 Energy.',
'profession'=>'Paragon',
'type'=>'Chant',
'elite'=>0,
'attribute'=>'Motivation',
'energy'=>10,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'aria of zeal',
'prof'=>'P',
'attr'=>'mot',
'ty'=>'ch',
'chapter'=>3,
),
1564=>
array (
'name'=>'Ballad of Restoration',
'desc'=>'For 10 seconds, the next time each party member within earshot takes damage, that party member gains 15..75 Health.',
'profession'=>'Paragon',
'type'=>'Chant',
'elite'=>0,
'attribute'=>'Motivation',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'ballad of restoration',
'prof'=>'P',
'attr'=>'mot',
'ty'=>'ch',
'chapter'=>3,
),
1565=>
array (
'name'=>'Chorus of Restoration',
'desc'=>'For 10 seconds, the next time each ally within earshot uses a Shout or Chant, that ally is healed for 30..90 Health.',
'profession'=>'Paragon',
'type'=>'Chant',
'elite'=>0,
'attribute'=>'Motivation',
'energy'=>0,
'adrenaline'=>4,
'casting'=>1,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'chorus of restoration',
'prof'=>'P',
'attr'=>'mot',
'ty'=>'ch',
'chapter'=>3,
),
1569=>
array (
'name'=>'Energizing Chorus',
'desc'=>'For 10 seconds, the next Shout or Chant used by each ally within earshot costs 3..7 less Energy.',
'profession'=>'Paragon',
'type'=>'Chant',
'elite'=>0,
'attribute'=>'Motivation',
'energy'=>0,
'adrenaline'=>4,
'casting'=>1,
'recharge'=>0,
'eregen'=>0,
'name_id'=>'energizing chorus',
'prof'=>'P',
'attr'=>'mot',
'ty'=>'ch',
'chapter'=>3,
),
1775=>
array (
'name'=>'Energizing Finale',
'desc'=>'For 10..35 seconds, whenever a Shout or Chant ends on target non-Spirit ally, that ally gains 1 Energy.',
'profession'=>'Paragon',
'type'=>'Echo',
'elite'=>0,
'attribute'=>'Motivation',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'energizing finale',
'prof'=>'P',
'attr'=>'mot',
'ty'=>'ec',
'chapter'=>3,
),
1577=>
array (
'name'=>'Finale of Restoration',
'desc'=>'For 10..35 seconds, whenever a Chant or Shout ends on target non-Spirit ally, that ally is healed for 15..75 Health.',
'profession'=>'Paragon',
'type'=>'Echo',
'elite'=>0,
'attribute'=>'Motivation',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'finale of restoration',
'prof'=>'P',
'attr'=>'mot',
'ty'=>'ec',
'chapter'=>3,
),
1583=>
array (
'name'=>'Leader\'s Zeal',
'desc'=>'For each nearby ally, you gain 2 Energy (maximum 8..12 Energy).',
'profession'=>'Paragon',
'type'=>'Skill',
'elite'=>0,
'attribute'=>'Motivation',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>12,
'eregen'=>0,
'name_id'=>'leaders zeal',
'prof'=>'P',
'attr'=>'mot',
'ty'=>'sk',
'chapter'=>3,
),
1772=>
array (
'name'=>'Lyric of Purification',
'desc'=>'For 5..20 seconds, the next time each ally within earshot uses a Signet, that ally loses 1 Condition.',
'profession'=>'Paragon',
'type'=>'Chant',
'elite'=>0,
'attribute'=>'Motivation',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'lyric of purification',
'prof'=>'P',
'attr'=>'mot',
'ty'=>'ch',
'chapter'=>3,
),
1563=>
array (
'name'=>'Lyric of Zeal',
'desc'=>'For 10 seconds, the next time each ally within earshot uses a Signet, that ally gains 1..8 Energy.',
'profession'=>'Paragon',
'type'=>'Chant',
'elite'=>0,
'attribute'=>'Motivation',
'energy'=>0,
'adrenaline'=>6,
'casting'=>1,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'lyric of zeal',
'prof'=>'P',
'attr'=>'mot',
'ty'=>'ch',
'chapter'=>3,
),
1578=>
array (
'name'=>'Mending Refrain',
'desc'=>'For 20 seconds, target non-Spirit ally has +1..4 Health regeneration. This Echo is reapplied every time a Chant or Shout ends on that ally.',
'profession'=>'Paragon',
'type'=>'Echo',
'elite'=>0,
'attribute'=>'Motivation',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>8,
'eregen'=>0,
'name_id'=>'mending refrain',
'prof'=>'P',
'attr'=>'mot',
'ty'=>'ec',
'chapter'=>3,
),
1579=>
array (
'name'=>'Purifying Finale',
'desc'=>'For 10..35 seconds, target non-Spirit ally loses 1 Condition whenever a Chant or Shout ends on that ally.',
'profession'=>'Paragon',
'type'=>'Echo',
'elite'=>0,
'attribute'=>'Motivation',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'purifying finale',
'prof'=>'P',
'attr'=>'mot',
'ty'=>'ec',
'chapter'=>3,
),
1585=>
array (
'name'=>'Signet of Synergy',
'desc'=>'Target other ally is healed for 40..100 Health. If you are not under the effects of an Enchantment, you are also healed for 40..100 Health.',
'profession'=>'Paragon',
'type'=>'Signet',
'elite'=>0,
'attribute'=>'Motivation',
'energy'=>0,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'signet of synergy',
'prof'=>'P',
'attr'=>'mot',
'ty'=>'si',
'chapter'=>3,
),
1560=>
array (
'name'=>'Song of Power',
'desc'=>'For 5..20 seconds, each ally within earshot gains 4 Energy regeneration until that ally uses a Skill.',
'profession'=>'Paragon',
'type'=>'Chant',
'elite'=>0,
'attribute'=>'Motivation',
'energy'=>25,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>30,
'eregen'=>0,
'name_id'=>'song of power',
'prof'=>'P',
'attr'=>'mot',
'ty'=>'ch',
'chapter'=>3,
),
1570=>
array (
'name'=>'Song of Purification',
'desc'=>'For 20 seconds, the next 1..3 Skills used by each ally within earshot remove 1 Condition from that ally.',
'profession'=>'Paragon',
'type'=>'Chant',
'elite'=>1,
'attribute'=>'Motivation',
'energy'=>0,
'adrenaline'=>5,
'casting'=>2,
'recharge'=>0,
'eregen'=>0,
'name_id'=>'song of purification',
'prof'=>'P',
'attr'=>'mot',
'ty'=>'ch',
'chapter'=>3,
),
1771=>
array (
'name'=>'Song of Restoration',
'desc'=>'For 10 seconds, the next time each party member within earshot uses a Skill, that party member gains 30..90 Health.',
'profession'=>'Paragon',
'type'=>'Chant',
'elite'=>1,
'attribute'=>'Motivation',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>15,
'eregen'=>0,
'name_id'=>'song of restoration',
'prof'=>'P',
'attr'=>'mot',
'ty'=>'ch',
'chapter'=>3,
),
1561=>
array (
'name'=>'Zealous Anthem',
'desc'=>'For 10 seconds, the next time each ally within earshot uses an attack Skill, that ally gains 1..8 Energy.',
'profession'=>'Paragon',
'type'=>'Chant',
'elite'=>0,
'attribute'=>'Motivation',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'zealous anthem',
'prof'=>'P',
'attr'=>'mot',
'ty'=>'ch',
'chapter'=>3,
),
1600=>
array (
'name'=>'Barbed Spear',
'desc'=>'If this attack hits, your target begins Bleeding for 5..15 seconds.',
'profession'=>'Paragon',
'type'=>'Spear Attack',
'elite'=>0,
'attribute'=>'Spear Mastery',
'energy'=>0,
'adrenaline'=>3,
'casting'=>0,
'recharge'=>0,
'eregen'=>0,
'name_id'=>'barbed spear',
'prof'=>'P',
'attr'=>'spe',
'ty'=>'spea',
'chapter'=>3,
),
1546=>
array (
'name'=>'Blazing Spear',
'desc'=>'If this attack hits, it deals +5..25 damage and sets target foe on Fire for 1..3 seconds.',
'profession'=>'Paragon',
'type'=>'Spear Attack',
'elite'=>0,
'attribute'=>'Spear Mastery',
'energy'=>0,
'adrenaline'=>7,
'casting'=>0,
'recharge'=>0,
'eregen'=>0,
'name_id'=>'blazing spear',
'prof'=>'P',
'attr'=>'spe',
'ty'=>'spea',
'chapter'=>3,
),
1548=>
array (
'name'=>'Cruel Spear',
'desc'=>'If this attack hits, you deal +1..31 damage. If it hits a non-moving target, you inflict a Deep Wound for 5..20 seconds.',
'profession'=>'Paragon',
'type'=>'Spear Attack',
'elite'=>1,
'attribute'=>'Spear Mastery',
'energy'=>0,
'adrenaline'=>7,
'casting'=>0,
'recharge'=>0,
'eregen'=>0,
'name_id'=>'cruel spear',
'prof'=>'P',
'attr'=>'spe',
'ty'=>'spea',
'chapter'=>3,
),
1604=>
array (
'name'=>'Disrupting Throw',
'desc'=>'If this attack hits a foe suffering from a Condition, that foe is interrupted.',
'profession'=>'Paragon',
'type'=>'Spear Attack',
'elite'=>0,
'attribute'=>'Spear Mastery',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.5,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'disrupting throw',
'prof'=>'P',
'attr'=>'spe',
'ty'=>'spea',
'chapter'=>3,
),
1549=>
array (
'name'=>'Harrier\'s Toss',
'desc'=>'If this attack hits, you deal +5..20 damage. If this attack hits a moving foe, it deals an additional 5..30 damage.',
'profession'=>'Paragon',
'type'=>'Spear Attack',
'elite'=>0,
'attribute'=>'Spear Mastery',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0.5,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'harriers toss',
'prof'=>'P',
'attr'=>'spe',
'ty'=>'spea',
'chapter'=>3,
),
1603=>
array (
'name'=>'Merciless Spear',
'desc'=>'If this attack hits a foe with less than 50% Health, that foe suffers from a Deep Wound for 5..20 seconds.',
'profession'=>'Paragon',
'type'=>'Spear Attack',
'elite'=>0,
'attribute'=>'Spear Mastery',
'energy'=>0,
'adrenaline'=>6,
'casting'=>0,
'recharge'=>0,
'eregen'=>0,
'name_id'=>'merciless spear',
'prof'=>'P',
'attr'=>'spe',
'ty'=>'spea',
'chapter'=>3,
),
1547=>
array (
'name'=>'Mighty Throw',
'desc'=>'Your spear moves three times faster. If it hits, you deal +10..40 damage.',
'profession'=>'Paragon',
'type'=>'Spear Attack',
'elite'=>0,
'attribute'=>'Spear Mastery',
'energy'=>0,
'adrenaline'=>2,
'casting'=>3,
'recharge'=>0,
'eregen'=>0,
'name_id'=>'mighty throw',
'prof'=>'P',
'attr'=>'spe',
'ty'=>'spea',
'chapter'=>3,
),
1783=>
array (
'name'=>'Slayer\'s Spear',
'desc'=>'If this attack hits, you deal +5..25 damage. If that foe has more Health than you, that foe suffers from a Deep Wound for 5..20 seconds.',
'profession'=>'Paragon',
'type'=>'Spear Attack',
'elite'=>0,
'attribute'=>'Spear Mastery',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>4,
'eregen'=>0,
'name_id'=>'slayers spear',
'prof'=>'P',
'attr'=>'spe',
'ty'=>'spea',
'chapter'=>3,
),
1551=>
array (
'name'=>'Spear of Lightning',
'desc'=>'If this attack hits, it deals +8..20 lightning damage. This attack has 25% armor penetration.',
'profession'=>'Paragon',
'type'=>'Spear Attack',
'elite'=>0,
'attribute'=>'Spear Mastery',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>6,
'eregen'=>0,
'name_id'=>'spear of lightning',
'prof'=>'P',
'attr'=>'spe',
'ty'=>'spea',
'chapter'=>3,
),
1602=>
array (
'name'=>'Stunning Strike',
'desc'=>'If this attack hits, you deal +5..30 damage. If it hits a foe suffering from a Condition, that foe is also Dazed for 4..10 seconds.',
'profession'=>'Paragon',
'type'=>'Spear Attack',
'elite'=>1,
'attribute'=>'Spear Mastery',
'energy'=>0,
'adrenaline'=>10,
'casting'=>0,
'recharge'=>0,
'eregen'=>0,
'name_id'=>'stunning strike',
'prof'=>'P',
'attr'=>'spe',
'ty'=>'spea',
'chapter'=>3,
),
1784=>
array (
'name'=>'Swift Javelin',
'desc'=>'If this attack hits, you deal +5..20 damage. If you are under the effects of an Enchantment, this spear flies twice as fast and cannot be blocked.',
'profession'=>'Paragon',
'type'=>'Spear Attack',
'elite'=>0,
'attribute'=>'Spear Mastery',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'swift javelin',
'prof'=>'P',
'attr'=>'spe',
'ty'=>'spea',
'chapter'=>3,
),
1550=>
array (
'name'=>'Unblockable Throw',
'desc'=>'If this attack hits, you deal +10..40 damage. This attack cannot be blocked.',
'profession'=>'Paragon',
'type'=>'Spear Attack',
'elite'=>0,
'attribute'=>'Spear Mastery',
'energy'=>0,
'adrenaline'=>7,
'casting'=>3,
'recharge'=>0,
'eregen'=>0,
'name_id'=>'unblockable throw',
'prof'=>'P',
'attr'=>'spe',
'ty'=>'spea',
'chapter'=>3,
),
1601=>
array (
'name'=>'Vicious Attack',
'desc'=>'If this attack hits, you deal +5..20 damage. If you land a critical hit with this attack, target foe suffers from a Deep Wound for 5..15 seconds.',
'profession'=>'Paragon',
'type'=>'Spear Attack',
'elite'=>0,
'attribute'=>'Spear Mastery',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>8,
'eregen'=>0,
'name_id'=>'vicious attack',
'prof'=>'P',
'attr'=>'spe',
'ty'=>'spea',
'chapter'=>3,
),
1552=>
array (
'name'=>'Wearying Spear',
'desc'=>'If this attack hits, you deal +10..40 damage. You are Weakened for 5 seconds.',
'profession'=>'Paragon',
'type'=>'Spear Attack',
'elite'=>0,
'attribute'=>'Spear Mastery',
'energy'=>0,
'adrenaline'=>3,
'casting'=>0,
'recharge'=>0,
'eregen'=>0,
'name_id'=>'wearying spear',
'prof'=>'P',
'attr'=>'spe',
'ty'=>'spea',
'chapter'=>3,
),
1605=>
array (
'name'=>'Wild Throw',
'desc'=>'If this attack hits, it deals +5..20 damage, and any Stance being used by your target ends. This attack cannot be blocked.',
'profession'=>'Paragon',
'type'=>'Spear Attack',
'elite'=>0,
'attribute'=>'Spear Mastery',
'energy'=>0,
'adrenaline'=>7,
'casting'=>0,
'recharge'=>0,
'eregen'=>0,
'name_id'=>'wild throw',
'prof'=>'P',
'attr'=>'spe',
'ty'=>'spea',
'chapter'=>3,
),
2112=>
array (
'profession'=>'Paragon',
'name'=>'"There\'s Nothing to Fear!"',
'energy'=>15,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>10,
'eregen'=>0,
'elite'=>0,
'type'=>'Shout',
'attribute'=>'Sunspear rank',
'desc'=>'For 4 seconds and 1 second for every 2 ranks in Leadership, all allies within earshot take 15..35% less damage. Affected allies are healed for 20..60 Health when this Shout ends.',
'chapter'=>3,
'name_id'=>'theres nothing to fear',
'prof'=>'P',
'attr'=>'sun',
'ty'=>'sh',
),
1588=>
array (
'name'=>'Cautery Signet',
'desc'=>'All party members lose all Conditions. You are set on Fire for 1 second for each Condition removed in this way.',
'profession'=>'Paragon',
'type'=>'Signet',
'elite'=>1,
'attribute'=>'No Attribute',
'energy'=>0,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>15,
'eregen'=>0,
'name_id'=>'cautery signet',
'prof'=>'P',
'attr'=>'noa',
'ty'=>'si',
'chapter'=>3,
),
1777=>
array (
'name'=>'Remedy Signet',
'desc'=>'You lose 1 Condition.',
'profession'=>'Paragon',
'type'=>'Signet',
'elite'=>0,
'attribute'=>'No Attribute',
'energy'=>0,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>4,
'eregen'=>0,
'name_id'=>'remedy signet',
'prof'=>'P',
'attr'=>'noa',
'ty'=>'si',
'chapter'=>3,
),
1776=>
array (
'name'=>'Signet of Aggression',
'desc'=>'If you are under the effects of a Shout or Chant, you gain 1 strike of adrenaline.',
'profession'=>'Paragon',
'type'=>'Signet',
'elite'=>0,
'attribute'=>'No Attribute',
'energy'=>0,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'signet of aggression',
'prof'=>'P',
'attr'=>'noa',
'ty'=>'si',
'chapter'=>3,
),
1209=>
array (
'name'=>'Bestial Fury',
'desc'=>'All your non-attack skills are disabled for 5 seconds. For 5..11 seconds, you attack 25% faster.',
'profession'=>'Ranger',
'type'=>'Stance',
'elite'=>0,
'attribute'=>'Beast Mastery',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'bestial fury',
'prof'=>'R',
'attr'=>'bea',
'ty'=>'st',
'chapter'=>2,
),
1203=>
array (
'name'=>'Bestial Mauling',
'desc'=>'Your animal companion attempts a Bestial Mauling that deals +5..20 damage. If the attack strikes a knocked-down foe, that foe is Dazed for 4..10 seconds.',
'profession'=>'Ranger',
'type'=>'Pet Attack',
'elite'=>0,
'attribute'=>'Beast Mastery',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'bestial mauling',
'prof'=>'R',
'attr'=>'bea',
'ty'=>'pe',
'chapter'=>2,
),
437=>
array (
'name'=>'Bestial Pounce',
'desc'=>'Your animal companion attempts a Bestial Pounce that deals +5..20 damage. If the attack strikes a foe who is casting a Spell, that foe is knocked down.',
'profession'=>'Ranger',
'type'=>'Pet Attack',
'elite'=>0,
'attribute'=>'Beast Mastery',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'bestial pounce',
'prof'=>'R',
'attr'=>'bea',
'ty'=>'pe',
'chapter'=>1,
),
444=>
array (
'name'=>'Brutal Strike',
'desc'=>'Your animal companion attempts a Brutal Strike that deals +5..35 damage. If that attack strikes a foe whose Health is below 50%, that foe takes an additional +5..35 damage.',
'profession'=>'Ranger',
'type'=>'Pet Attack',
'elite'=>0,
'attribute'=>'Beast Mastery',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'brutal strike',
'prof'=>'R',
'attr'=>'bea',
'ty'=>'pe',
'chapter'=>1,
),
415=>
array (
'name'=>'Call of Haste',
'desc'=>'For 30 seconds, your animal companions have a 25% faster attack speed and move 25% faster.',
'profession'=>'Ranger',
'type'=>'Shout',
'elite'=>0,
'attribute'=>'Beast Mastery',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>25,
'eregen'=>0,
'name_id'=>'call of haste',
'prof'=>'R',
'attr'=>'bea',
'ty'=>'sh',
'chapter'=>0,
),
412=>
array (
'name'=>'Call of Protection',
'desc'=>'For 120 seconds, your animal companions have a 5..20 base damage reduction.',
'profession'=>'Ranger',
'type'=>'Shout',
'elite'=>0,
'attribute'=>'Beast Mastery',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>90,
'eregen'=>0,
'name_id'=>'call of protection',
'prof'=>'R',
'attr'=>'bea',
'ty'=>'sh',
'chapter'=>1,
),
411=>
array (
'name'=>'Charm Animal',
'desc'=>'Charm target animal. Once charmed, your animal companion will travel with you whenever you have Charm Animal equipped.',
'profession'=>'Ranger',
'type'=>'Skill',
'elite'=>0,
'attribute'=>'Beast Mastery',
'energy'=>10,
'adrenaline'=>0,
'casting'=>10,
'recharge'=>0,
'eregen'=>0,
'name_id'=>'charm animal',
'prof'=>'R',
'attr'=>'bea',
'ty'=>'sk',
'chapter'=>0,
),
436=>
array (
'name'=>'Comfort Animal',
'desc'=>'You heal your animal companion for 20..104 Health. If your companion is dead, it is resurrected with 10..58% Health.',
'profession'=>'Ranger',
'type'=>'Skill',
'elite'=>0,
'attribute'=>'Beast Mastery',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>1,
'eregen'=>0,
'name_id'=>'comfort animal',
'prof'=>'R',
'attr'=>'bea',
'ty'=>'sk',
'chapter'=>0,
),
445=>
array (
'name'=>'Disrupting Lunge',
'desc'=>'Your animal companion attempts a Disrupting Lunge that deals +1..12 damage. If that attack strikes a foe using a skill that skill is interrupted and is disabled for an additional 20 seconds.',
'profession'=>'Ranger',
'type'=>'Pet Attack',
'elite'=>0,
'attribute'=>'Beast Mastery',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'disrupting lunge',
'prof'=>'R',
'attr'=>'bea',
'ty'=>'pe',
'chapter'=>0,
),
464=>
array (
'name'=>'Edge of Extinction',
'desc'=>'Create a level 1..10 Spirit. If a non-Spirit creature within range dies, Edge of Extinction deals 14..50 damage to all creatures of the same type that are below 90% Health and within range of the Spirit. This Spirit dies after 30..150 seconds.',
'profession'=>'Ranger',
'type'=>'Nature Ritual',
'elite'=>0,
'attribute'=>'Beast Mastery',
'energy'=>5,
'adrenaline'=>0,
'casting'=>5,
'recharge'=>60,
'eregen'=>0,
'name_id'=>'edge of extinction',
'prof'=>'R',
'attr'=>'bea',
'ty'=>'na',
'chapter'=>1,
),
474=>
array (
'name'=>'Energizing Wind',
'desc'=>'Create a level 1..10 Spirit. For non-Spirit creatures within its range, all skills cost 15 less Energy (minimum cost 10 Energy), and skills recharge 25% slower. This Spirit dies after 30..150 seconds.',
'profession'=>'Ranger',
'type'=>'Nature Ritual',
'elite'=>0,
'attribute'=>'Beast Mastery',
'energy'=>5,
'adrenaline'=>0,
'casting'=>5,
'recharge'=>60,
'eregen'=>0,
'name_id'=>'energizing wind',
'prof'=>'R',
'attr'=>'bea',
'ty'=>'na',
'chapter'=>0,
),
1202=>
array (
'name'=>'Enraged Lunge',
'desc'=>'Your animal companion attempts an Enraged Lunge that deals +3..23 damage (maximum bonus 80) for each recharging Beast Mastery skill.',
'profession'=>'Ranger',
'type'=>'Pet Attack',
'elite'=>1,
'attribute'=>'Beast Mastery',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'enraged lunge',
'prof'=>'R',
'attr'=>'bea',
'ty'=>'pe',
'chapter'=>2,
),
439=>
array (
'name'=>'Feral Lunge',
'desc'=>'Your animal companion attempts a Feral Lunge that deals +5..35 damage. If the attack strikes a foe who is attacking, that foe suffers from Bleeding for 5..25 seconds.',
'profession'=>'Ranger',
'type'=>'Pet Attack',
'elite'=>0,
'attribute'=>'Beast Mastery',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'feral lunge',
'prof'=>'R',
'attr'=>'bea',
'ty'=>'pe',
'chapter'=>1,
),
442=>
array (
'name'=>'Ferocious Strike',
'desc'=>'Your animal companion attempts a Ferocious Strike that deals +13..28 damage. If that attack hits, you gain adrenaline and 3..10 Energy.',
'profession'=>'Ranger',
'type'=>'Pet Attack',
'elite'=>1,
'attribute'=>'Beast Mastery',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>8,
'eregen'=>0,
'name_id'=>'ferocious strike',
'prof'=>'R',
'attr'=>'bea',
'ty'=>'pe',
'chapter'=>0,
),
467=>
array (
'name'=>'Fertile Season',
'desc'=>'Create a level 1..10 Spirit. Non-Spirit creatures within range have +50..350 maximum Health and gain +15 armor. This Spirit dies after 15..45 seconds.',
'profession'=>'Ranger',
'type'=>'Nature Ritual',
'elite'=>0,
'attribute'=>'Beast Mastery',
'energy'=>5,
'adrenaline'=>0,
'casting'=>5,
'recharge'=>60,
'eregen'=>0,
'name_id'=>'fertile season',
'prof'=>'R',
'attr'=>'bea',
'ty'=>'na',
'chapter'=>1,
),
1195=>
array (
'name'=>'Heal as One',
'desc'=>'If you or your animal companion are below 75% Health, you are both healed for 25..145 Health. If your companion is dead, it is resurrected with 50% Health.',
'profession'=>'Ranger',
'type'=>'Skill',
'elite'=>1,
'attribute'=>'Beast Mastery',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>8,
'eregen'=>0,
'name_id'=>'heal as one',
'prof'=>'R',
'attr'=>'bea',
'ty'=>'sk',
'chapter'=>2,
),
1728=>
array (
'name'=>'Heket\'s Rampage',
'desc'=>'For 5..11 seconds, you attack 33% faster. This Stance ends if you use an attack Skill.',
'profession'=>'Ranger',
'type'=>'Stance',
'elite'=>0,
'attribute'=>'Beast Mastery',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'hekets rampage',
'prof'=>'R',
'attr'=>'bea',
'ty'=>'st',
'chapter'=>3,
),
961=>
array (
'name'=>'Lacerate',
'desc'=>'Create a level 1..10 Spirit. Bleeding creatures within its range suffer -2 Health degeneration. When this Spirit dies, all non-Spirit creatures within its range that have less than 90% Health begin Bleeding for 5..25 seconds. This Spirit dies after 30..150 seconds.',
'profession'=>'Ranger',
'type'=>'Nature Ritual',
'elite'=>1,
'attribute'=>'Beast Mastery',
'energy'=>15,
'adrenaline'=>0,
'casting'=>5,
'recharge'=>30,
'eregen'=>0,
'name_id'=>'lacerate',
'prof'=>'R',
'attr'=>'bea',
'ty'=>'na',
'chapter'=>2,
),
438=>
array (
'name'=>'Maiming Strike',
'desc'=>'Your animal companion attempts a Maiming Strike that deals +5..20 damage. If that attack hits a moving foe that foe becomes Crippled for 3..15 seconds.',
'profession'=>'Ranger',
'type'=>'Pet Attack',
'elite'=>0,
'attribute'=>'Beast Mastery',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'maiming strike',
'prof'=>'R',
'attr'=>'bea',
'ty'=>'pe',
'chapter'=>0,
),
441=>
array (
'name'=>'Melandru\'s Assault',
'desc'=>'Your animal companion attempts a Melandru\'s Assault that deals +5..20 damage. If that attack strikes a foe with an Enchantment, that foe and all adjacent foes take +5..35 additional damage.',
'profession'=>'Ranger',
'type'=>'Pet Attack',
'elite'=>0,
'attribute'=>'Beast Mastery',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'melandrus assault',
'prof'=>'R',
'attr'=>'bea',
'ty'=>'pe',
'chapter'=>1,
),
447=>
array (
'name'=>'Otyugh\'s Cry',
'desc'=>'For 10..25 seconds, your animal companion gains +24 armor and cannot be blocked.',
'profession'=>'Ranger',
'type'=>'Shout',
'elite'=>0,
'attribute'=>'Beast Mastery',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>30,
'eregen'=>0,
'name_id'=>'otyughs cry',
'prof'=>'R',
'attr'=>'bea',
'ty'=>'sh',
'chapter'=>1,
),
1205=>
array (
'name'=>'Poisonous Bite',
'desc'=>'Your animal companion attempts a Poisonous Bite that Poisons target foe for 5..20 seconds.',
'profession'=>'Ranger',
'type'=>'Pet Attack',
'elite'=>0,
'attribute'=>'Beast Mastery',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>7,
'eregen'=>0,
'name_id'=>'poisonous bite',
'prof'=>'R',
'attr'=>'bea',
'ty'=>'pe',
'chapter'=>2,
),
1206=>
array (
'name'=>'Pounce',
'desc'=>'Your animal companion\'s next attack is a Pounce that deals +5..20 damage. If the attack strikes a moving foe, that foe is knocked down.',
'profession'=>'Ranger',
'type'=>'Pet Attack',
'elite'=>0,
'attribute'=>'Beast Mastery',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'pounce',
'prof'=>'R',
'attr'=>'bea',
'ty'=>'pe',
'chapter'=>2,
),
443=>
array (
'name'=>'Predator\'s Pounce',
'desc'=>'Your animal companion attempts a Predator\'s Pounce that deals +5..35 damage. If that attack hits, your animal companion gains 5..50 Health.',
'profession'=>'Ranger',
'type'=>'Pet Attack',
'elite'=>0,
'attribute'=>'Beast Mastery',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'predators pounce',
'prof'=>'R',
'attr'=>'bea',
'ty'=>'pe',
'chapter'=>1,
),
1194=>
array (
'name'=>'Predatory Bond',
'desc'=>'For 5..20 seconds, attacks by your animal companion heal you for 1..31 Health.',
'profession'=>'Ranger',
'type'=>'Shout',
'elite'=>0,
'attribute'=>'Beast Mastery',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>30,
'eregen'=>0,
'name_id'=>'predatory bond',
'prof'=>'R',
'attr'=>'bea',
'ty'=>'sh',
'chapter'=>2,
),
470=>
array (
'name'=>'Predatory Season',
'desc'=>'Create a level 1..10 Spirit. For non-Spirit creatures within its range, all healing is reduced by 20%. If any of your attacks hit, you gain 5 Health. This Spirit dies after 30..150 seconds.',
'profession'=>'Ranger',
'type'=>'Nature Ritual',
'elite'=>0,
'attribute'=>'Beast Mastery',
'energy'=>5,
'adrenaline'=>0,
'casting'=>5,
'recharge'=>60,
'eregen'=>0,
'name_id'=>'predatory season',
'prof'=>'R',
'attr'=>'bea',
'ty'=>'na',
'chapter'=>1,
),
469=>
array (
'name'=>'Primal Echoes',
'desc'=>'Create a level 1..10 Spirit. For non-Spirit creatures within its range, Signets cost 10 Energy to use. This Spirit dies after 30..150 seconds.',
'profession'=>'Ranger',
'type'=>'Nature Ritual',
'elite'=>0,
'attribute'=>'Beast Mastery',
'energy'=>5,
'adrenaline'=>0,
'casting'=>5,
'recharge'=>60,
'eregen'=>0,
'name_id'=>'primal echoes',
'prof'=>'R',
'attr'=>'bea',
'ty'=>'na',
'chapter'=>0,
),
1721=>
array (
'name'=>'Rampage as One',
'desc'=>'For 3..15 seconds, both you and your animal companion attack 33% faster and run 25% faster.',
'profession'=>'Ranger',
'type'=>'Skill',
'elite'=>1,
'attribute'=>'Beast Mastery',
'energy'=>25,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'rampage as one',
'prof'=>'R',
'attr'=>'bea',
'ty'=>'sk',
'chapter'=>3,
),
422=>
array (
'name'=>'Revive Animal',
'desc'=>'Resurrect all nearby allied animal companions. They come back to life with 10..94% Health.',
'profession'=>'Ranger',
'type'=>'Skill',
'elite'=>0,
'attribute'=>'Beast Mastery',
'energy'=>5,
'adrenaline'=>0,
'casting'=>6,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'revive animal',
'prof'=>'R',
'attr'=>'bea',
'ty'=>'sk',
'chapter'=>1,
),
811=>
array (
'name'=>'Run as One',
'desc'=>'For 5..15 seconds, you and your pet run 25% faster.',
'profession'=>'Ranger',
'type'=>'Stance',
'elite'=>0,
'attribute'=>'Beast Mastery',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>25,
'eregen'=>0,
'name_id'=>'run as one',
'prof'=>'R',
'attr'=>'bea',
'ty'=>'st',
'chapter'=>2,
),
1201=>
array (
'name'=>'Savage Pounce',
'desc'=>'Your animal companion attempts a Savage Pounce that deals +5..20 damage. If the attack strikes a foe who is casting a Spell, that foe is knocked down.',
'profession'=>'Ranger',
'type'=>'Pet Attack',
'elite'=>0,
'attribute'=>'Beast Mastery',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'savage pounce',
'prof'=>'R',
'attr'=>'bea',
'ty'=>'pe',
'chapter'=>2,
),
440=>
array (
'name'=>'Scavenger Strike',
'desc'=>'Your animal companion attempts a Scavenger Strike that deals +10..25 damage. If the attack strikes a foe who is suffering a condition, that foe takes an additional +1..15 damage.',
'profession'=>'Ranger',
'type'=>'Pet Attack',
'elite'=>0,
'attribute'=>'Beast Mastery',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'scavenger strike',
'prof'=>'R',
'attr'=>'bea',
'ty'=>'pe',
'chapter'=>0,
),
1468=>
array (
'name'=>'Strike as One',
'desc'=>'For 30 seconds, you and your pet\'s next 5 attacks deals 4..10 additional damage.',
'profession'=>'Ranger',
'type'=>'Shout',
'elite'=>1,
'attribute'=>'Beast Mastery',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'strike as one',
'prof'=>'R',
'attr'=>'bea',
'ty'=>'sh',
'chapter'=>3,
),
468=>
array (
'name'=>'Symbiosis',
'desc'=>'Create a level 1..10 Spirit. For each Enchantment on a non-Spirit creature within range, that creature has +27..150 maximum Health. This Spirit dies after 30..150 seconds.',
'profession'=>'Ranger',
'type'=>'Nature Ritual',
'elite'=>0,
'attribute'=>'Beast Mastery',
'energy'=>5,
'adrenaline'=>0,
'casting'=>5,
'recharge'=>60,
'eregen'=>0,
'name_id'=>'symbiosis',
'prof'=>'R',
'attr'=>'bea',
'ty'=>'na',
'chapter'=>1,
),
423=>
array (
'name'=>'Symbiotic Bond',
'desc'=>'For 120..300 seconds, your animal companion gains 1..3 Health regeneration, and half of all damage dealt to your animal companion is redirected to you.',
'profession'=>'Ranger',
'type'=>'Shout',
'elite'=>0,
'attribute'=>'Beast Mastery',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>55,
'eregen'=>0,
'name_id'=>'symbiotic bond',
'prof'=>'R',
'attr'=>'bea',
'ty'=>'sh',
'chapter'=>1,
),
454=>
array (
'name'=>'Tiger\'s Fury',
'desc'=>'All your non-attack skills are disabled for 5 seconds. For 5..11 seconds, you attack 25% faster.',
'profession'=>'Ranger',
'type'=>'Stance',
'elite'=>0,
'attribute'=>'Beast Mastery',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'tigers fury',
'prof'=>'R',
'attr'=>'bea',
'ty'=>'st',
'chapter'=>1,
),
1472=>
array (
'name'=>'Toxicity',
'desc'=>'Create a level 1..10 Spirit. Poisoned or Diseased creatures within its range suffer -2 Health degeneration. This Spirit dies after 30..90 seconds.',
'profession'=>'Ranger',
'type'=>'Nature Ritual',
'elite'=>0,
'attribute'=>'Beast Mastery',
'energy'=>15,
'adrenaline'=>0,
'casting'=>5,
'recharge'=>60,
'eregen'=>0,
'name_id'=>'toxicity',
'prof'=>'R',
'attr'=>'bea',
'ty'=>'na',
'chapter'=>3,
),
1211=>
array (
'name'=>'Viper\'s Nest',
'desc'=>'Create a Viper\'s Nest. When it is triggered, all nearby foes are struck for 5..35 piercing damage and become Poisoned for 5..20 seconds. Viper\'s Nest expires after 90 seconds. This Trap is easily interrupted.',
'profession'=>'Ranger',
'type'=>'Trap',
'elite'=>0,
'attribute'=>'Beast Mastery',
'energy'=>10,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'vipers nest',
'prof'=>'R',
'attr'=>'bea',
'ty'=>'tr',
'chapter'=>2,
),
1200=>
array (
'name'=>'Archer\'s Signet',
'desc'=>'All your non-attack skills are disabled for 15..5 seconds. For 30 seconds, your next 1..7 bow attacks cost no Energy.',
'profession'=>'Ranger',
'type'=>'Signet',
'elite'=>1,
'attribute'=>'Expertise',
'energy'=>0,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>45,
'eregen'=>0,
'name_id'=>'archers signet',
'prof'=>'R',
'attr'=>'exp',
'ty'=>'si',
'chapter'=>2,
),
399=>
array (
'name'=>'Distracting Shot',
'desc'=>'If Distracting Shot hits, it interrupts target foe\'s action but deals only 1..16 damage. If the interrupted action was a skill, that skill is disabled for an additional 20 seconds.',
'profession'=>'Ranger',
'type'=>'Bow Attack',
'elite'=>0,
'attribute'=>'Expertise',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.5,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'distracting shot',
'prof'=>'R',
'attr'=>'exp',
'ty'=>'bo',
'chapter'=>0,
),
425=>
array (
'name'=>'Dodge',
'desc'=>'For 5..11 seconds, you move 33% faster and have a 27..75% chance to block incoming projectiles. Dodge ends if you attack.',
'profession'=>'Ranger',
'type'=>'Stance',
'elite'=>0,
'attribute'=>'Expertise',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>30,
'eregen'=>0,
'name_id'=>'dodge',
'prof'=>'R',
'attr'=>'exp',
'ty'=>'st',
'chapter'=>1,
),
448=>
array (
'name'=>'Escape',
'desc'=>'For 5..17 seconds, you move 25% faster and have a 75% chance to block attacks.',
'profession'=>'Ranger',
'type'=>'Stance',
'elite'=>1,
'attribute'=>'Expertise',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>30,
'eregen'=>0,
'name_id'=>'escape',
'prof'=>'R',
'attr'=>'exp',
'ty'=>'st',
'chapter'=>0,
),
1724=>
array (
'name'=>'Expert\'s Dexterity',
'desc'=>'For 24 seconds, all your attack Skills cost 150% more Energy and recharge 15..75% faster.',
'profession'=>'Ranger',
'type'=>'Preparation',
'elite'=>1,
'attribute'=>'Expertise',
'energy'=>5,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>12,
'eregen'=>0,
'name_id'=>'experts dexterity',
'prof'=>'R',
'attr'=>'exp',
'ty'=>'pr',
'chapter'=>3,
),
1199=>
array (
'name'=>'Glass Arrows',
'desc'=>'For 10..35 seconds, your arrows strike for +5..20 damage if they hit and cause Bleeding for 10..20 seconds if they are Blocked.',
'profession'=>'Ranger',
'type'=>'Preparation',
'elite'=>1,
'attribute'=>'Expertise',
'energy'=>5,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>12,
'eregen'=>0,
'name_id'=>'glass arrows',
'prof'=>'R',
'attr'=>'exp',
'ty'=>'pr',
'chapter'=>2,
),
1730=>
array (
'name'=>'Infuriating Heat',
'desc'=>'Create a level 1..10 Spirit. Non-Spirit creatures within its range gain adrenaline twice as fast. This Spirit dies after 30..60 seconds.',
'profession'=>'Ranger',
'type'=>'Nature Ritual',
'elite'=>1,
'attribute'=>'Expertise',
'energy'=>5,
'adrenaline'=>0,
'casting'=>5,
'recharge'=>30,
'eregen'=>0,
'name_id'=>'infuriating heat',
'prof'=>'R',
'attr'=>'exp',
'ty'=>'na',
'chapter'=>3,
),
453=>
array (
'name'=>'Lightning Reflexes',
'desc'=>'For 5..11 seconds, you have a 75% chance to block melee and projectile attacks, and you attack 33% faster.',
'profession'=>'Ranger',
'type'=>'Stance',
'elite'=>0,
'attribute'=>'Expertise',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>30,
'eregen'=>0,
'name_id'=>'lightning reflexes',
'prof'=>'R',
'attr'=>'exp',
'ty'=>'st',
'chapter'=>0,
),
430=>
array (
'name'=>'Marksman\'s Wager',
'desc'=>'For 18 seconds, you gain 5..10 Energy whenever your arrows hit, but lose 10 Energy whenever your arrows fail to strike.',
'profession'=>'Ranger',
'type'=>'Preparation',
'elite'=>1,
'attribute'=>'Expertise',
'energy'=>5,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>24,
'eregen'=>0,
'name_id'=>'marksmans wager',
'prof'=>'R',
'attr'=>'exp',
'ty'=>'pr',
'chapter'=>1,
),
405=>
array (
'name'=>'Oath Shot',
'desc'=>'If Oath Shot hits, all of your skills except Oath Shot are recharged. If it misses, all of your skills are disabled for 10 seconds. (50% miss chance with Expertise 7 or less.)',
'profession'=>'Ranger',
'type'=>'Bow Attack',
'elite'=>1,
'attribute'=>'Expertise',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>25,
'eregen'=>0,
'name_id'=>'oath shot',
'prof'=>'R',
'attr'=>'exp',
'ty'=>'bo',
'chapter'=>1,
),
407=>
array (
'name'=>'Point Blank Shot',
'desc'=>'Shoot an arrow that has half the normal range, but strikes for +10..25 damage.',
'profession'=>'Ranger',
'type'=>'Bow Attack',
'elite'=>0,
'attribute'=>'Expertise',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>3,
'eregen'=>0,
'name_id'=>'point blank shot',
'prof'=>'R',
'attr'=>'exp',
'ty'=>'bo',
'chapter'=>1,
),
449=>
array (
'name'=>'Practiced Stance',
'desc'=>'For 20..35 seconds, your Preparations recharge 50% faster and last 30..150% longer.',
'profession'=>'Ranger',
'type'=>'Stance',
'elite'=>1,
'attribute'=>'Expertise',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>15,
'eregen'=>0,
'name_id'=>'practiced stance',
'prof'=>'R',
'attr'=>'exp',
'ty'=>'st',
'chapter'=>1,
),
424=>
array (
'name'=>'Throw Dirt',
'desc'=>'Target touched foe and foes adjacent to your target become Blinded for 3..15 seconds.',
'profession'=>'Ranger',
'type'=>'Skill',
'elite'=>0,
'attribute'=>'Expertise',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>30,
'eregen'=>0,
'name_id'=>'throw dirt',
'prof'=>'R',
'attr'=>'exp',
'ty'=>'sk',
'chapter'=>0,
),
946=>
array (
'name'=>'Trapper\'s Focus',
'desc'=>'For 5..20 seconds, your trap skills are not easily interruptible.',
'profession'=>'Ranger',
'type'=>'Preparation',
'elite'=>1,
'attribute'=>'Expertise',
'energy'=>5,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'trappers focus',
'prof'=>'R',
'attr'=>'exp',
'ty'=>'pr',
'chapter'=>2,
),
1475=>
array (
'name'=>'Trapper\'s Speed',
'desc'=>'For 5..30 seconds, your Traps recharge 25% faster and activate 25% faster. This Stance ends if you successfully hit with an attack.',
'profession'=>'Ranger',
'type'=>'Stance',
'elite'=>0,
'attribute'=>'Expertise',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'trappers speed',
'prof'=>'R',
'attr'=>'exp',
'ty'=>'st',
'chapter'=>3,
),
450=>
array (
'name'=>'Whirling Defense',
'desc'=>'For 8..20 seconds, you have 75% chance to block attacks. Whenever you block a projectile in this way, adjacent foes take 5..11 damage.',
'profession'=>'Ranger',
'type'=>'Stance',
'elite'=>0,
'attribute'=>'Expertise',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>60,
'eregen'=>0,
'name_id'=>'whirling defense',
'prof'=>'R',
'attr'=>'exp',
'ty'=>'st',
'chapter'=>0,
),
1196=>
array (
'name'=>'Zojun\'s Haste',
'desc'=>'For 5..11 seconds, you move 33% faster and have a 27..75% chance to block incoming projectiles. Zojun\'s Haste ends if you attack.',
'profession'=>'Ranger',
'type'=>'Stance',
'elite'=>0,
'attribute'=>'Expertise',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>30,
'eregen'=>0,
'name_id'=>'zojuns haste',
'prof'=>'R',
'attr'=>'exp',
'ty'=>'st',
'chapter'=>2,
),
1192=>
array (
'name'=>'Zojun\'s Shot',
'desc'=>'Shoot an arrow that has half the normal range, but strikes for +10..25 damage.',
'profession'=>'Ranger',
'type'=>'Bow Attack',
'elite'=>0,
'attribute'=>'Expertise',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>3,
'eregen'=>0,
'name_id'=>'zojuns shot',
'prof'=>'R',
'attr'=>'exp',
'ty'=>'bo',
'chapter'=>2,
),
2096=>
array (
'profession'=>'Ranger',
'name'=>'Triple Shot (Kurzick)',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>10,
'eregen'=>0,
'elite'=>0,
'type'=>'Bow Attack',
'attribute'=>'Kurzick rank',
'desc'=>'Shoot 3 arrows simultaneously at target foe. These arrows deal 50..25% less damage.',
'chapter'=>2,
'name_id'=>'triple shot (kurzick)',
'prof'=>'R',
'attr'=>'kur',
'ty'=>'bo',
),
1953=>
array (
'profession'=>'Ranger',
'name'=>'Triple Shot (Luxon)',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>10,
'eregen'=>0,
'elite'=>0,
'type'=>'Bow Attack',
'attribute'=>'Luxon rank',
'desc'=>'Shoot 3 arrows simultaneously at target foe. These arrows deal 50..25% less damage.',
'chapter'=>2,
'name_id'=>'triple shot (luxon)',
'prof'=>'R',
'attr'=>'lux',
'ty'=>'bo',
),
1467=>
array (
'name'=>'Arcing Shot',
'desc'=>'If this arrow hits, it strikes for +10..25 damage. This arrow cannot be blocked, but it moves 150% slower.',
'profession'=>'Ranger',
'type'=>'Bow Attack',
'elite'=>0,
'attribute'=>'Marksmanship',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>6,
'eregen'=>0,
'name_id'=>'arcing shot',
'prof'=>'R',
'attr'=>'mar',
'ty'=>'bo',
'chapter'=>3,
),
395=>
array (
'name'=>'Barrage',
'desc'=>'All your Preparations are removed. Shoot arrows at up to 6 foes adjacent to your target. These arrows strike for +1..16 damage if they hit.',
'profession'=>'Ranger',
'type'=>'Bow Attack',
'elite'=>1,
'attribute'=>'Marksmanship',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>1,
'eregen'=>0,
'name_id'=>'barrage',
'prof'=>'R',
'attr'=>'mar',
'ty'=>'bo',
'chapter'=>0,
),
1198=>
array (
'name'=>'Broad Head Arrow',
'desc'=>'You shoot a broad head arrow that moves slower than normal. If it hits, target foe is Dazed for 5..20 seconds, and if target foe is casting a Spell that Spell is interrupted.',
'profession'=>'Ranger',
'type'=>'Bow Attack',
'elite'=>1,
'attribute'=>'Marksmanship',
'energy'=>15,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>15,
'eregen'=>0,
'name_id'=>'broad head arrow',
'prof'=>'R',
'attr'=>'mar',
'ty'=>'bo',
'chapter'=>2,
),
1466=>
array (
'name'=>'Burning Arrow',
'desc'=>'If this attack hits, you strike for +10..30 damage and cause Burning for 1..5 seconds.',
'profession'=>'Ranger',
'type'=>'Bow Attack',
'elite'=>1,
'attribute'=>'Marksmanship',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'burning arrow',
'prof'=>'R',
'attr'=>'mar',
'ty'=>'bo',
'chapter'=>3,
),
408=>
array (
'name'=>'Concussion Shot',
'desc'=>'If Concussion Shot hits while target foe is casting a Spell, the Spell is interrupted and your target is Dazed for 5..20 seconds. This attack deals only 1..16 damage.',
'profession'=>'Ranger',
'type'=>'Bow Attack',
'elite'=>0,
'attribute'=>'Marksmanship',
'energy'=>25,
'adrenaline'=>0,
'casting'=>0.5,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'concussion shot',
'prof'=>'R',
'attr'=>'mar',
'ty'=>'bo',
'chapter'=>0,
),
393=>
array (
'name'=>'Crippling Shot',
'desc'=>'If Crippling Shot hits, your target becomes Crippled for 1..8 seconds. This attack cannot be blocked.',
'profession'=>'Ranger',
'type'=>'Bow Attack',
'elite'=>1,
'attribute'=>'Marksmanship',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>1,
'eregen'=>0,
'name_id'=>'crippling shot',
'prof'=>'R',
'attr'=>'mar',
'ty'=>'bo',
'chapter'=>1,
),
1469=>
array (
'name'=>'Crossfire',
'desc'=>'If this attack hits target foe, it deals +5..20 damage. If that foe is near any of your allies, this attack cannot be blocked.',
'profession'=>'Ranger',
'type'=>'Bow Attack',
'elite'=>0,
'attribute'=>'Marksmanship',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>4,
'eregen'=>0,
'name_id'=>'crossfire',
'prof'=>'R',
'attr'=>'mar',
'ty'=>'bo',
'chapter'=>3,
),
406=>
array (
'name'=>'Debilitating Shot',
'desc'=>'If Debilitating Shot hits, your target loses 1..10 Energy.',
'profession'=>'Ranger',
'type'=>'Bow Attack',
'elite'=>0,
'attribute'=>'Marksmanship',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'debilitating shot',
'prof'=>'R',
'attr'=>'mar',
'ty'=>'bo',
'chapter'=>0,
),
402=>
array (
'name'=>'Determined Shot',
'desc'=>'If Determined Shot hits, you strike for +5..20 damage. If Determined Shot fails to hit, all of your attack skills are recharged.',
'profession'=>'Ranger',
'type'=>'Bow Attack',
'elite'=>0,
'attribute'=>'Marksmanship',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'determined shot',
'prof'=>'R',
'attr'=>'mar',
'ty'=>'bo',
'chapter'=>0,
),
1723=>
array (
'name'=>'Disrupting Accuracy',
'desc'=>'For 36 seconds, whenever your arrows critical, they also interrupt your target.',
'profession'=>'Ranger',
'type'=>'Preparation',
'elite'=>0,
'attribute'=>'Marksmanship',
'energy'=>5,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>12,
'eregen'=>0,
'name_id'=>'disrupting accuracy',
'prof'=>'R',
'attr'=>'mar',
'ty'=>'pr',
'chapter'=>3,
),
472=>
array (
'name'=>'Favorable Winds',
'desc'=>'Create a level 1..10 Spirit. For non-Spirit creatures within its range, arrows move twice as fast and strike for +6 damage. This Spirit dies after 30..150 seconds.',
'profession'=>'Ranger',
'type'=>'Nature Ritual',
'elite'=>0,
'attribute'=>'Marksmanship',
'energy'=>5,
'adrenaline'=>0,
'casting'=>5,
'recharge'=>60,
'eregen'=>0,
'name_id'=>'favorable winds',
'prof'=>'R',
'attr'=>'mar',
'ty'=>'na',
'chapter'=>0,
),
909=>
array (
'name'=>'Focused Shot',
'desc'=>'If Focused Shot hits, you strike for +10..25 damage but all of your other attack skills are disabled for 5..3 seconds.',
'profession'=>'Ranger',
'type'=>'Bow Attack',
'elite'=>0,
'attribute'=>'Marksmanship',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>2,
'eregen'=>0,
'name_id'=>'focused shot',
'prof'=>'R',
'attr'=>'mar',
'ty'=>'bo',
'chapter'=>2,
),
1722=>
array (
'name'=>'Forked Arrow',
'desc'=>'Shoot two arrows simultaneously at target foe. If you are under the effects of an Enchantment or Hex, you shoot only one arrow.',
'profession'=>'Ranger',
'type'=>'Bow Attack',
'elite'=>0,
'attribute'=>'Marksmanship',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'forked arrow',
'prof'=>'R',
'attr'=>'mar',
'ty'=>'bo',
'chapter'=>3,
),
391=>
array (
'name'=>'Hunter\'s Shot',
'desc'=>'If Hunter\'s Shot hits, you strike for +3..15 damage. If this attack hits a foe that is moving or knocked down, that foe begins Bleeding for 3..25 seconds.',
'profession'=>'Ranger',
'type'=>'Bow Attack',
'elite'=>0,
'attribute'=>'Marksmanship',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'hunters shot',
'prof'=>'R',
'attr'=>'mar',
'ty'=>'bo',
'chapter'=>0,
),
1720=>
array (
'name'=>'Keen Arrow',
'desc'=>'If this attack hits, you strike for +5..20 damage. If you land a critical hit, you deal an additional +5..35 damage.',
'profession'=>'Ranger',
'type'=>'Bow Attack',
'elite'=>0,
'attribute'=>'Marksmanship',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>6,
'eregen'=>0,
'name_id'=>'keen arrow',
'prof'=>'R',
'attr'=>'mar',
'ty'=>'bo',
'chapter'=>3,
),
908=>
array (
'name'=>'Marauder\'s Shot',
'desc'=>'If Marauder\'s Shot hits, you strike for +10..35 damage and all your non-attack skills are disabled for 5 seconds.',
'profession'=>'Ranger',
'type'=>'Bow Attack',
'elite'=>0,
'attribute'=>'Marksmanship',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>6,
'eregen'=>0,
'name_id'=>'marauders shot',
'prof'=>'R',
'attr'=>'mar',
'ty'=>'bo',
'chapter'=>2,
),
853=>
array (
'name'=>'Melandru\'s Shot',
'desc'=>'If Melandru\'s Shot hits, you deal +10..35 damage. If it hits an enchanted foe, you gain 15 Energy.',
'profession'=>'Ranger',
'type'=>'Bow Attack',
'elite'=>1,
'attribute'=>'Marksmanship',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>7,
'eregen'=>0,
'name_id'=>'melandrus shot',
'prof'=>'R',
'attr'=>'mar',
'ty'=>'bo',
'chapter'=>2,
),
1197=>
array (
'name'=>'Needling Shot',
'desc'=>'Needling Shot strikes for only 10..30 damage and moves faster than normal. If Needling Shot strikes a foe below 50% Health, Needling Shot recharges instantly.',
'profession'=>'Ranger',
'type'=>'Bow Attack',
'elite'=>0,
'attribute'=>'Marksmanship',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>4,
'eregen'=>0,
'name_id'=>'needling shot',
'prof'=>'R',
'attr'=>'mar',
'ty'=>'bo',
'chapter'=>2,
),
398=>
array (
'name'=>'Penetrating Attack',
'desc'=>'If Penetrating Attack hits, you strike for +3..18 damage and this attack has 20% armor penetration.',
'profession'=>'Ranger',
'type'=>'Bow Attack',
'elite'=>0,
'attribute'=>'Marksmanship',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>3,
'eregen'=>0,
'name_id'=>'penetrating attack',
'prof'=>'R',
'attr'=>'mar',
'ty'=>'bo',
'chapter'=>1,
),
392=>
array (
'name'=>'Pin Down',
'desc'=>'If Pin Down hits, your target is Crippled for 3..15 seconds.',
'profession'=>'Ranger',
'type'=>'Bow Attack',
'elite'=>0,
'attribute'=>'Marksmanship',
'energy'=>15,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>15,
'eregen'=>0,
'name_id'=>'pin down',
'prof'=>'R',
'attr'=>'mar',
'ty'=>'bo',
'chapter'=>0,
),
394=>
array (
'name'=>'Power Shot',
'desc'=>'If Power Shot hits, you strike for +10..25 damage.',
'profession'=>'Ranger',
'type'=>'Bow Attack',
'elite'=>0,
'attribute'=>'Marksmanship',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>6,
'eregen'=>0,
'name_id'=>'power shot',
'prof'=>'R',
'attr'=>'mar',
'ty'=>'bo',
'chapter'=>0,
),
400=>
array (
'name'=>'Precision Shot',
'desc'=>'If Precision Shot hits, you strike for +10..25 damage. Precision Shot cannot be blocked. This action is easily interrupted.',
'profession'=>'Ranger',
'type'=>'Bow Attack',
'elite'=>0,
'attribute'=>'Marksmanship',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>6,
'eregen'=>0,
'name_id'=>'precision shot',
'prof'=>'R',
'attr'=>'mar',
'ty'=>'bo',
'chapter'=>0,
),
1465=>
array (
'name'=>'Prepared Shot',
'desc'=>'If this attack hits, you strike for +10..25 damage. If you are under the effects of a Preparation, you gain 1..9 Energy.',
'profession'=>'Ranger',
'type'=>'Bow Attack',
'elite'=>1,
'attribute'=>'Marksmanship',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>6,
'eregen'=>0,
'name_id'=>'prepared shot',
'prof'=>'R',
'attr'=>'mar',
'ty'=>'bo',
'chapter'=>3,
),
409=>
array (
'name'=>'Punishing Shot',
'desc'=>'If Punishing Shot hits, you strike for +10..20 damage and your target is interrupted.',
'profession'=>'Ranger',
'type'=>'Bow Attack',
'elite'=>1,
'attribute'=>'Marksmanship',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0.5,
'recharge'=>8,
'eregen'=>0,
'name_id'=>'punishing shot',
'prof'=>'R',
'attr'=>'mar',
'ty'=>'bo',
'chapter'=>1,
),
432=>
array (
'name'=>'Read the Wind',
'desc'=>'For 24 seconds, your arrows move twice as fast and deal 3..10 extra damage.',
'profession'=>'Ranger',
'type'=>'Preparation',
'elite'=>0,
'attribute'=>'Marksmanship',
'energy'=>5,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>12,
'eregen'=>0,
'name_id'=>'read the wind',
'prof'=>'R',
'attr'=>'mar',
'ty'=>'pr',
'chapter'=>0,
),
426=>
array (
'name'=>'Savage Shot',
'desc'=>'If Savage Shot hits, your target\'s action is interrupted. If that action was a Spell, you strike for +13..28 damage.',
'profession'=>'Ranger',
'type'=>'Bow Attack',
'elite'=>0,
'attribute'=>'Marksmanship',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0.5,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'savage shot',
'prof'=>'R',
'attr'=>'mar',
'ty'=>'bo',
'chapter'=>0,
),
1719=>
array (
'name'=>'Screaming Shot',
'desc'=>'If this attack hits, you deal +10..25 damage. If your target is within earshot, that foe begins Bleeding for 5..20 seconds.',
'profession'=>'Ranger',
'type'=>'Bow Attack',
'elite'=>0,
'attribute'=>'Marksmanship',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>8,
'eregen'=>0,
'name_id'=>'screaming shot',
'prof'=>'R',
'attr'=>'mar',
'ty'=>'bo',
'chapter'=>3,
),
893=>
array (
'name'=>'Seeking Arrows',
'desc'=>'For 3..14 seconds, your arrows cannot be blocked. Seeking Arrows ends if you fail to hit.',
'profession'=>'Ranger',
'type'=>'Preparation',
'elite'=>0,
'attribute'=>'Marksmanship',
'energy'=>15,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'seeking arrows',
'prof'=>'R',
'attr'=>'mar',
'ty'=>'pr',
'chapter'=>2,
),
852=>
array (
'name'=>'Splinter Shot',
'desc'=>'If Splinter Shot hits, you deal +3..15 damage. If Splinter Shot is blocked, all foes adjacent to your target take 5..65 damage.',
'profession'=>'Ranger',
'type'=>'Bow Attack',
'elite'=>0,
'attribute'=>'Marksmanship',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'splinter shot',
'prof'=>'R',
'attr'=>'mar',
'ty'=>'bo',
'chapter'=>2,
),
1191=>
array (
'name'=>'Sundering Attack',
'desc'=>'If Sundering Attack hits, you strike for +3..18 damage and this attack has 20% armor penetration.',
'profession'=>'Ranger',
'type'=>'Bow Attack',
'elite'=>0,
'attribute'=>'Marksmanship',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>3,
'eregen'=>0,
'name_id'=>'sundering attack',
'prof'=>'R',
'attr'=>'mar',
'ty'=>'bo',
'chapter'=>2,
),
2108=>
array (
'profession'=>'Ranger',
'name'=>'Never Rampage Alone',
'energy'=>25,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>20,
'eregen'=>0,
'elite'=>0,
'type'=>'Skill',
'attribute'=>'Sunspear rank',
'desc'=>'For 15..25 seconds, you and your pet attack 25% faster and have 1..3 Health regeneration.',
'chapter'=>3,
'name_id'=>'never rampage alone',
'prof'=>'R',
'attr'=>'sun',
'ty'=>'sk',
),
435=>
array (
'name'=>'Apply Poison',
'desc'=>'For 24 seconds, foes struck by your physical attacks become Poisoned for 3..15 seconds.',
'profession'=>'Ranger',
'type'=>'Preparation',
'elite'=>0,
'attribute'=>'Wilderness Survival',
'energy'=>15,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>12,
'eregen'=>0,
'name_id'=>'apply poison',
'prof'=>'R',
'attr'=>'wil',
'ty'=>'pr',
'chapter'=>0,
),
1470=>
array (
'name'=>'Barbed Arrows',
'desc'=>'For 18 seconds, your arrows cause Bleeding for 3..15 seconds. This Skill is easily interrupted.',
'profession'=>'Ranger',
'type'=>'Preparation',
'elite'=>0,
'attribute'=>'Wilderness Survival',
'energy'=>10,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>12,
'eregen'=>0,
'name_id'=>'barbed arrows',
'prof'=>'R',
'attr'=>'wil',
'ty'=>'pr',
'chapter'=>3,
),
458=>
array (
'name'=>'Barbed Trap',
'desc'=>'When Barbed Trap is triggered, all nearby foes are struck for 7..23 piercing damage, become Crippled, and begin Bleeding for 3..25 seconds. Barbed Trap ends after 90 seconds. While activating this skill, you are easily interrupted.',
'profession'=>'Ranger',
'type'=>'Trap',
'elite'=>0,
'attribute'=>'Wilderness Survival',
'energy'=>15,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'barbed trap',
'prof'=>'R',
'attr'=>'wil',
'ty'=>'tr',
'chapter'=>0,
),
947=>
array (
'name'=>'Brambles',
'desc'=>'Create a level 1..10 Spirit. Non-Spirit creatures that are knocked down in its range take 5 damage and begin Bleeding for 5..20 seconds. This Spirit dies after 30..150 seconds.',
'profession'=>'Ranger',
'type'=>'Nature Ritual',
'elite'=>0,
'attribute'=>'Wilderness Survival',
'energy'=>10,
'adrenaline'=>0,
'casting'=>5,
'recharge'=>60,
'eregen'=>0,
'name_id'=>'brambles',
'prof'=>'R',
'attr'=>'wil',
'ty'=>'na',
'chapter'=>2,
),
434=>
array (
'name'=>'Choking Gas',
'desc'=>'For 1..12 seconds, your arrows deal 1..8 more damage and spread Choking Gas to all adjacent foes on impact. Choking Gas interrupts foes attempting to cast Spells.',
'profession'=>'Ranger',
'type'=>'Preparation',
'elite'=>0,
'attribute'=>'Wilderness Survival',
'energy'=>15,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>24,
'eregen'=>0,
'name_id'=>'choking gas',
'prof'=>'R',
'attr'=>'wil',
'ty'=>'pr',
'chapter'=>0,
),
466=>
array (
'name'=>'Conflagration',
'desc'=>'Create a level 1..10 Spirit. For non-Spirit creatures within its range, all arrows that hit strike for fire damage. This Spirit dies after 30..150 seconds.',
'profession'=>'Ranger',
'type'=>'Nature Ritual',
'elite'=>0,
'attribute'=>'Wilderness Survival',
'energy'=>5,
'adrenaline'=>0,
'casting'=>5,
'recharge'=>60,
'eregen'=>0,
'name_id'=>'conflagration',
'prof'=>'R',
'attr'=>'wil',
'ty'=>'na',
'chapter'=>2,
),
452=>
array (
'name'=>'Dryder\'s Defenses',
'desc'=>'For 5..11 seconds, you gain 75% chance to block attacks and 34..60 armor against elemental damage.',
'profession'=>'Ranger',
'type'=>'Stance',
'elite'=>0,
'attribute'=>'Wilderness Survival',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>60,
'eregen'=>0,
'name_id'=>'dryders defenses',
'prof'=>'R',
'attr'=>'wil',
'ty'=>'st',
'chapter'=>1,
),
457=>
array (
'name'=>'Dust Trap',
'desc'=>'When Dust Trap is triggered, every second (for 5 seconds total), all nearby foes are Blinded for 3..8 seconds and take 10..25 damage. While activating this skill, you are easily interrupted. Dust Trap ends after 90 seconds.',
'profession'=>'Ranger',
'type'=>'Trap',
'elite'=>0,
'attribute'=>'Wilderness Survival',
'energy'=>25,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>30,
'eregen'=>0,
'name_id'=>'dust trap',
'prof'=>'R',
'attr'=>'wil',
'ty'=>'tr',
'chapter'=>1,
),
1212=>
array (
'name'=>'Equinox',
'desc'=>'Create a level 1..10 Spirit. Spells cast within its range that cause Exhaustion cause double the Exhaustion instead. This Spirit dies after 30..150 seconds.',
'profession'=>'Ranger',
'type'=>'Nature Ritual',
'elite'=>1,
'attribute'=>'Wilderness Survival',
'energy'=>10,
'adrenaline'=>0,
'casting'=>5,
'recharge'=>30,
'eregen'=>0,
'name_id'=>'equinox',
'prof'=>'R',
'attr'=>'wil',
'ty'=>'na',
'chapter'=>2,
),
997=>
array (
'name'=>'Famine',
'desc'=>'Create a level 1..10 Spirit. Whenever a non-Spirit creature in its range reaches 0 Energy, that creature takes 10..35 damage. This Spirit dies after 30..90 seconds.',
'profession'=>'Ranger',
'type'=>'Nature Ritual',
'elite'=>1,
'attribute'=>'Wilderness Survival',
'energy'=>10,
'adrenaline'=>0,
'casting'=>5,
'recharge'=>30,
'eregen'=>0,
'name_id'=>'famine',
'prof'=>'R',
'attr'=>'wil',
'ty'=>'na',
'chapter'=>2,
),
459=>
array (
'name'=>'Flame Trap',
'desc'=>'When Flame Trap is triggered, every second (for 3 seconds total), all nearby foes are struck for 5..11 fire damage and set on fire for 1..3 seconds. Flame Trap ends after 90 seconds. While activating this skill, you are easily interrupted.',
'profession'=>'Ranger',
'type'=>'Trap',
'elite'=>0,
'attribute'=>'Wilderness Survival',
'energy'=>10,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'flame trap',
'prof'=>'R',
'attr'=>'wil',
'ty'=>'tr',
'chapter'=>0,
),
471=>
array (
'name'=>'Frozen Soil',
'desc'=>'Create a level 1..10 Spirit. Non-Spirit creatures within its range cannot resurrect dead allies. This Spirit dies after 30..90 seconds.',
'profession'=>'Ranger',
'type'=>'Nature Ritual',
'elite'=>0,
'attribute'=>'Wilderness Survival',
'energy'=>10,
'adrenaline'=>0,
'casting'=>5,
'recharge'=>30,
'eregen'=>0,
'name_id'=>'frozen soil',
'prof'=>'R',
'attr'=>'wil',
'ty'=>'na',
'chapter'=>1,
),
465=>
array (
'name'=>'Greater Conflagration',
'desc'=>'Create a level 1..10 Spirit. For non-Spirit creatures within its range, all physical damage is fire damage instead. This Spirit dies after 30..150 seconds.',
'profession'=>'Ranger',
'type'=>'Nature Ritual',
'elite'=>1,
'attribute'=>'Wilderness Survival',
'energy'=>5,
'adrenaline'=>0,
'casting'=>3,
'recharge'=>30,
'eregen'=>0,
'name_id'=>'greater conflagration',
'prof'=>'R',
'attr'=>'wil',
'ty'=>'na',
'chapter'=>1,
),
460=>
array (
'name'=>'Healing Spring',
'desc'=>'For 10 seconds, all adjacent allies are healed for 15..60 every 2 seconds. While activating this skill, you are easily interrupted.',
'profession'=>'Ranger',
'type'=>'Trap',
'elite'=>0,
'attribute'=>'Wilderness Survival',
'energy'=>10,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'healing spring',
'prof'=>'R',
'attr'=>'wil',
'ty'=>'tr',
'chapter'=>1,
),
431=>
array (
'name'=>'Ignite Arrows',
'desc'=>'For 24 seconds, your arrows explode on contact, dealing 3..18 fire damage to target and all adjacent foes.',
'profession'=>'Ranger',
'type'=>'Preparation',
'elite'=>0,
'attribute'=>'Wilderness Survival',
'energy'=>10,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>12,
'eregen'=>0,
'name_id'=>'ignite arrows',
'prof'=>'R',
'attr'=>'wil',
'ty'=>'pr',
'chapter'=>1,
),
428=>
array (
'name'=>'Incendiary Arrows',
'desc'=>'For 3..15 seconds, targets struck by your arrows are interrupted and set on fire for 1..3 seconds.',
'profession'=>'Ranger',
'type'=>'Preparation',
'elite'=>1,
'attribute'=>'Wilderness Survival',
'energy'=>5,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>24,
'eregen'=>0,
'name_id'=>'incendiary arrows',
'prof'=>'R',
'attr'=>'wil',
'ty'=>'pr',
'chapter'=>1,
),
433=>
array (
'name'=>'Kindle Arrows',
'desc'=>'For 24 seconds, your arrows deal fire damage and hit for an additional 3..24 fire damage.',
'profession'=>'Ranger',
'type'=>'Preparation',
'elite'=>0,
'attribute'=>'Wilderness Survival',
'energy'=>5,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>12,
'eregen'=>0,
'name_id'=>'kindle arrows',
'prof'=>'R',
'attr'=>'wil',
'ty'=>'pr',
'chapter'=>0,
),
429=>
array (
'name'=>'Melandru\'s Arrows',
'desc'=>'For 18 seconds, whenever your arrows hit, they cause Bleeding for 3..25 seconds, and if they hit a target who is under an Enchantment, they do +8..28 damage.',
'profession'=>'Ranger',
'type'=>'Preparation',
'elite'=>1,
'attribute'=>'Wilderness Survival',
'energy'=>5,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>12,
'eregen'=>0,
'name_id'=>'melandrus arrows',
'prof'=>'R',
'attr'=>'wil',
'ty'=>'pr',
'chapter'=>1,
),
451=>
array (
'name'=>'Melandru\'s Resilience',
'desc'=>'For 8..20 seconds, you gain +4 Health regeneration and +1 Energy regeneration for each Condition and Hex you are suffering.',
'profession'=>'Ranger',
'type'=>'Stance',
'elite'=>1,
'attribute'=>'Wilderness Survival',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>15,
'eregen'=>0,
'name_id'=>'melandrus resilience',
'prof'=>'R',
'attr'=>'wil',
'ty'=>'st',
'chapter'=>1,
),
477=>
array (
'name'=>'Muddy Terrain',
'desc'=>'Create a level 1..10 Spirit. Non-Spirit creatures within its range move 10% slower and speed boosts have no effect. This Spirit dies after 30..90 seconds.',
'profession'=>'Ranger',
'type'=>'Nature Ritual',
'elite'=>0,
'attribute'=>'Wilderness Survival',
'energy'=>5,
'adrenaline'=>0,
'casting'=>5,
'recharge'=>30,
'eregen'=>0,
'name_id'=>'muddy terrain',
'prof'=>'R',
'attr'=>'wil',
'ty'=>'na',
'chapter'=>1,
),
1727=>
array (
'name'=>'Natural Stride',
'desc'=>'For 1..8 seconds, you run 33% faster and have a 50% chance to block incoming attacks. Natural Stride ends if you become Hexed or Enchanted.',
'profession'=>'Ranger',
'type'=>'Stance',
'elite'=>0,
'attribute'=>'Wilderness Survival',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>12,
'eregen'=>0,
'name_id'=>'natural stride',
'prof'=>'R',
'attr'=>'wil',
'ty'=>'st',
'chapter'=>3,
),
476=>
array (
'name'=>'Nature\'s Renewal',
'desc'=>'Create a level 1..13 Spirit. For 30..150 seconds, Enchantments and Hexes cast by non-Spirit creatures take twice as long to cast, and it costs twice as much Energy to maintain Enchantments. This Spirit dies after 30..150 seconds.',
'profession'=>'Ranger',
'type'=>'Nature Ritual',
'elite'=>0,
'attribute'=>'Wilderness Survival',
'energy'=>5,
'adrenaline'=>0,
'casting'=>5,
'recharge'=>60,
'eregen'=>0,
'name_id'=>'natures renewal',
'prof'=>'R',
'attr'=>'wil',
'ty'=>'na',
'chapter'=>0,
),
870=>
array (
'name'=>'Pestilence',
'desc'=>'Create a level 1..10 Spirit. When any creature within its range dies, Conditions on that creature spread to any creature in the area already suffering from a Condition. This Spirit dies after 30..90 seconds.',
'profession'=>'Ranger',
'type'=>'Nature Ritual',
'elite'=>0,
'attribute'=>'Wilderness Survival',
'energy'=>5,
'adrenaline'=>0,
'casting'=>5,
'recharge'=>60,
'eregen'=>0,
'name_id'=>'pestilence',
'prof'=>'R',
'attr'=>'wil',
'ty'=>'na',
'chapter'=>3,
),
404=>
array (
'name'=>'Poison Arrow',
'desc'=>'If Poison Arrow hits, your target becomes Poisoned for 5..20 seconds.',
'profession'=>'Ranger',
'type'=>'Bow Attack',
'elite'=>1,
'attribute'=>'Wilderness Survival',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>1,
'eregen'=>0,
'name_id'=>'poison arrow',
'prof'=>'R',
'attr'=>'wil',
'ty'=>'bo',
'chapter'=>1,
),
475=>
array (
'name'=>'Quickening Zephyr',
'desc'=>'Create a level 1..10 Spirit. For non-Spirit creatures within its range, all skills recharge twice as fast and cost 30% more of the base Energy to cast. This Spirit dies after 15..45 seconds.',
'profession'=>'Ranger',
'type'=>'Nature Ritual',
'elite'=>0,
'attribute'=>'Wilderness Survival',
'energy'=>25,
'adrenaline'=>0,
'casting'=>5,
'recharge'=>60,
'eregen'=>0,
'name_id'=>'quickening zephyr',
'prof'=>'R',
'attr'=>'wil',
'ty'=>'na',
'chapter'=>0,
),
1473=>
array (
'name'=>'Quicksand',
'desc'=>'Create a level 1..10 Spirit. All non-Spirit creatures within its range lose 1 Energy each time they attack or use a Skill. This Spirit dies after 30..90 seconds.',
'profession'=>'Ranger',
'type'=>'Nature Ritual',
'elite'=>1,
'attribute'=>'Wilderness Survival',
'energy'=>10,
'adrenaline'=>0,
'casting'=>5,
'recharge'=>30,
'eregen'=>0,
'name_id'=>'quicksand',
'prof'=>'R',
'attr'=>'wil',
'ty'=>'na',
'chapter'=>3,
),
1725=>
array (
'name'=>'Roaring Winds',
'desc'=>'Create a level 1..10 Spirit. Chants and Shouts cost 1..5 more Energy. This Spirit dies after 30..60 seconds.',
'profession'=>'Ranger',
'type'=>'Nature Ritual',
'elite'=>0,
'attribute'=>'Wilderness Survival',
'energy'=>10,
'adrenaline'=>0,
'casting'=>5,
'recharge'=>60,
'eregen'=>0,
'name_id'=>'roaring winds',
'prof'=>'R',
'attr'=>'wil',
'ty'=>'na',
'chapter'=>3,
),
1471=>
array (
'name'=>'Scavenger\'s Focus',
'desc'=>'For 24 seconds, your attacks deal +5..15 damage against foes suffering from a Condition.',
'profession'=>'Ranger',
'type'=>'Preparation',
'elite'=>1,
'attribute'=>'Wilderness Survival',
'energy'=>10,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>12,
'eregen'=>0,
'name_id'=>'scavengers focus',
'prof'=>'R',
'attr'=>'wil',
'ty'=>'pr',
'chapter'=>3,
),
456=>
array (
'name'=>'Serpent\'s Quickness',
'desc'=>'For 15..30 seconds, recharge times for your skills are reduced by 33%. Serpent\'s Quickness ends if your Health drops below 50%.',
'profession'=>'Ranger',
'type'=>'Stance',
'elite'=>0,
'attribute'=>'Wilderness Survival',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>45,
'eregen'=>0,
'name_id'=>'serpents quickness',
'prof'=>'R',
'attr'=>'wil',
'ty'=>'st',
'chapter'=>1,
),
1729=>
array (
'name'=>'Smoke Trap',
'desc'=>'When Smoke Trap is triggered, nearby foes are Blinded and Dazed for 5..10 seconds. Smoke Trap ends after 90 seconds. While activating this Skill, you are easily interrupted.',
'profession'=>'Ranger',
'type'=>'Trap',
'elite'=>1,
'attribute'=>'Wilderness Survival',
'energy'=>10,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'smoke trap',
'prof'=>'R',
'attr'=>'wil',
'ty'=>'tr',
'chapter'=>3,
),
854=>
array (
'name'=>'Snare',
'desc'=>'When Snare is triggered, all nearby foes become Crippled for 3..15 seconds. Snare ends after 90 seconds. While activating this skill, you are easily interrupted.',
'profession'=>'Ranger',
'type'=>'Trap',
'elite'=>0,
'attribute'=>'Wilderness Survival',
'energy'=>5,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'snare',
'prof'=>'R',
'attr'=>'wil',
'ty'=>'tr',
'chapter'=>2,
),
461=>
array (
'name'=>'Spike Trap',
'desc'=>'When Spike Trap is triggered, all nearby foes are struck for 10..40 piercing damage, become Crippled for 3..25 seconds, and are knocked down. Spike Trap ends after 90 seconds. While activating this skill, you are easily interrupted.',
'profession'=>'Ranger',
'type'=>'Trap',
'elite'=>1,
'attribute'=>'Wilderness Survival',
'energy'=>10,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'spike trap',
'prof'=>'R',
'attr'=>'wil',
'ty'=>'tr',
'chapter'=>0,
),
455=>
array (
'name'=>'Storm Chaser',
'desc'=>'For 8..20 seconds, you move 25% faster, and you gain 1..5 Energy whenever you take elemental damage.',
'profession'=>'Ranger',
'type'=>'Stance',
'elite'=>0,
'attribute'=>'Wilderness Survival',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>30,
'eregen'=>0,
'name_id'=>'storm chaser',
'prof'=>'R',
'attr'=>'wil',
'ty'=>'st',
'chapter'=>0,
),
1213=>
array (
'name'=>'Tranquility',
'desc'=>'Create a level 1..10 Spirit. Enchantments cast by non-Spirit creatures within its range expire 20..50% faster. This Spirit dies after 15..60 seconds.',
'profession'=>'Ranger',
'type'=>'Nature Ritual',
'elite'=>0,
'attribute'=>'Wilderness Survival',
'energy'=>15,
'adrenaline'=>0,
'casting'=>5,
'recharge'=>60,
'eregen'=>0,
'name_id'=>'tranquility',
'prof'=>'R',
'attr'=>'wil',
'ty'=>'na',
'chapter'=>2,
),
1476=>
array (
'name'=>'Tripwire',
'desc'=>'When Tripwire is triggered, all nearby foes are struck for 5..20 piercing damage. Any Crippled foes are knocked down. Tripwire ends after 90 seconds. While activating this Skill, you are easily interrupted.',
'profession'=>'Ranger',
'type'=>'Trap',
'elite'=>0,
'attribute'=>'Wilderness Survival',
'energy'=>10,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>30,
'eregen'=>0,
'name_id'=>'tripwire',
'prof'=>'R',
'attr'=>'wil',
'ty'=>'tr',
'chapter'=>3,
),
446=>
array (
'name'=>'Troll Unguent',
'desc'=>'For 10 seconds, you gain +3..10 Health regeneration.',
'profession'=>'Ranger',
'type'=>'Skill',
'elite'=>0,
'attribute'=>'Wilderness Survival',
'energy'=>5,
'adrenaline'=>0,
'casting'=>3,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'troll unguent',
'prof'=>'R',
'attr'=>'wil',
'ty'=>'sk',
'chapter'=>0,
),
463=>
array (
'name'=>'Winnowing',
'desc'=>'Create a level 1..10 Spirit. Non-Spirit creatures within range take 4 additional damage whenever they take physical damage. This Spirit dies after 30..150 seconds.',
'profession'=>'Ranger',
'type'=>'Nature Ritual',
'elite'=>0,
'attribute'=>'Wilderness Survival',
'energy'=>5,
'adrenaline'=>0,
'casting'=>5,
'recharge'=>60,
'eregen'=>0,
'name_id'=>'winnowing',
'prof'=>'R',
'attr'=>'wil',
'ty'=>'na',
'chapter'=>0,
),
462=>
array (
'name'=>'Winter',
'desc'=>'Create a level 1..10 Spirit. For creatures within its range, all elemental damage is cold damage instead. This Spirit dies after 30..150 seconds.',
'profession'=>'Ranger',
'type'=>'Nature Ritual',
'elite'=>0,
'attribute'=>'Wilderness Survival',
'energy'=>5,
'adrenaline'=>0,
'casting'=>3,
'recharge'=>60,
'eregen'=>0,
'name_id'=>'winter',
'prof'=>'R',
'attr'=>'wil',
'ty'=>'na',
'chapter'=>1,
),
427=>
array (
'name'=>'Antidote Signet',
'desc'=>'Cleanse yourself of Poison, Disease, and Blindness.',
'profession'=>'Ranger',
'type'=>'Signet',
'elite'=>0,
'attribute'=>'No Attribute',
'energy'=>0,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>4,
'eregen'=>0,
'name_id'=>'antidote signet',
'prof'=>'R',
'attr'=>'noa',
'ty'=>'si',
'chapter'=>0,
),
403=>
array (
'name'=>'Called Shot',
'desc'=>'Shoot an arrow that moves 3 times faster and cannot be blocked.',
'profession'=>'Ranger',
'type'=>'Bow Attack',
'elite'=>0,
'attribute'=>'No Attribute',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>3,
'eregen'=>0,
'name_id'=>'called shot',
'prof'=>'R',
'attr'=>'noa',
'ty'=>'bo',
'chapter'=>0,
),
396=>
array (
'name'=>'Dual Shot',
'desc'=>'Shoot two arrows simultaneously at target foe. These arrows deal 25% less damage.',
'profession'=>'Ranger',
'type'=>'Bow Attack',
'elite'=>0,
'attribute'=>'No Attribute',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'dual shot',
'prof'=>'R',
'attr'=>'noa',
'ty'=>'bo',
'chapter'=>0,
),
1726=>
array (
'name'=>'Magebane Shot',
'desc'=>'If this attack hits, it interrupts target foe\'s action. If that action was a Spell, this attack instantly recharges.',
'profession'=>'Ranger',
'type'=>'Bow Attack',
'elite'=>1,
'attribute'=>'No Attribute',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.5,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'magebane shot',
'prof'=>'R',
'attr'=>'noa',
'ty'=>'bo',
'chapter'=>3,
),
397=>
array (
'name'=>'Quick Shot',
'desc'=>'Shoot an arrow that moves twice as fast.',
'profession'=>'Ranger',
'type'=>'Bow Attack',
'elite'=>1,
'attribute'=>'No Attribute',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>1,
'eregen'=>0,
'name_id'=>'quick shot',
'prof'=>'R',
'attr'=>'noa',
'ty'=>'bo',
'chapter'=>0,
),
1474=>
array (
'name'=>'Storm\'s Embrace',
'desc'=>'For 10 seconds, you move 25% faster. This Stance is refreshed whenever you take Elemental damage.',
'profession'=>'Ranger',
'type'=>'Stance',
'elite'=>0,
'attribute'=>'No Attribute',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>30,
'eregen'=>0,
'name_id'=>'storms embrace',
'prof'=>'R',
'attr'=>'noa',
'ty'=>'st',
'chapter'=>3,
),
1246=>
array (
'name'=>'Ancestors\' Rage',
'desc'=>'All foes adjacent to target ally are struck for 30..130 lightning damage.',
'profession'=>'Ritualist',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Channeling Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0.75,
'recharge'=>8,
'eregen'=>0,
'name_id'=>'ancestors rage',
'prof'=>'Rt',
'attr'=>'cha',
'ty'=>'sp',
'chapter'=>2,
),
1253=>
array (
'name'=>'Bloodsong',
'desc'=>'Create a level 1..8 Spirit who dies after 30..150 seconds. Attacks by that Spirit steal up to 5..25 Health.',
'profession'=>'Ritualist',
'type'=>'Binding Ritual',
'elite'=>0,
'attribute'=>'Channeling Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>3,
'recharge'=>30,
'eregen'=>0,
'name_id'=>'bloodsong',
'prof'=>'Rt',
'attr'=>'cha',
'ty'=>'bi',
'chapter'=>2,
),
1744=>
array (
'name'=>'Caretaker\'s Charge',
'desc'=>'Target foe is struck for 20..75 lightning damage. If you are holding an item, you gain 5 Energy and 5..50 Health.',
'profession'=>'Ritualist',
'type'=>'Spell',
'elite'=>1,
'attribute'=>'Channeling Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>4,
'eregen'=>0,
'name_id'=>'caretakers charge',
'prof'=>'Rt',
'attr'=>'cha',
'ty'=>'sp',
'chapter'=>3,
),
1225=>
array (
'name'=>'Channeled Strike',
'desc'=>'Target foe is struck for 5..95 lightning damage. That foe is struck for an additional 5..35 lightning damage if you are holding an item.',
'profession'=>'Ritualist',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Channeling Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>4,
'eregen'=>0,
'name_id'=>'channeled strike',
'prof'=>'Rt',
'attr'=>'cha',
'ty'=>'sp',
'chapter'=>2,
),
1215=>
array (
'name'=>'Clamor of Souls',
'desc'=>'For each nearby ally, one nearby foe is struck for 10..115 lightning damage. (The same foe cannot be struck more than once.)',
'profession'=>'Ritualist',
'type'=>'Spell',
'elite'=>1,
'attribute'=>'Channeling Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>12,
'eregen'=>0,
'name_id'=>'clamor of souls',
'prof'=>'Rt',
'attr'=>'cha',
'ty'=>'sp',
'chapter'=>2,
),
1218=>
array (
'name'=>'Cruel Was Daoshen',
'desc'=>'Hold Daoshen\'s ashes for up to 15..60 seconds. When you drop his ashes, all nearby foes are struck for 10..115 lightning damage.',
'profession'=>'Ritualist',
'type'=>'Item Spell',
'elite'=>0,
'attribute'=>'Channeling Magic',
'energy'=>15,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'cruel was daoshen',
'prof'=>'Rt',
'attr'=>'cha',
'ty'=>'it',
'chapter'=>2,
),
920=>
array (
'name'=>'Destruction',
'desc'=>'Create a level 1..10 Spirit that dies after 30 seconds. When this Spirit dies, all foes in the area take 1..5 damage for each second the Spirit was alive.',
'profession'=>'Ritualist',
'type'=>'Binding Ritual',
'elite'=>0,
'attribute'=>'Channeling Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>3,
'recharge'=>15,
'eregen'=>0,
'name_id'=>'destruction',
'prof'=>'Rt',
'attr'=>'cha',
'ty'=>'bi',
'chapter'=>2,
),
1732=>
array (
'name'=>'Destructive was Glaive',
'desc'=>'Hold Glaive\'s ashes for up to 10 seconds. While you hold her ashes, all Ritualist skills have 10% armor penetration. When you drop her ashes, you lose all Enchantments and all foes in the area are struck for 10..100 lightning damage.',
'profession'=>'Ritualist',
'type'=>'Spell',
'elite'=>1,
'attribute'=>'Channeling Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'destructive was glaive',
'prof'=>'Rt',
'attr'=>'cha',
'ty'=>'sp',
'chapter'=>3,
),
1227=>
array (
'name'=>'Essence Strike',
'desc'=>'Target foe is struck for 15..60 lightning damage. If any Spirits are within earshot, you gain 1..9 Energy.',
'profession'=>'Ritualist',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Channeling Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>8,
'eregen'=>0,
'name_id'=>'essence strike',
'prof'=>'Rt',
'attr'=>'cha',
'ty'=>'sp',
'chapter'=>2,
),
1245=>
array (
'name'=>'Gaze from Beyond',
'desc'=>'The Spirit nearest you loses 10..30 Health. Target foe is struck for 4 lightning damage for each point of Health lost.',
'profession'=>'Ritualist',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Channeling Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'gaze from beyond',
'prof'=>'Rt',
'attr'=>'cha',
'ty'=>'sp',
'chapter'=>2,
),
1734=>
array (
'name'=>'Gaze of Fury',
'desc'=>'Destroy target Spirit and create a level 1..10 Spirit of Fury. This Spirit\'s attacks deal 5..20 damage. This Spirit dies after 30..60 seconds.',
'profession'=>'Ritualist',
'type'=>'Binding Ritual',
'elite'=>0,
'attribute'=>'Channeling Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>30,
'eregen'=>0,
'name_id'=>'gaze of fury',
'prof'=>'Rt',
'attr'=>'cha',
'ty'=>'bi',
'chapter'=>3,
),
789=>
array (
'name'=>'Grasping Was Kuurong',
'desc'=>'Hold Kuurong\'s ashes for up to 15..60 seconds. When you drop his ashes, all nearby foes are struck for 15..75 damage and knocked down.',
'profession'=>'Ritualist',
'type'=>'Item Spell',
'elite'=>1,
'attribute'=>'Channeling Magic',
'energy'=>15,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'grasping was kuurong',
'prof'=>'Rt',
'attr'=>'cha',
'ty'=>'it',
'chapter'=>2,
),
916=>
array (
'name'=>'Lamentation',
'desc'=>'If target foe is within earshot of a corpse or Spirit, that foe takes 15..75 damage.',
'profession'=>'Ritualist',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Channeling Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'lamentation',
'prof'=>'Rt',
'attr'=>'cha',
'ty'=>'sp',
'chapter'=>2,
),
795=>
array (
'name'=>'Nightmare Weapon',
'desc'=>'For 12 seconds, target ally has a Nightmare Weapon. Target ally\'s next 3 attacks are reduced by 10..50 damage and steal up to 10..50 Health.',
'profession'=>'Ritualist',
'type'=>'Weapon Spell',
'elite'=>0,
'attribute'=>'Channeling Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'nightmare weapon',
'prof'=>'Rt',
'attr'=>'cha',
'ty'=>'wea',
'chapter'=>2,
),
1479=>
array (
'name'=>'Offering of Spirit',
'desc'=>'Sacrifice 17% maximum Health. Gain 8..17 Energy. If any Spirits are within earshot, you do not sacrifice Health.',
'profession'=>'Ritualist',
'type'=>'Spell',
'elite'=>1,
'attribute'=>'Channeling Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>15,
'eregen'=>0,
'name_id'=>'offering of spirit',
'prof'=>'Rt',
'attr'=>'cha',
'ty'=>'sp',
'chapter'=>3,
),
1237=>
array (
'name'=>'Painful Bond',
'desc'=>'For 10..20 seconds, target foe and all nearby foes are Hexed with Painful Bond and take 8..20 damage whenever hit by a Spirit\'s attack.',
'profession'=>'Ritualist',
'type'=>'Hex Spell',
'elite'=>0,
'attribute'=>'Channeling Magic',
'energy'=>15,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>12,
'eregen'=>0,
'name_id'=>'painful bond',
'prof'=>'Rt',
'attr'=>'cha',
'ty'=>'he',
'chapter'=>2,
),
1478=>
array (
'name'=>'Renewing Surge',
'desc'=>'Target foe is struck for 15..60 lightning damage. If you are holding an item, this Skill recharges instantly.',
'profession'=>'Ritualist',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Channeling Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'renewing surge',
'prof'=>'Rt',
'attr'=>'cha',
'ty'=>'sp',
'chapter'=>3,
),
1239=>
array (
'name'=>'Signet of Spirits',
'desc'=>'You gain 3..12 Energy if you are within earshot of a Spirit.',
'profession'=>'Ritualist',
'type'=>'Signet',
'elite'=>1,
'attribute'=>'Channeling Magic',
'energy'=>0,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'signet of spirits',
'prof'=>'Rt',
'attr'=>'cha',
'ty'=>'si',
'chapter'=>2,
),
1226=>
array (
'name'=>'Spirit Boon Strike',
'desc'=>'Target foe is struck for 10..100 lightning damage, and all Spirits near you gain 10..100 Health.',
'profession'=>'Ritualist',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Channeling Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'spirit boon strike',
'prof'=>'Rt',
'attr'=>'cha',
'ty'=>'sp',
'chapter'=>2,
),
919=>
array (
'name'=>'Spirit Burn',
'desc'=>'Target foe is struck for 15..60 lightning damage. If any Spirits are within earshot, Spirit Burn deals +15..45 damage.',
'profession'=>'Ritualist',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Channeling Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>8,
'eregen'=>0,
'name_id'=>'spirit burn',
'prof'=>'Rt',
'attr'=>'cha',
'ty'=>'sp',
'chapter'=>2,
),
910=>
array (
'name'=>'Spirit Rift',
'desc'=>'Open a Spirit Rift at target foe\'s location. After 3 seconds, all adjacent foes are struck for 25..135 lightning damage.',
'profession'=>'Ritualist',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Channeling Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'spirit rift',
'prof'=>'Rt',
'attr'=>'cha',
'ty'=>'sp',
'chapter'=>2,
),
1228=>
array (
'name'=>'Spirit Siphon',
'desc'=>'Target Spirit loses all Energy. You gain 15..30% of that Energy.',
'profession'=>'Ritualist',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Channeling Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>3,
'eregen'=>0,
'name_id'=>'spirit siphon',
'prof'=>'Rt',
'attr'=>'cha',
'ty'=>'sp',
'chapter'=>2,
),
792=>
array (
'name'=>'Splinter Weapon',
'desc'=>'For 15..60 seconds, target ally has a Splinter Weapon. Target ally\'s next 1..5 attack deal 5..50 damage to all adjacent foes.',
'profession'=>'Ritualist',
'type'=>'Weapon Spell',
'elite'=>0,
'attribute'=>'Channeling Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'splinter weapon',
'prof'=>'Rt',
'attr'=>'cha',
'ty'=>'wea',
'chapter'=>2,
),
794=>
array (
'name'=>'Wailing Weapon',
'desc'=>'For 5..11 seconds, target ally has a Wailing Weapon. Whenever the Wailing Weapon strikes an attacking foe, that foe is interrupted.',
'profession'=>'Ritualist',
'type'=>'Weapon Spell',
'elite'=>0,
'attribute'=>'Channeling Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>25,
'eregen'=>0,
'name_id'=>'wailing weapon',
'prof'=>'Rt',
'attr'=>'cha',
'ty'=>'wea',
'chapter'=>2,
),
1751=>
array (
'name'=>'Warmonger\'s Weapon',
'desc'=>'For 5..15 seconds, If target ally attacks a foe who is not attacking, that foe is interrupted.',
'profession'=>'Ritualist',
'type'=>'Weapon Spell',
'elite'=>0,
'attribute'=>'Channeling Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'warmongers weapon',
'prof'=>'Rt',
'attr'=>'cha',
'ty'=>'wea',
'chapter'=>3,
),
1749=>
array (
'name'=>'Weapon of Fury',
'desc'=>'For 5..20 seconds, target ally gains 5..50% more adrenaline and 1 Energy whenever that ally successfully hits with an attack.',
'profession'=>'Ritualist',
'type'=>'Weapon Spell',
'elite'=>1,
'attribute'=>'Channeling Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>8,
'eregen'=>0,
'name_id'=>'weapon of fury',
'prof'=>'Rt',
'attr'=>'cha',
'ty'=>'wea',
'chapter'=>3,
),
1733=>
array (
'name'=>'Wielder\'s Strike',
'desc'=>'Target foe is struck for 15..60 lightning damage. If you are under the effects of a weapon Spell, you deal an additional 15..60 lightning damage.',
'profession'=>'Ritualist',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Channeling Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>12,
'eregen'=>0,
'name_id'=>'wielders strike',
'prof'=>'Rt',
'attr'=>'cha',
'ty'=>'sp',
'chapter'=>3,
),
1745=>
array (
'name'=>'Anguish',
'desc'=>'Create a level 1..7 Spirit. This Spirit\'s attacks deal 5..20 damage and deal double damage to Hexed foes. This Spirit dies after 15..45 seconds.',
'profession'=>'Ritualist',
'type'=>'Binding Ritual',
'elite'=>0,
'attribute'=>'Communing',
'energy'=>25,
'adrenaline'=>0,
'casting'=>3,
'recharge'=>45,
'eregen'=>0,
'name_id'=>'anguish',
'prof'=>'Rt',
'attr'=>'com',
'ty'=>'bi',
'chapter'=>3,
),
1223=>
array (
'name'=>'Anguished Was Lingwah',
'desc'=>'Hold Lingwah\'s ashes for up to 30..150 seconds. Dropping her ashes summons a level 1..10 Spirit of Pain that does 5..30 damage. This Spirit dies after 30..150 seconds.',
'profession'=>'Ritualist',
'type'=>'Item Spell',
'elite'=>0,
'attribute'=>'Communing',
'energy'=>15,
'adrenaline'=>0,
'casting'=>3,
'recharge'=>30,
'eregen'=>0,
'name_id'=>'anguished was lingwah',
'prof'=>'Rt',
'attr'=>'com',
'ty'=>'it',
'chapter'=>2,
),
1232=>
array (
'name'=>'Armor of Unfeeling',
'desc'=>'For 10..35 seconds, you have 10 base damage reduction while casting Binding Rituals.',
'profession'=>'Ritualist',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Communing',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'armor of unfeeling',
'prof'=>'Rt',
'attr'=>'com',
'ty'=>'en',
'chapter'=>2,
),
1236=>
array (
'name'=>'Binding Chains',
'desc'=>'For 5..17 seconds, target foe moves 90% slower and cannot attack. Binding Chains ends if that foe takes damage.',
'profession'=>'Ritualist',
'type'=>'Hex Spell',
'elite'=>0,
'attribute'=>'Communing',
'energy'=>15,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>30,
'eregen'=>0,
'name_id'=>'binding chains',
'prof'=>'Rt',
'attr'=>'com',
'ty'=>'he',
'chapter'=>2,
),
1258=>
array (
'name'=>'Brutal Weapon',
'desc'=>'Give target ally a Brutal Weapon for 15..45 seconds. The bearer\'s weapon strikes for +5..15 damage as long as the bearer is under no Enchantments.',
'profession'=>'Ritualist',
'type'=>'Weapon Spell',
'elite'=>0,
'attribute'=>'Communing',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>15,
'eregen'=>0,
'name_id'=>'brutal weapon',
'prof'=>'Rt',
'attr'=>'com',
'ty'=>'wea',
'chapter'=>2,
),
812=>
array (
'name'=>'Defiant Was Xinrae',
'desc'=>'Hold Xinrae\'s ashes for up to 5..11 seconds. While you hold her ashes, enemy Spells that the caster and the caster\'s allies use against you are disabled for an additional 5..20 seconds.',
'profession'=>'Ritualist',
'type'=>'Item Spell',
'elite'=>1,
'attribute'=>'Communing',
'energy'=>15,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>25,
'eregen'=>0,
'name_id'=>'defiant was xinrae',
'prof'=>'Rt',
'attr'=>'com',
'ty'=>'it',
'chapter'=>2,
),
923=>
array (
'name'=>'Disenchantment',
'desc'=>'Create a level 1..8 Spirit. This Spirit deals 5..20 damage and anyone struck by its attack loses one Enchantment. This Spirit dies after 10..35 seconds.',
'profession'=>'Ritualist',
'type'=>'Binding Ritual',
'elite'=>0,
'attribute'=>'Communing',
'energy'=>25,
'adrenaline'=>0,
'casting'=>5,
'recharge'=>45,
'eregen'=>0,
'name_id'=>'disenchantment',
'prof'=>'Rt',
'attr'=>'com',
'ty'=>'bi',
'chapter'=>2,
),
1249=>
array (
'name'=>'Displacement',
'desc'=>'Create a level 1..10 Spirit. All non-Spirit allies within its range have a 75% chance to block incoming attacks. Every time an attack is blocked in this way, this Spirit takes 60 damage. This Spirit dies after 30..60 seconds.',
'profession'=>'Ritualist',
'type'=>'Binding Ritual',
'elite'=>0,
'attribute'=>'Communing',
'energy'=>15,
'adrenaline'=>0,
'casting'=>3,
'recharge'=>45,
'eregen'=>0,
'name_id'=>'displacement',
'prof'=>'Rt',
'attr'=>'com',
'ty'=>'bi',
'chapter'=>2,
),
921=>
array (
'name'=>'Dissonance',
'desc'=>'Create a level 1..8 Spirit. This Spirit deals 5..20 damage and anyone struck by its attack is interrupted. This Spirit dies after 10..25 seconds.',
'profession'=>'Ritualist',
'type'=>'Binding Ritual',
'elite'=>0,
'attribute'=>'Communing',
'energy'=>25,
'adrenaline'=>0,
'casting'=>5,
'recharge'=>45,
'eregen'=>0,
'name_id'=>'dissonance',
'prof'=>'Rt',
'attr'=>'com',
'ty'=>'bi',
'chapter'=>2,
),
1235=>
array (
'name'=>'Dulled Weapon',
'desc'=>'For 5..20 seconds, target foe and all nearby foes cannot achieve a critical hit.',
'profession'=>'Ritualist',
'type'=>'Hex Spell',
'elite'=>0,
'attribute'=>'Communing',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>12,
'eregen'=>0,
'name_id'=>'dulled weapon',
'prof'=>'Rt',
'attr'=>'com',
'ty'=>'he',
'chapter'=>2,
),
1252=>
array (
'name'=>'Earthbind',
'desc'=>'Create a level 1..10 Spirit. All non-Spirit foes knocked down within its range are knocked down for at least 3 seconds. Whenever this happens, this Spirit loses 50..25 Health. This Spirit dies after 15..45 seconds.',
'profession'=>'Ritualist',
'type'=>'Binding Ritual',
'elite'=>0,
'attribute'=>'Communing',
'energy'=>15,
'adrenaline'=>0,
'casting'=>5,
'recharge'=>60,
'eregen'=>0,
'name_id'=>'earthbind',
'prof'=>'Rt',
'attr'=>'com',
'ty'=>'bi',
'chapter'=>2,
),
1259=>
array (
'name'=>'Guided Weapon',
'desc'=>'For 5..11 seconds, target ally\'s attacks cannot be blocked.',
'profession'=>'Ritualist',
'type'=>'Weapon Spell',
'elite'=>0,
'attribute'=>'Communing',
'energy'=>15,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'guided weapon',
'prof'=>'Rt',
'attr'=>'com',
'ty'=>'wea',
'chapter'=>2,
),
773=>
array (
'name'=>'Mighty Was Vorizun',
'desc'=>'Hold Vorizun\'s ashes for up to 15..60 seconds. While you hold his ashes, you gain +15 armor and +30 maximum Energy.',
'profession'=>'Ritualist',
'type'=>'Item Spell',
'elite'=>0,
'attribute'=>'Communing',
'energy'=>5,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>30,
'eregen'=>0,
'name_id'=>'mighty was vorizun',
'prof'=>'Rt',
'attr'=>'com',
'ty'=>'it',
'chapter'=>2,
),
1247=>
array (
'name'=>'Pain',
'desc'=>'Create a level 1..8 Spirit. This Spirit\'s attacks deal 5..30 damage. This Spirit dies after 30..150 seconds.',
'profession'=>'Ritualist',
'type'=>'Binding Ritual',
'elite'=>0,
'attribute'=>'Communing',
'energy'=>5,
'adrenaline'=>0,
'casting'=>3,
'recharge'=>30,
'eregen'=>0,
'name_id'=>'pain',
'prof'=>'Rt',
'attr'=>'com',
'ty'=>'bi',
'chapter'=>2,
),
963=>
array (
'name'=>'Restoration',
'desc'=>'Create a level 1..10 Spirit. When this Spirit dies, all party members in the area are resurrected with 5..50% Health and zero Energy. This Spirit dies after 30 seconds.',
'profession'=>'Ritualist',
'type'=>'Binding Ritual',
'elite'=>0,
'attribute'=>'Communing',
'energy'=>10,
'adrenaline'=>0,
'casting'=>5,
'recharge'=>45,
'eregen'=>0,
'name_id'=>'restoration',
'prof'=>'Rt',
'attr'=>'com',
'ty'=>'bi',
'chapter'=>2,
),
871=>
array (
'name'=>'Shadowsong',
'desc'=>'Create a level 1..6 Spirit. The Spirit\'s attacks cause Blindness for 1..6 seconds. This Spirit dies after 30 seconds.',
'profession'=>'Ritualist',
'type'=>'Binding Ritual',
'elite'=>0,
'attribute'=>'Communing',
'energy'=>15,
'adrenaline'=>0,
'casting'=>5,
'recharge'=>45,
'eregen'=>0,
'name_id'=>'shadowsong',
'prof'=>'Rt',
'attr'=>'com',
'ty'=>'bi',
'chapter'=>2,
),
982=>
array (
'name'=>'Shelter',
'desc'=>'Create a level 1..8 Spirit. Non-Spirit allies within its range cannot lose more than 10% maximum Health from a single attack. When this Spirit prevents damage, it loses 75..45 Health. This Spirit lasts 30..60 seconds.',
'profession'=>'Ritualist',
'type'=>'Binding Ritual',
'elite'=>0,
'attribute'=>'Communing',
'energy'=>25,
'adrenaline'=>0,
'casting'=>5,
'recharge'=>45,
'eregen'=>0,
'name_id'=>'shelter',
'prof'=>'Rt',
'attr'=>'com',
'ty'=>'bi',
'chapter'=>2,
),
1743=>
array (
'name'=>'Signet of Binding',
'desc'=>'Target allied summoned creature gains +50..200 maximum Health. After 30 seconds, that creature is destroyed.',
'profession'=>'Ritualist',
'type'=>'Signet',
'elite'=>0,
'attribute'=>'Communing',
'energy'=>0,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>15,
'eregen'=>0,
'name_id'=>'signet of binding',
'prof'=>'Rt',
'attr'=>'com',
'ty'=>'si',
'chapter'=>3,
),
1742=>
array (
'name'=>'Signet of Ghostly Might',
'desc'=>'Target allied summoned creature\'s attacks deal 5..35 more damage. After 10 seconds, that creature is destroyed.',
'profession'=>'Ritualist',
'type'=>'Signet',
'elite'=>1,
'attribute'=>'Communing',
'energy'=>0,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'signet of ghostly might',
'prof'=>'Rt',
'attr'=>'com',
'ty'=>'si',
'chapter'=>3,
),
1266=>
array (
'name'=>'Soothing',
'desc'=>'Create a level 1..8 Spirit. All foes within its range take twice as long to build adrenaline. This Spirit dies after 15..45 seconds.',
'profession'=>'Ritualist',
'type'=>'Binding Ritual',
'elite'=>0,
'attribute'=>'Communing',
'energy'=>25,
'adrenaline'=>0,
'casting'=>5,
'recharge'=>60,
'eregen'=>0,
'name_id'=>'soothing',
'prof'=>'Rt',
'attr'=>'com',
'ty'=>'bi',
'chapter'=>2,
),
911=>
array (
'name'=>'Union',
'desc'=>'Create a level 1..8 Spirit. Whenever a non-Spirit ally in its range takes damage, that damage is reduced by 15 and the Spirit takes 15 damage. This Spirit dies after 30..60 seconds.',
'profession'=>'Ritualist',
'type'=>'Binding Ritual',
'elite'=>0,
'attribute'=>'Communing',
'energy'=>15,
'adrenaline'=>0,
'casting'=>3,
'recharge'=>45,
'eregen'=>0,
'name_id'=>'union',
'prof'=>'Rt',
'attr'=>'com',
'ty'=>'bi',
'chapter'=>2,
),
1267=>
array (
'name'=>'Vital Weapon',
'desc'=>'For 15..45 seconds, target ally has a Vital Weapon and has +40..175 maximum Health.',
'profession'=>'Ritualist',
'type'=>'Weapon Spell',
'elite'=>0,
'attribute'=>'Communing',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>2,
'eregen'=>0,
'name_id'=>'vital weapon',
'prof'=>'Rt',
'attr'=>'com',
'ty'=>'wea',
'chapter'=>2,
),
1255=>
array (
'name'=>'Wanderlust',
'desc'=>'Create a level 1..8 Spirit. Whenever this Spirit\'s attack hits a stationary foe, that foe is knocked down and the Spirit loses 70..50 Health. This Spirit dies after 30..60 seconds.',
'profession'=>'Ritualist',
'type'=>'Binding Ritual',
'elite'=>1,
'attribute'=>'Communing',
'energy'=>10,
'adrenaline'=>0,
'casting'=>5,
'recharge'=>45,
'eregen'=>0,
'name_id'=>'wanderlust',
'prof'=>'Rt',
'attr'=>'com',
'ty'=>'bi',
'chapter'=>2,
),
1268=>
array (
'name'=>'Weapon of Quickening',
'desc'=>'For 5..25 seconds, target ally has a Weapon of Quickening, and Spells and Binding Rituals recharge 33% faster.',
'profession'=>'Ritualist',
'type'=>'Weapon Spell',
'elite'=>1,
'attribute'=>'Communing',
'energy'=>10,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'weapon of quickening',
'prof'=>'Rt',
'attr'=>'com',
'ty'=>'wea',
'chapter'=>2,
),
1750=>
array (
'name'=>'Xinrae\'s Weapon',
'desc'=>'For 4..10 seconds, target ally has Xinrae\'s Weapon. Whenever a foe casts a Spell on that ally, that Spell is disabled for an additional 5..15 seconds for that foe and all party members of that foe.',
'profession'=>'Ritualist',
'type'=>'Weapon Spell',
'elite'=>1,
'attribute'=>'Communing',
'energy'=>25,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>30,
'eregen'=>0,
'name_id'=>'xinraes weapon',
'prof'=>'Rt',
'attr'=>'com',
'ty'=>'wea',
'chapter'=>3,
),
2100=>
array (
'profession'=>'Ritualist',
'name'=>'Summon Spirits (Kurzick)',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>10,
'eregen'=>0,
'elite'=>0,
'type'=>'Spell',
'attribute'=>'Kurzick rank',
'desc'=>'All Spirits you control shadow step to your location, and gain 40..100 Health.',
'chapter'=>2,
'name_id'=>'summon spirits (kurzick)',
'prof'=>'Rt',
'attr'=>'kur',
'ty'=>'sp',
),
2051=>
array (
'profession'=>'Ritualist',
'name'=>'Summon Spirits (Luxon)',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>10,
'eregen'=>0,
'elite'=>0,
'type'=>'Spell',
'attribute'=>'Luxon rank',
'desc'=>'All Spirits you control shadow step to your location, and gain 40..100 Health.',
'chapter'=>2,
'name_id'=>'summon spirits (luxon)',
'prof'=>'Rt',
'attr'=>'lux',
'ty'=>'sp',
),
788=>
array (
'name'=>'Blind Was Mingson',
'desc'=>'Hold Mingson\'s ashes for up to 15..60 seconds. When you drop his ashes, all nearby foes are Blinded for 3..8 seconds.',
'profession'=>'Ritualist',
'type'=>'Item Spell',
'elite'=>0,
'attribute'=>'Restoration Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'blind was mingson',
'prof'=>'Rt',
'attr'=>'res',
'ty'=>'it',
'chapter'=>2,
),
791=>
array (
'name'=>'Flesh of My Flesh',
'desc'=>'Lose half your Health. Resurrect target ally with your current Health and 5..20% Energy.',
'profession'=>'Ritualist',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Restoration Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>4,
'recharge'=>0,
'eregen'=>0,
'name_id'=>'flesh of my flesh',
'prof'=>'Rt',
'attr'=>'res',
'ty'=>'sp',
'chapter'=>2,
),
772=>
array (
'name'=>'Generous Was Tsungrai',
'desc'=>'Sacrifice 10% Health. Hold Tsungrai\'s ashes for up to 15..60 seconds and gain +50..140 maximum Health. When you drop his ashes, you gain 100..280 Health.',
'profession'=>'Ritualist',
'type'=>'Item Spell',
'elite'=>0,
'attribute'=>'Restoration Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>15,
'eregen'=>0,
'name_id'=>'generous was tsungrai',
'prof'=>'Rt',
'attr'=>'res',
'ty'=>'it',
'chapter'=>2,
),
1741=>
array (
'name'=>'Ghostmirror Light',
'desc'=>'Target other ally is healed for 15..90 Health. If you are within earshot of a Spirit, you are also healed for 15..90 Health.',
'profession'=>'Ritualist',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Restoration Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>3,
'eregen'=>0,
'name_id'=>'ghostmirror light',
'prof'=>'Rt',
'attr'=>'res',
'ty'=>'sp',
'chapter'=>3,
),
1251=>
array (
'name'=>'Life',
'desc'=>'Create a level 1..10 Spirit. When this Spirit dies, all non-Spirit allies within its range are healed for 1..7 Health for each second this Spirit was alive. This Spirit dies after 20 seconds.',
'profession'=>'Ritualist',
'type'=>'Binding Ritual',
'elite'=>0,
'attribute'=>'Restoration Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>3,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'life',
'prof'=>'Rt',
'attr'=>'res',
'ty'=>'bi',
'chapter'=>2,
),
1222=>
array (
'name'=>'Lively Was Naomei',
'desc'=>'Hold Naomei\'s ashes for up to 45 seconds. When you drop her ashes, all party members in the area are resurrected with 15..75% Health and zero Energy.',
'profession'=>'Ritualist',
'type'=>'Item Spell',
'elite'=>0,
'attribute'=>'Restoration Magic',
'energy'=>15,
'adrenaline'=>0,
'casting'=>6,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'lively was naomei',
'prof'=>'Rt',
'attr'=>'res',
'ty'=>'it',
'chapter'=>2,
),
1234=>
array (
'name'=>'Mend Body and Soul',
'desc'=>'Target ally is healed for 20..115 Health. That ally loses one Condition for all Spirits within earshot.',
'profession'=>'Ritualist',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Restoration Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.75,
'recharge'=>3,
'eregen'=>0,
'name_id'=>'mend body and soul',
'prof'=>'Rt',
'attr'=>'res',
'ty'=>'sp',
'chapter'=>2,
),
1250=>
array (
'name'=>'Preservation',
'desc'=>'Create a level 1..10 Spirit. Every 4 seconds, this Spirit heals one non-Spirit ally in the area for 10..115 Health. This Spirit dies after 90 seconds.',
'profession'=>'Ritualist',
'type'=>'Binding Ritual',
'elite'=>1,
'attribute'=>'Restoration Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>3,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'preservation',
'prof'=>'Rt',
'attr'=>'res',
'ty'=>'bi',
'chapter'=>2,
),
1219=>
array (
'name'=>'Protective Was Kaolai',
'desc'=>'Hold Kaolai\'s ashes for up to 15..60 seconds. While you hold his ashes, you gain 24 armor. When you drop his ashes, all party members are healed for 10..85 Health.',
'profession'=>'Ritualist',
'type'=>'Item Spell',
'elite'=>0,
'attribute'=>'Restoration Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'protective was kaolai',
'prof'=>'Rt',
'attr'=>'res',
'ty'=>'it',
'chapter'=>2,
),
1748=>
array (
'name'=>'Recovery',
'desc'=>'Create a level 1..10 Spirit. Conditions on allies within range of this Spirit expire 20..50% faster. This Spirit dies after 30..60 seconds.',
'profession'=>'Ritualist',
'type'=>'Binding Ritual',
'elite'=>0,
'attribute'=>'Restoration Magic',
'energy'=>15,
'adrenaline'=>0,
'casting'=>3,
'recharge'=>30,
'eregen'=>0,
'name_id'=>'recovery',
'prof'=>'Rt',
'attr'=>'res',
'ty'=>'bi',
'chapter'=>3,
),
981=>
array (
'name'=>'Recuperation',
'desc'=>'Create a level 1..10 Spirit. Non-Spirit allies within its range gain +1..3 Health regeneration. This Spirit dies after 15..45 seconds.',
'profession'=>'Ritualist',
'type'=>'Binding Ritual',
'elite'=>0,
'attribute'=>'Restoration Magic',
'energy'=>25,
'adrenaline'=>0,
'casting'=>3,
'recharge'=>45,
'eregen'=>0,
'name_id'=>'recuperation',
'prof'=>'Rt',
'attr'=>'res',
'ty'=>'bi',
'chapter'=>2,
),
1221=>
array (
'name'=>'Resilient Was Xiko',
'desc'=>'Hold Xiko\'s ashes for up to 5..20 seconds. For each Hex or Condition you are suffering from while holding her ashes, you gain +3 Health regeneration. When you drop her ashes, you lose 1..4 Conditions.',
'profession'=>'Ritualist',
'type'=>'Item Spell',
'elite'=>0,
'attribute'=>'Restoration Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'resilient was xiko',
'prof'=>'Rt',
'attr'=>'res',
'ty'=>'it',
'chapter'=>2,
),
787=>
array (
'name'=>'Resilient Weapon',
'desc'=>'For 5..20 seconds, target ally has a Resilient Weapon. While suffering from a Hex or Condition, that ally gains +1..6 Health regeneration and +24 armor.',
'profession'=>'Ritualist',
'type'=>'Weapon Spell',
'elite'=>0,
'attribute'=>'Restoration Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>4,
'eregen'=>0,
'name_id'=>'resilient weapon',
'prof'=>'Rt',
'attr'=>'res',
'ty'=>'wea',
'chapter'=>2,
),
1233=>
array (
'name'=>'Soothing Memories',
'desc'=>'Target ally is healed for 10..100 Health. If you are holding an item, you gain 3 Energy.',
'profession'=>'Ritualist',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Restoration Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'soothing memories',
'prof'=>'Rt',
'attr'=>'res',
'ty'=>'sp',
'chapter'=>2,
),
915=>
array (
'name'=>'Spirit Light',
'desc'=>'Sacrifice 17% Health. Target ally is healed for 60..180. If any Spirits are within earshot, you don\'t sacrifice Health.',
'profession'=>'Ritualist',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Restoration Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>4,
'eregen'=>0,
'name_id'=>'spirit light',
'prof'=>'Rt',
'attr'=>'res',
'ty'=>'sp',
'chapter'=>2,
),
1257=>
array (
'name'=>'Spirit Light Weapon',
'desc'=>'For 10 seconds, target ally gains 1..15 Health per second and an additional 1..15 Health per second if that ally is within earshot of a Spirit.',
'profession'=>'Ritualist',
'type'=>'Weapon Spell',
'elite'=>1,
'attribute'=>'Restoration Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'spirit light weapon',
'prof'=>'Rt',
'attr'=>'res',
'ty'=>'wea',
'chapter'=>2,
),
962=>
array (
'name'=>'Spirit Transfer',
'desc'=>'The Spirit nearest you loses 5..50 Health. Target ally is healed for 5 for each point of Health lost.',
'profession'=>'Ritualist',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Restoration Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'spirit transfer',
'prof'=>'Rt',
'attr'=>'res',
'ty'=>'sp',
'chapter'=>2,
),
913=>
array (
'name'=>'Tranquil Was Tanasen',
'desc'=>'Hold Tanasen\'s ashes for up to 5..20 seconds. While you hold his ashes, you have +10..25 armor and cannot be interrupted.',
'profession'=>'Ritualist',
'type'=>'Item Spell',
'elite'=>1,
'attribute'=>'Restoration Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'tranquil was tanasen',
'prof'=>'Rt',
'attr'=>'res',
'ty'=>'it',
'chapter'=>2,
),
790=>
array (
'name'=>'Vengeful Was Khanhei',
'desc'=>'Hold Khanhei\'s ashes for 5..11 seconds. Whenever a foe strikes you in combat while you are holding Khanhei\'s ashes, you steal 5..35 Health from that foe.',
'profession'=>'Ritualist',
'type'=>'Item Spell',
'elite'=>1,
'attribute'=>'Restoration Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.75,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'vengeful was khanhei',
'prof'=>'Rt',
'attr'=>'res',
'ty'=>'it',
'chapter'=>2,
),
964=>
array (
'name'=>'Vengeful Weapon',
'desc'=>'For 8 seconds, the next time target ally takes damage from a foe, that ally steals up to 15..60 Health from that foe.',
'profession'=>'Ritualist',
'type'=>'Weapon Spell',
'elite'=>0,
'attribute'=>'Restoration Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>3,
'eregen'=>0,
'name_id'=>'vengeful weapon',
'prof'=>'Rt',
'attr'=>'res',
'ty'=>'wea',
'chapter'=>2,
),
1731=>
array (
'name'=>'Vocal was Sogolon',
'desc'=>'For 60 seconds, all Shouts and Chants you use last 20..50% longer.',
'profession'=>'Ritualist',
'type'=>'Item Spell',
'elite'=>0,
'attribute'=>'Restoration Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>30,
'eregen'=>0,
'name_id'=>'vocal was sogolon',
'prof'=>'Rt',
'attr'=>'res',
'ty'=>'it',
'chapter'=>3,
),
1752=>
array (
'name'=>'Weapon of Remedy',
'desc'=>'For 8 seconds, the next time target ally takes damage from a foe, that ally steals up to 15..75 Health from that foe and loses 1 Condition.',
'profession'=>'Ritualist',
'type'=>'Weapon Spell',
'elite'=>1,
'attribute'=>'Restoration Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>3,
'eregen'=>0,
'name_id'=>'weapon of remedy',
'prof'=>'Rt',
'attr'=>'res',
'ty'=>'wea',
'chapter'=>3,
),
983=>
array (
'name'=>'Weapon of Shadow',
'desc'=>'For 4..10 seconds, target ally has a Weapon of Shadow. Whenever that ally is struck by an attack, that ally\'s attacker becomes Blinded for 5 seconds.',
'profession'=>'Ritualist',
'type'=>'Weapon Spell',
'elite'=>0,
'attribute'=>'Restoration Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'weapon of shadow',
'prof'=>'Rt',
'attr'=>'res',
'ty'=>'wea',
'chapter'=>2,
),
793=>
array (
'name'=>'Weapon of Warding',
'desc'=>'For 3..8 seconds, target ally has a Weapon of Warding that grants target ally +2..4 Health regeneration and a 50% chance to block.',
'profession'=>'Ritualist',
'type'=>'Weapon Spell',
'elite'=>0,
'attribute'=>'Restoration Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'weapon of warding',
'prof'=>'Rt',
'attr'=>'res',
'ty'=>'wea',
'chapter'=>2,
),
1265=>
array (
'name'=>'Wielder\'s Boon',
'desc'=>'Heal target ally for 15..60 points. If that ally is under the effects of a "Weapon Spell," Wielder\'s Boon heals for an additional 15..75 Health.',
'profession'=>'Ritualist',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Restoration Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>4,
'eregen'=>0,
'name_id'=>'wielders boon',
'prof'=>'Rt',
'attr'=>'res',
'ty'=>'sp',
'chapter'=>2,
),
1220=>
array (
'name'=>'Attuned Was Songkai',
'desc'=>'Hold Songkai\'s ashes for up to 45 seconds. While you hold her ashes, your spells and Binding Rituals cost -5..50% of the base Energy to cast.',
'profession'=>'Ritualist',
'type'=>'Item Spell',
'elite'=>1,
'attribute'=>'Spawning Power',
'energy'=>10,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>60,
'eregen'=>0,
'name_id'=>'attuned was songkai',
'prof'=>'Rt',
'attr'=>'spa',
'ty'=>'it',
'chapter'=>2,
),
1230=>
array (
'name'=>'Boon of Creation',
'desc'=>'For 15..60 seconds, whenever you create a creature, you gain 5..50 Health and 1..6 Energy.',
'profession'=>'Ritualist',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Spawning Power',
'energy'=>10,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>45,
'eregen'=>0,
'name_id'=>'boon of creation',
'prof'=>'Rt',
'attr'=>'spa',
'ty'=>'en',
'chapter'=>2,
),
914=>
array (
'name'=>'Consume Soul',
'desc'=>'Target touched Spirit is destroyed. All allies within the area of the destroyed Spirit are healed for 30..240 Health.',
'profession'=>'Ritualist',
'type'=>'Spell',
'elite'=>1,
'attribute'=>'Spawning Power',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.75,
'recharge'=>2,
'eregen'=>0,
'name_id'=>'consume soul',
'prof'=>'Rt',
'attr'=>'spa',
'ty'=>'sp',
'chapter'=>2,
),
1264=>
array (
'name'=>'Doom',
'desc'=>'Strike target foe for 10..40 lightning (maximum 135) damage for every recharging Binding Ritual you have.',
'profession'=>'Ritualist',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Spawning Power',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>8,
'eregen'=>0,
'name_id'=>'doom',
'prof'=>'Rt',
'attr'=>'spa',
'ty'=>'sp',
'chapter'=>2,
),
1747=>
array (
'name'=>'Empowerment',
'desc'=>'Create a level 1..10 Spirit. All allies within its range holding an item gain 15..45 maximum Health and 10 maximum Energy. This Spirit dies after 15..60 seconds.',
'profession'=>'Ritualist',
'type'=>'Binding Ritual',
'elite'=>0,
'attribute'=>'Spawning Power',
'energy'=>5,
'adrenaline'=>0,
'casting'=>3,
'recharge'=>30,
'eregen'=>0,
'name_id'=>'empowerment',
'prof'=>'Rt',
'attr'=>'spa',
'ty'=>'bi',
'chapter'=>3,
),
1229=>
array (
'name'=>'Explosive Growth',
'desc'=>'For 15..60 seconds, whenever you create a creature, up to 5 foes near that creature are struck for 20..65 lightning damage.',
'profession'=>'Ritualist',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Spawning Power',
'energy'=>5,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>45,
'eregen'=>0,
'name_id'=>'explosive growth',
'prof'=>'Rt',
'attr'=>'spa',
'ty'=>'en',
'chapter'=>2,
),
980=>
array (
'name'=>'Feast of Souls',
'desc'=>'Destroy all nearby allies\' Spirits. For each Spirit destroyed in this way, all party members are healed for 50..100 Health.',
'profession'=>'Ritualist',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Spawning Power',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'feast of souls',
'prof'=>'Rt',
'attr'=>'spa',
'ty'=>'sp',
'chapter'=>2,
),
1244=>
array (
'name'=>'Ghostly Haste',
'desc'=>'For 5..20 seconds, spells you cast while within earshot of a Spirit recharge 25% faster.',
'profession'=>'Ritualist',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Spawning Power',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'ghostly haste',
'prof'=>'Rt',
'attr'=>'spa',
'ty'=>'en',
'chapter'=>2,
),
1482=>
array (
'name'=>'Reclaim Essence',
'desc'=>'Destroy target allied summoned creature. You gain 5..20 Energy.',
'profession'=>'Ritualist',
'type'=>'Spell',
'elite'=>1,
'attribute'=>'Spawning Power',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'reclaim essence',
'prof'=>'Rt',
'attr'=>'spa',
'ty'=>'sp',
'chapter'=>3,
),
1739=>
array (
'name'=>'Renewing Memories',
'desc'=>'For 5..20 seconds, while holding an item, any weapon and item Spells you cast cost 5..35% less Energy.',
'profession'=>'Ritualist',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Spawning Power',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'renewing memories',
'prof'=>'Rt',
'attr'=>'spa',
'ty'=>'en',
'chapter'=>3,
),
1217=>
array (
'name'=>'Ritual Lord',
'desc'=>'For 30 seconds, your Rituals recharge 15..60% faster.',
'profession'=>'Ritualist',
'type'=>'Skill',
'elite'=>1,
'attribute'=>'Spawning Power',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>30,
'eregen'=>0,
'name_id'=>'ritual lord',
'prof'=>'Rt',
'attr'=>'spa',
'ty'=>'sk',
'chapter'=>2,
),
917=>
array (
'name'=>'Rupture Soul',
'desc'=>'Target allied Spirit is destroyed. All nearby enemies are struck for 50..140 lightning damage and become blinded for 3..12 seconds.',
'profession'=>'Ritualist',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Spawning Power',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0.75,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'rupture soul',
'prof'=>'Rt',
'attr'=>'spa',
'ty'=>'sp',
'chapter'=>2,
),
1738=>
array (
'name'=>'Sight Beyond Sight',
'desc'=>'For 8..20 seconds, you cannot be Blinded.',
'profession'=>'Ritualist',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Spawning Power',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'sight beyond sight',
'prof'=>'Rt',
'attr'=>'spa',
'ty'=>'en',
'chapter'=>3,
),
1238=>
array (
'name'=>'Signet of Creation',
'desc'=>'All Spirits and animated creatures within earshot gain +1..7 Health regeneration. After 30 seconds, those spirits and creatures are destroyed.',
'profession'=>'Ritualist',
'type'=>'Signet',
'elite'=>0,
'attribute'=>'Spawning Power',
'energy'=>0,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'signet of creation',
'prof'=>'Rt',
'attr'=>'spa',
'ty'=>'si',
'chapter'=>2,
),
1231=>
array (
'name'=>'Spirit Channeling',
'desc'=>'For 10 seconds, you gain +1..6 Energy regeneration but suffer -5 Health degeneration. When Spirit Channeling ends, you gain 100 Health if you are within earshot of a Spirit.',
'profession'=>'Ritualist',
'type'=>'Enchantment Spell',
'elite'=>1,
'attribute'=>'Spawning Power',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>30,
'eregen'=>0,
'name_id'=>'spirit channeling',
'prof'=>'Rt',
'attr'=>'spa',
'ty'=>'en',
'chapter'=>2,
),
918=>
array (
'name'=>'Spirit to Flesh',
'desc'=>'Target touched allied Spirit is destroyed. All nearby allies are healed for 30..240.',
'profession'=>'Ritualist',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Spawning Power',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0.75,
'recharge'=>15,
'eregen'=>0,
'name_id'=>'spirit to flesh',
'prof'=>'Rt',
'attr'=>'spa',
'ty'=>'sp',
'chapter'=>2,
),
1480=>
array (
'name'=>'Spirit\'s Gift',
'desc'=>'For 60 seconds, whenever you create a creature, all allies near that creature gain 5..50 Health and lose 1 Condition.',
'profession'=>'Ritualist',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Spawning Power',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>45,
'eregen'=>0,
'name_id'=>'spirits gift',
'prof'=>'Rt',
'attr'=>'spa',
'ty'=>'en',
'chapter'=>3,
),
1736=>
array (
'name'=>'Spirit\'s Strength',
'desc'=>'For 15..60 seconds, your attacks deal 5..35 more damage while under the effects of a weapon Spell.',
'profession'=>'Ritualist',
'type'=>'Enchantment Spell',
'elite'=>1,
'attribute'=>'Spawning Power',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>30,
'eregen'=>0,
'name_id'=>'spirits strength',
'prof'=>'Rt',
'attr'=>'spa',
'ty'=>'en',
'chapter'=>3,
),
1740=>
array (
'name'=>'Wielder\'s Remedy',
'desc'=>'For 10..30 seconds, whenever you cast a weapon Spell on an ally, that ally loses 1 Condition.',
'profession'=>'Ritualist',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Spawning Power',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'wielders remedy',
'prof'=>'Rt',
'attr'=>'spa',
'ty'=>'en',
'chapter'=>3,
),
1737=>
array (
'name'=>'Wielder\'s Zeal',
'desc'=>'For 10..30 seconds, whenever you cast a weapon Spell on an ally, you gain 1..5 Energy.',
'profession'=>'Ritualist',
'type'=>'Enchantment Spell',
'elite'=>1,
'attribute'=>'Spawning Power',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'wielders zeal',
'prof'=>'Rt',
'attr'=>'spa',
'ty'=>'en',
'chapter'=>3,
),
2110=>
array (
'profession'=>'Ritualist',
'name'=>'Vampirism',
'energy'=>10,
'adrenaline'=>0,
'casting'=>3,
'recharge'=>30,
'eregen'=>0,
'elite'=>0,
'type'=>'Binding Ritual',
'attribute'=>'Sunspear rank',
'desc'=>'Create a level 1..10 Spirit that dies after 30..150 seconds. Attacks by this Spirit steal up to 10..20 Health, and you are healed for 10..20 Health.',
'chapter'=>3,
'name_id'=>'vampirism',
'prof'=>'Rt',
'attr'=>'sun',
'ty'=>'bi',
),
1481=>
array (
'name'=>'Death Pact Signet',
'desc'=>'Resurrect target party member with your current Health and Energy. The next time that ally dies within 120 seconds, so do you.',
'profession'=>'Ritualist',
'type'=>'Signet',
'elite'=>0,
'attribute'=>'No Attribute',
'energy'=>0,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>8,
'eregen'=>0,
'name_id'=>'death pact signet',
'prof'=>'Rt',
'attr'=>'noa',
'ty'=>'si',
'chapter'=>3,
),
1224=>
array (
'name'=>'Draw Spirit',
'desc'=>'Teleport target allied Spirit to your location.',
'profession'=>'Ritualist',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'No Attribute',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'draw spirit',
'prof'=>'Rt',
'attr'=>'noa',
'ty'=>'sp',
'chapter'=>2,
),
1240=>
array (
'name'=>'Soul Twisting',
'desc'=>'Destroy target allied spirit. The next Binding Ritual you perform casts 66% faster and recharges instantly.',
'profession'=>'Ritualist',
'type'=>'Skill',
'elite'=>1,
'attribute'=>'No Attribute',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>15,
'eregen'=>0,
'name_id'=>'soul twisting',
'prof'=>'Rt',
'attr'=>'noa',
'ty'=>'sk',
'chapter'=>2,
),
1403=>
array (
'name'=>'Agonizing Chop',
'desc'=>'When this attack hits, you deal +5..20 damage. If target foe is suffering from a Deep Wound, you interrupt that foe\'s action.',
'profession'=>'Warrior',
'type'=>'Axe Attack',
'elite'=>0,
'attribute'=>'Axe Mastery',
'energy'=>0,
'adrenaline'=>6,
'casting'=>0.5,
'recharge'=>0,
'eregen'=>0,
'name_id'=>'agonizing chop',
'prof'=>'W',
'attr'=>'axe',
'ty'=>'ax',
'chapter'=>3,
),
334=>
array (
'name'=>'Axe Rake',
'desc'=>'If this attack hits a foe suffering from a Deep Wound, you strike for +1..10 damage, and that foe becomes Crippled for 15 seconds.',
'profession'=>'Warrior',
'type'=>'Axe Attack',
'elite'=>0,
'attribute'=>'Axe Mastery',
'energy'=>0,
'adrenaline'=>7,
'casting'=>0,
'recharge'=>0,
'eregen'=>0,
'name_id'=>'axe rake',
'prof'=>'W',
'attr'=>'axe',
'ty'=>'ax',
'chapter'=>0,
),
342=>
array (
'name'=>'Axe Twist',
'desc'=>'If this attack hits a foe suffering from a Deep Wound, you strike for 1..20 more damage and that foe suffers from Weakness for 20 seconds.',
'profession'=>'Warrior',
'type'=>'Axe Attack',
'elite'=>0,
'attribute'=>'Axe Mastery',
'energy'=>0,
'adrenaline'=>7,
'casting'=>0,
'recharge'=>0,
'eregen'=>0,
'name_id'=>'axe twist',
'prof'=>'W',
'attr'=>'axe',
'ty'=>'ax',
'chapter'=>1,
),
335=>
array (
'name'=>'Cleave',
'desc'=>'If this attack hits, you strike for +10..30 damage.',
'profession'=>'Warrior',
'type'=>'Axe Attack',
'elite'=>1,
'attribute'=>'Axe Mastery',
'energy'=>0,
'adrenaline'=>4,
'casting'=>0,
'recharge'=>0,
'eregen'=>0,
'name_id'=>'cleave',
'prof'=>'W',
'attr'=>'axe',
'ty'=>'ax',
'chapter'=>0,
),
1402=>
array (
'name'=>'Critical Chop',
'desc'=>'If this attack hits, you inflict +5..20 damage. If this attack results in a critical hit, target foe is interrupted.',
'profession'=>'Warrior',
'type'=>'Axe Attack',
'elite'=>0,
'attribute'=>'Axe Mastery',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.5,
'recharge'=>15,
'eregen'=>0,
'name_id'=>'critical chop',
'prof'=>'W',
'attr'=>'axe',
'ty'=>'ax',
'chapter'=>3,
),
330=>
array (
'name'=>'Cyclone Axe',
'desc'=>'Perform a spinning axe attack striking for +4..12 damage to all adjacent opponents.',
'profession'=>'Warrior',
'type'=>'Axe Attack',
'elite'=>0,
'attribute'=>'Axe Mastery',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>4,
'eregen'=>0,
'name_id'=>'cyclone axe',
'prof'=>'W',
'attr'=>'axe',
'ty'=>'ax',
'chapter'=>0,
),
1696=>
array (
'name'=>'Decapitate',
'desc'=>'You lose all adrenaline and all Energy. If this attack hits, you deal +5..50 damage and cause a Deep Wound for 5..20 seconds. This attack always results in a critical hit.',
'profession'=>'Warrior',
'type'=>'Axe Attack',
'elite'=>1,
'attribute'=>'Axe Mastery',
'energy'=>0,
'adrenaline'=>8,
'casting'=>0,
'recharge'=>0,
'eregen'=>0,
'name_id'=>'decapitate',
'prof'=>'W',
'attr'=>'axe',
'ty'=>'ax',
'chapter'=>3,
),
337=>
array (
'name'=>'Dismember',
'desc'=>'If it hits, this axe blow will inflict a Deep Wound on the target foe, lowering that foe\'s maximum Health by 20% for 5..20 seconds.',
'profession'=>'Warrior',
'type'=>'Axe Attack',
'elite'=>0,
'attribute'=>'Axe Mastery',
'energy'=>0,
'adrenaline'=>5,
'casting'=>0,
'recharge'=>0,
'eregen'=>0,
'name_id'=>'dismember',
'prof'=>'W',
'attr'=>'axe',
'ty'=>'ax',
'chapter'=>0,
),
340=>
array (
'name'=>'Disrupting Chop',
'desc'=>'If it hits, this attack interrupts the target\'s current action. If that action was a skill, that skill is disabled for an additional 20 seconds.',
'profession'=>'Warrior',
'type'=>'Axe Attack',
'elite'=>0,
'attribute'=>'Axe Mastery',
'energy'=>0,
'adrenaline'=>6,
'casting'=>0,
'recharge'=>0,
'eregen'=>0,
'name_id'=>'disrupting chop',
'prof'=>'W',
'attr'=>'axe',
'ty'=>'ax',
'chapter'=>0,
),
338=>
array (
'name'=>'Eviscerate',
'desc'=>'If Eviscerate hits, you strike for +1..31 damage and inflict a Deep Wound, lowering your target\'s maximum Health by 20% for 5..20 seconds.',
'profession'=>'Warrior',
'type'=>'Axe Attack',
'elite'=>1,
'attribute'=>'Axe Mastery',
'energy'=>0,
'adrenaline'=>8,
'casting'=>0,
'recharge'=>0,
'eregen'=>0,
'name_id'=>'eviscerate',
'prof'=>'W',
'attr'=>'axe',
'ty'=>'ax',
'chapter'=>1,
),
336=>
array (
'name'=>'Executioner\'s Strike',
'desc'=>'If this attack hits, you strike for +10..40 damage.',
'profession'=>'Warrior',
'type'=>'Axe Attack',
'elite'=>0,
'attribute'=>'Axe Mastery',
'energy'=>0,
'adrenaline'=>8,
'casting'=>0,
'recharge'=>0,
'eregen'=>0,
'name_id'=>'executioners strike',
'prof'=>'W',
'attr'=>'axe',
'ty'=>'ax',
'chapter'=>0,
),
904=>
array (
'name'=>'Furious Axe',
'desc'=>'If Furious Axe hits, you strike for +5..35 damage. If it is blocked you gain 3 strikes worth of adrenaline.',
'profession'=>'Warrior',
'type'=>'Axe Attack',
'elite'=>0,
'attribute'=>'Axe Mastery',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>6,
'eregen'=>0,
'name_id'=>'furious axe',
'prof'=>'W',
'attr'=>'axe',
'ty'=>'ax',
'chapter'=>2,
),
849=>
array (
'name'=>'Lacerating Chop',
'desc'=>'If Lacerating Chop hits, you deal +5..20 damage. If it strikes a knocked down foe your target suffers from Bleeding for 5..20 seconds.',
'profession'=>'Warrior',
'type'=>'Axe Attack',
'elite'=>0,
'attribute'=>'Axe Mastery',
'energy'=>0,
'adrenaline'=>5,
'casting'=>0,
'recharge'=>0,
'eregen'=>0,
'name_id'=>'lacerating chop',
'prof'=>'W',
'attr'=>'axe',
'ty'=>'ax',
'chapter'=>2,
),
339=>
array (
'name'=>'Penetrating Blow',
'desc'=>'If this attack hits, you strike for +5..20 damage. This axe attack has 20% armor penetration.',
'profession'=>'Warrior',
'type'=>'Axe Attack',
'elite'=>0,
'attribute'=>'Axe Mastery',
'energy'=>0,
'adrenaline'=>5,
'casting'=>0,
'recharge'=>0,
'eregen'=>0,
'name_id'=>'penetrating blow',
'prof'=>'W',
'attr'=>'axe',
'ty'=>'ax',
'chapter'=>1,
),
1136=>
array (
'name'=>'Penetrating Chop',
'desc'=>'If this attack hits, you strike for +5..20 damage. This axe attack has 20% armor penetration.',
'profession'=>'Warrior',
'type'=>'Axe Attack',
'elite'=>0,
'attribute'=>'Axe Mastery',
'energy'=>0,
'adrenaline'=>5,
'casting'=>0,
'recharge'=>0,
'eregen'=>0,
'name_id'=>'penetrating chop',
'prof'=>'W',
'attr'=>'axe',
'ty'=>'ax',
'chapter'=>2,
),
341=>
array (
'name'=>'Swift Chop',
'desc'=>'If this attack hits, you strike for +1..20 damage. If Swift Chop is blocked, your target suffers a Deep Wound for 20 seconds and takes an additional 1..20 damage.',
'profession'=>'Warrior',
'type'=>'Axe Attack',
'elite'=>0,
'attribute'=>'Axe Mastery',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>4,
'eregen'=>0,
'name_id'=>'swift chop',
'prof'=>'W',
'attr'=>'axe',
'ty'=>'ax',
'chapter'=>0,
),
992=>
array (
'name'=>'Triple Chop',
'desc'=>'Attack target foe and adjacent foes. Each attack that hits deals +10..40 damage.',
'profession'=>'Warrior',
'type'=>'Axe Attack',
'elite'=>1,
'attribute'=>'Axe Mastery',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'triple chop',
'prof'=>'W',
'attr'=>'axe',
'ty'=>'ax',
'chapter'=>2,
),
888=>
array (
'name'=>'Whirling Axe',
'desc'=>'If Whirling Axe hits, you strike for +5..20 damage. If it is blocked, Whirling Axe is disabled for 15 seconds.',
'profession'=>'Warrior',
'type'=>'Axe Attack',
'elite'=>1,
'attribute'=>'Axe Mastery',
'energy'=>0,
'adrenaline'=>2,
'casting'=>0,
'recharge'=>0,
'eregen'=>0,
'name_id'=>'whirling axe',
'prof'=>'W',
'attr'=>'axe',
'ty'=>'ax',
'chapter'=>2,
),
905=>
array (
'name'=>'Auspicious Blow',
'desc'=>'If Auspicious Blow hits, you strike for +5..20 damage. If it hits a foe suffering from Weakness you gain 3..8 Energy.',
'profession'=>'Warrior',
'type'=>'Hammer Attack',
'elite'=>0,
'attribute'=>'Hammer Mastery',
'energy'=>0,
'adrenaline'=>8,
'casting'=>0,
'recharge'=>0,
'eregen'=>0,
'name_id'=>'auspicious blow',
'prof'=>'W',
'attr'=>'ham',
'ty'=>'ha',
'chapter'=>2,
),
358=>
array (
'name'=>'Backbreaker',
'desc'=>'If Backbreaker hits, you strike for +1..20 damage and your target is knocked down for 4 seconds.',
'profession'=>'Warrior',
'type'=>'Hammer Attack',
'elite'=>1,
'attribute'=>'Hammer Mastery',
'energy'=>0,
'adrenaline'=>10,
'casting'=>0,
'recharge'=>0,
'eregen'=>0,
'name_id'=>'backbreaker',
'prof'=>'W',
'attr'=>'ham',
'ty'=>'ha',
'chapter'=>1,
),
350=>
array (
'name'=>'Belly Smash',
'desc'=>'If this attack strikes a foe who is on the ground, the resulting dust cloud will blind adjacent foes for 3..10 seconds.',
'profession'=>'Warrior',
'type'=>'Hammer Attack',
'elite'=>0,
'attribute'=>'Hammer Mastery',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>30,
'eregen'=>0,
'name_id'=>'belly smash',
'prof'=>'W',
'attr'=>'ham',
'ty'=>'ha',
'chapter'=>1,
),
357=>
array (
'name'=>'Counter Blow',
'desc'=>'If this attack hits an attacking foe, that foe is knocked down.',
'profession'=>'Warrior',
'type'=>'Hammer Attack',
'elite'=>0,
'attribute'=>'Hammer Mastery',
'energy'=>0,
'adrenaline'=>4,
'casting'=>0,
'recharge'=>0,
'eregen'=>0,
'name_id'=>'counter blow',
'prof'=>'W',
'attr'=>'ham',
'ty'=>'ha',
'chapter'=>0,
),
353=>
array (
'name'=>'Crude Swing',
'desc'=>'Attack all adjacent foes. Each foe you hit is struck for +1..20 damage. This action is easily interrupted.',
'profession'=>'Warrior',
'type'=>'Hammer Attack',
'elite'=>0,
'attribute'=>'Hammer Mastery',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'crude swing',
'prof'=>'W',
'attr'=>'ham',
'ty'=>'ha',
'chapter'=>1,
),
352=>
array (
'name'=>'Crushing Blow',
'desc'=>'If this attack hits, you strike for +1..20 damage. If you hit a knocked-down foe you inflict a Deep Wound, lowering your target\'s maximum Health by 20% for 5..20 seconds.',
'profession'=>'Warrior',
'type'=>'Hammer Attack',
'elite'=>0,
'attribute'=>'Hammer Mastery',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'crushing blow',
'prof'=>'W',
'attr'=>'ham',
'ty'=>'ha',
'chapter'=>1,
),
355=>
array (
'name'=>'Devastating Hammer',
'desc'=>'If Devastating Hammer hits, your target is knocked down and suffers from Weakness for 5..20 seconds.',
'profession'=>'Warrior',
'type'=>'Hammer Attack',
'elite'=>1,
'attribute'=>'Hammer Mastery',
'energy'=>0,
'adrenaline'=>7,
'casting'=>0,
'recharge'=>0,
'eregen'=>0,
'name_id'=>'devastating hammer',
'prof'=>'W',
'attr'=>'ham',
'ty'=>'ha',
'chapter'=>0,
),
354=>
array (
'name'=>'Earth Shaker',
'desc'=>'Target foe and all adjacent foes are knocked down. (50% failure chance with Hammer Mastery 4 or less.)',
'profession'=>'Warrior',
'type'=>'Hammer Attack',
'elite'=>1,
'attribute'=>'Hammer Mastery',
'energy'=>0,
'adrenaline'=>8,
'casting'=>0,
'recharge'=>0,
'eregen'=>0,
'name_id'=>'earth shaker',
'prof'=>'W',
'attr'=>'ham',
'ty'=>'ha',
'chapter'=>1,
),
993=>
array (
'name'=>'Enraged Smash',
'desc'=>'If it hits, Enraged Smash deals +5..11 damage (maximum bonus 40) for each other fully charged adrenal skill you have.',
'profession'=>'Warrior',
'type'=>'Hammer Attack',
'elite'=>1,
'attribute'=>'Hammer Mastery',
'energy'=>0,
'adrenaline'=>2,
'casting'=>0,
'recharge'=>0,
'eregen'=>0,
'name_id'=>'enraged smash',
'prof'=>'W',
'attr'=>'ham',
'ty'=>'ha',
'chapter'=>2,
),
850=>
array (
'name'=>'Fierce Blow',
'desc'=>'If Fierce Blow strikes a foe suffering from Weakness, you deal +10..40 damage. Otherwise, you deal +5..20 damage if it hits.',
'profession'=>'Warrior',
'type'=>'Hammer Attack',
'elite'=>0,
'attribute'=>'Hammer Mastery',
'energy'=>0,
'adrenaline'=>6,
'casting'=>0,
'recharge'=>0,
'eregen'=>0,
'name_id'=>'fierce blow',
'prof'=>'W',
'attr'=>'ham',
'ty'=>'ha',
'chapter'=>2,
),
889=>
array (
'name'=>'Forceful Blow',
'desc'=>'If Forceful Blow hits, you strike for +10..40 damage and your target is Weakened for 5..20 seconds. If it is blocked, you are knocked down.',
'profession'=>'Warrior',
'type'=>'Hammer Attack',
'elite'=>1,
'attribute'=>'Hammer Mastery',
'energy'=>0,
'adrenaline'=>5,
'casting'=>0,
'recharge'=>0,
'eregen'=>0,
'name_id'=>'forceful blow',
'prof'=>'W',
'attr'=>'ham',
'ty'=>'ha',
'chapter'=>2,
),
331=>
array (
'name'=>'Hammer Bash',
'desc'=>'Lose all adrenaline. If Hammer Bash hits, your target is knocked down.',
'profession'=>'Warrior',
'type'=>'Hammer Attack',
'elite'=>0,
'attribute'=>'Hammer Mastery',
'energy'=>0,
'adrenaline'=>6,
'casting'=>0,
'recharge'=>0,
'eregen'=>0,
'name_id'=>'hammer bash',
'prof'=>'W',
'attr'=>'ham',
'ty'=>'ha',
'chapter'=>0,
),
359=>
array (
'name'=>'Heavy Blow',
'desc'=>'Lose all adrenaline. If this attack hits a foe suffering from Weakness, that foe is knocked down and you strike for +1..30 damage.',
'profession'=>'Warrior',
'type'=>'Hammer Attack',
'elite'=>0,
'attribute'=>'Hammer Mastery',
'energy'=>0,
'adrenaline'=>5,
'casting'=>0,
'recharge'=>0,
'eregen'=>0,
'name_id'=>'heavy blow',
'prof'=>'W',
'attr'=>'ham',
'ty'=>'ha',
'chapter'=>0,
),
356=>
array (
'name'=>'Irresistible Blow',
'desc'=>'If this attack hits, you strike for +5..20 damage. If Irresistible Blow is blocked, your target is knocked down and takes 5..20 damage.',
'profession'=>'Warrior',
'type'=>'Hammer Attack',
'elite'=>0,
'attribute'=>'Hammer Mastery',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>6,
'eregen'=>0,
'name_id'=>'irresistible blow',
'prof'=>'W',
'attr'=>'ham',
'ty'=>'ha',
'chapter'=>0,
),
1697=>
array (
'name'=>'Magehunter\'s Smash',
'desc'=>'If this attack hits a foe who is under the effects of an Enchantment, that foe is knocked down.',
'profession'=>'Warrior',
'type'=>'Hammer Attack',
'elite'=>1,
'attribute'=>'Hammer Mastery',
'energy'=>0,
'adrenaline'=>5,
'casting'=>0,
'recharge'=>0,
'eregen'=>0,
'name_id'=>'magehunters smash',
'prof'=>'W',
'attr'=>'ham',
'ty'=>'ha',
'chapter'=>3,
),
351=>
array (
'name'=>'Mighty Blow',
'desc'=>'If this attack hits, you strike for +10..40 damage.',
'profession'=>'Warrior',
'type'=>'Hammer Attack',
'elite'=>0,
'attribute'=>'Hammer Mastery',
'energy'=>0,
'adrenaline'=>7,
'casting'=>0,
'recharge'=>0,
'eregen'=>0,
'name_id'=>'mighty blow',
'prof'=>'W',
'attr'=>'ham',
'ty'=>'ha',
'chapter'=>0,
),
1409=>
array (
'name'=>'Mokele Smash',
'desc'=>'If this attack hits, you strike for +5..20 damage and gain 2 strike of adrenaline.',
'profession'=>'Warrior',
'type'=>'Hammer Attack',
'elite'=>0,
'attribute'=>'Hammer Mastery',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'mokele smash',
'prof'=>'W',
'attr'=>'ham',
'ty'=>'ha',
'chapter'=>3,
),
1410=>
array (
'name'=>'Overbearing Smash',
'desc'=>'If this attack hits, you deal +5..20 damage. If target foe is suffering from Weakness, this attack cannot be blocked.',
'profession'=>'Warrior',
'type'=>'Hammer Attack',
'elite'=>0,
'attribute'=>'Hammer Mastery',
'energy'=>0,
'adrenaline'=>6,
'casting'=>0,
'recharge'=>0,
'eregen'=>0,
'name_id'=>'overbearing smash',
'prof'=>'W',
'attr'=>'ham',
'ty'=>'ha',
'chapter'=>3,
),
994=>
array (
'name'=>'Renewing Smash',
'desc'=>'If it hits, Renewing Smash deals +5..20 damage and all of your Warrior Stances are recharged.',
'profession'=>'Warrior',
'type'=>'Hammer Attack',
'elite'=>0,
'attribute'=>'Hammer Mastery',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'renewing smash',
'prof'=>'W',
'attr'=>'ham',
'ty'=>'ha',
'chapter'=>2,
),
360=>
array (
'name'=>'Staggering Blow',
'desc'=>'If this hammer blow hits, your target will suffer from Weakness for 5..20 seconds.',
'profession'=>'Warrior',
'type'=>'Hammer Attack',
'elite'=>0,
'attribute'=>'Hammer Mastery',
'energy'=>0,
'adrenaline'=>6,
'casting'=>0,
'recharge'=>0,
'eregen'=>0,
'name_id'=>'staggering blow',
'prof'=>'W',
'attr'=>'ham',
'ty'=>'ha',
'chapter'=>0,
),
1137=>
array (
'name'=>'Yeti Smash',
'desc'=>'If Yeti Smash hits, target foe is struck for +5..20 damage and all adjacent foes take 5..50 damage.',
'profession'=>'Warrior',
'type'=>'Hammer Attack',
'elite'=>0,
'attribute'=>'Hammer Mastery',
'energy'=>0,
'adrenaline'=>6,
'casting'=>0,
'recharge'=>0,
'eregen'=>0,
'name_id'=>'yeti smash',
'prof'=>'W',
'attr'=>'ham',
'ty'=>'ha',
'chapter'=>2,
),
2097=>
array (
'profession'=>'Warrior',
'name'=>'"Save Yourselves!" (Kurzick)',
'energy'=>0,
'adrenaline'=>8,
'casting'=>0,
'recharge'=>0,
'eregen'=>0,
'elite'=>0,
'type'=>'Shout',
'attribute'=>'Kurzick rank',
'desc'=>'For 3..6 seconds, all other party members gain 100 armor.',
'chapter'=>2,
'name_id'=>'save yourselves (kurzick)',
'prof'=>'W',
'attr'=>'kur',
'ty'=>'sh',
),
1954=>
array (
'profession'=>'Warrior',
'name'=>'"Save Yourselves!" (Luxon)',
'energy'=>0,
'adrenaline'=>8,
'casting'=>0,
'recharge'=>0,
'eregen'=>0,
'elite'=>0,
'type'=>'Shout',
'attribute'=>'Luxon rank',
'desc'=>'For 3..6 seconds, all other party members gain 100 armor.',
'chapter'=>2,
'name_id'=>'save yourselves (luxon)',
'prof'=>'W',
'attr'=>'lux',
'ty'=>'sh',
),
333=>
array (
'name'=>'"I Will Avenge You!"',
'desc'=>'For each dead ally, you gain 10 seconds of +3..7 Health regeneration and your attack speed increases by 25%.',
'profession'=>'Warrior',
'type'=>'Shout',
'elite'=>0,
'attribute'=>'Strength',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>45,
'eregen'=>0,
'name_id'=>'i will avenge you',
'prof'=>'W',
'attr'=>'str',
'ty'=>'sh',
'chapter'=>1,
),
368=>
array (
'name'=>'"I Will Survive!"',
'desc'=>'You gain +3 Health regeneration for each condition you are suffering. This regeneration expires after 5..11 seconds.',
'profession'=>'Warrior',
'type'=>'Shout',
'elite'=>0,
'attribute'=>'Strength',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>30,
'eregen'=>0,
'name_id'=>'i will survive',
'prof'=>'W',
'attr'=>'str',
'ty'=>'sh',
'chapter'=>1,
),
1141=>
array (
'name'=>'"You Will Die!"',
'desc'=>'If target foe is below 50% Health, you gain 1..3 strikes of adrenaline.',
'profession'=>'Warrior',
'type'=>'Shout',
'elite'=>0,
'attribute'=>'Strength',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>15,
'eregen'=>0,
'name_id'=>'you will die',
'prof'=>'W',
'attr'=>'str',
'ty'=>'sh',
'chapter'=>2,
),
317=>
array (
'name'=>'Battle Rage',
'desc'=>'For 5..20 seconds, you move 33% faster and gain double adrenaline from attacks. Battle Rage ends if you use any non-attack skills. When Battle Rage ends, you lose all adrenaline.',
'profession'=>'Warrior',
'type'=>'Stance',
'elite'=>1,
'attribute'=>'Strength',
'energy'=>0,
'adrenaline'=>4,
'casting'=>0,
'recharge'=>0,
'eregen'=>0,
'name_id'=>'battle rage',
'prof'=>'W',
'attr'=>'str',
'ty'=>'st',
'chapter'=>0,
),
370=>
array (
'name'=>'Berserker Stance',
'desc'=>'For 5..11 seconds, you attack 33% faster and gain 50% more adrenaline. Berserker Stance ends if you use a skill.',
'profession'=>'Warrior',
'type'=>'Stance',
'elite'=>0,
'attribute'=>'Strength',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>30,
'eregen'=>0,
'name_id'=>'berserker stance',
'prof'=>'W',
'attr'=>'str',
'ty'=>'st',
'chapter'=>0,
),
379=>
array (
'name'=>'Bull\'s Charge',
'desc'=>'For 5..11 seconds, you move 25% faster and if you strike a moving foe in melee, that foe is knocked down. Bull\'s Charge ends if you use a skill.',
'profession'=>'Warrior',
'type'=>'Stance',
'elite'=>1,
'attribute'=>'Strength',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'bulls charge',
'prof'=>'W',
'attr'=>'str',
'ty'=>'st',
'chapter'=>1,
),
332=>
array (
'name'=>'Bull\'s Strike',
'desc'=>'If this attack hits a moving foe, you strike for +5..30 damage, and your target is knocked down.',
'profession'=>'Warrior',
'type'=>'Melee Attack',
'elite'=>0,
'attribute'=>'Strength',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'bulls strike',
'prof'=>'W',
'attr'=>'str',
'ty'=>'me',
'chapter'=>0,
),
1413=>
array (
'name'=>'Burst of Aggression',
'desc'=>'For 2..10 seconds, you attack 33% faster. When this Stance ends, you lose all adrenaline.',
'profession'=>'Warrior',
'type'=>'Stance',
'elite'=>0,
'attribute'=>'Strength',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>12,
'eregen'=>0,
'name_id'=>'burst of aggression',
'prof'=>'W',
'attr'=>'str',
'ty'=>'st',
'chapter'=>3,
),
1405=>
array (
'name'=>'Charging Strike',
'desc'=>'For 1..10 seconds, you run 33% faster. Your next sucessful hit does +10..40 damage and this Stance ends. This Stance ends if you use a Skill.',
'profession'=>'Warrior',
'type'=>'Stance',
'elite'=>1,
'attribute'=>'Strength',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'charging strike',
'prof'=>'W',
'attr'=>'str',
'ty'=>'st',
'chapter'=>3,
),
1693=>
array (
'name'=>'Counterattack',
'desc'=>'If this attack hits, you strike for +5..35 damage. If you hit an attacking foe, you gain 2..6 Energy.',
'profession'=>'Warrior',
'type'=>'Melee Attack',
'elite'=>0,
'attribute'=>'Strength',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>6,
'eregen'=>0,
'name_id'=>'counterattack',
'prof'=>'W',
'attr'=>'str',
'ty'=>'me',
'chapter'=>3,
),
318=>
array (
'name'=>'Defy Pain',
'desc'=>'For 12 seconds you have an additional 90..300 Health and an additional 20 armor.',
'profession'=>'Warrior',
'type'=>'Skill',
'elite'=>1,
'attribute'=>'Strength',
'energy'=>0,
'adrenaline'=>6,
'casting'=>0,
'recharge'=>0,
'eregen'=>0,
'name_id'=>'defy pain',
'prof'=>'W',
'attr'=>'str',
'ty'=>'sk',
'chapter'=>1,
),
361=>
array (
'name'=>'Dolyak Signet',
'desc'=>'For 8..20 seconds, you have +10..40 armor and cannot be knocked down, but your movement is slowed by 75%.',
'profession'=>'Warrior',
'type'=>'Signet',
'elite'=>0,
'attribute'=>'Strength',
'energy'=>0,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'dolyak signet',
'prof'=>'W',
'attr'=>'str',
'ty'=>'si',
'chapter'=>1,
),
375=>
array (
'name'=>'Dwarven Battle Stance',
'desc'=>'For 5..11 seconds, you attack 33% faster, and if your hammer attacks hit, your target is interrupted. Dwarven Battle Stance ends if you use a skill.',
'profession'=>'Warrior',
'type'=>'Stance',
'elite'=>1,
'attribute'=>'Strength',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'dwarven battle stance',
'prof'=>'W',
'attr'=>'str',
'ty'=>'st',
'chapter'=>1,
),
347=>
array (
'name'=>'Endure Pain',
'desc'=>'For 7..18 seconds you have an additional 90..300 Health.',
'profession'=>'Warrior',
'type'=>'Skill',
'elite'=>0,
'attribute'=>'Strength',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>30,
'eregen'=>0,
'name_id'=>'endure pain',
'prof'=>'W',
'attr'=>'str',
'ty'=>'sk',
'chapter'=>0,
),
1414=>
array (
'name'=>'Enraging Charge',
'desc'=>'For 5..15 seconds, you move 25% faster. Enraging Charge ends when you successfully strike a target, at which point you gain 0..4 strikes of adrenaline.',
'profession'=>'Warrior',
'type'=>'Stance',
'elite'=>0,
'attribute'=>'Strength',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'enraging charge',
'prof'=>'W',
'attr'=>'str',
'ty'=>'st',
'chapter'=>3,
),
1404=>
array (
'name'=>'Flail',
'desc'=>'For 5..15 seconds, you attack 33% faster but move 33% slower.',
'profession'=>'Warrior',
'type'=>'Stance',
'elite'=>0,
'attribute'=>'Strength',
'energy'=>0,
'adrenaline'=>4,
'casting'=>0,
'recharge'=>0,
'eregen'=>0,
'name_id'=>'flail',
'prof'=>'W',
'attr'=>'str',
'ty'=>'st',
'chapter'=>3,
),
389=>
array (
'name'=>'Flourish',
'desc'=>'All of your attack skills become recharged. You gain 1..7 Energy for each skill recharged by Flourish.',
'profession'=>'Warrior',
'type'=>'Skill',
'elite'=>1,
'attribute'=>'Strength',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'flourish',
'prof'=>'W',
'attr'=>'str',
'ty'=>'sk',
'chapter'=>1,
),
327=>
array (
'name'=>'Griffon\'s Sweep',
'desc'=>'If this attack hits, you strike for +5..20 damage. If this attack is blocked, your target is knocked down and suffers 10..34 damage.',
'profession'=>'Warrior',
'type'=>'Melee Attack',
'elite'=>0,
'attribute'=>'Strength',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>8,
'eregen'=>0,
'name_id'=>'griffons sweep',
'prof'=>'W',
'attr'=>'str',
'ty'=>'me',
'chapter'=>1,
),
1406=>
array (
'name'=>'Headbutt',
'desc'=>'Target touched foe takes 40..100 damage. You are Dazed for 5..20 seconds.',
'profession'=>'Warrior',
'type'=>'Skill',
'elite'=>1,
'attribute'=>'Strength',
'energy'=>15,
'adrenaline'=>0,
'casting'=>0.75,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'headbutt',
'prof'=>'W',
'attr'=>'str',
'ty'=>'sk',
'chapter'=>3,
),
1134=>
array (
'name'=>'Leviathan\'s Sweep',
'desc'=>'If this attack hits, you strike for +5..20 damage. If this attack is blocked, your target is knocked down and suffers 10..34 damage.',
'profession'=>'Warrior',
'type'=>'Melee Attack',
'elite'=>0,
'attribute'=>'Strength',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>8,
'eregen'=>0,
'name_id'=>'leviathans sweep',
'prof'=>'W',
'attr'=>'str',
'ty'=>'me',
'chapter'=>2,
),
1407=>
array (
'name'=>'Lion\'s Comfort',
'desc'=>'All of your Signets are disabled for 12 seconds. You are healed for 30..80 Health, and you gain 5 Health for each rank in Tactics.',
'profession'=>'Warrior',
'type'=>'Skill',
'elite'=>0,
'attribute'=>'Strength',
'energy'=>0,
'adrenaline'=>5,
'casting'=>1,
'recharge'=>0,
'eregen'=>0,
'name_id'=>'lions comfort',
'prof'=>'W',
'attr'=>'str',
'ty'=>'sk',
'chapter'=>3,
),
1694=>
array (
'name'=>'Magehunter Strike',
'desc'=>'If this attack hits, you strike for +5..20 damage. If your target is under the effects of an Enchantment, this attack cannot be blocked.',
'profession'=>'Warrior',
'type'=>'Melee Attack',
'elite'=>1,
'attribute'=>'Strength',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.5,
'recharge'=>3,
'eregen'=>0,
'name_id'=>'magehunter strike',
'prof'=>'W',
'attr'=>'str',
'ty'=>'me',
'chapter'=>3,
),
322=>
array (
'name'=>'Power Attack',
'desc'=>'If this attack hits, you strike for +10..40 damage.',
'profession'=>'Warrior',
'type'=>'Melee Attack',
'elite'=>0,
'attribute'=>'Strength',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>3,
'eregen'=>0,
'name_id'=>'power attack',
'prof'=>'W',
'attr'=>'str',
'ty'=>'me',
'chapter'=>0,
),
831=>
array (
'name'=>'Primal Rage',
'desc'=>'For 10 seconds, all of your attacks have an additional 10..55% chance of being critical hits and have 20% armor penetration. Primal Rage disables all skills for 10 seconds.',
'profession'=>'Warrior',
'type'=>'Stance',
'elite'=>1,
'attribute'=>'Strength',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>15,
'eregen'=>0,
'name_id'=>'primal rage',
'prof'=>'W',
'attr'=>'str',
'ty'=>'st',
'chapter'=>2,
),
326=>
array (
'name'=>'Protector\'s Strike',
'desc'=>'If this attack strikes a moving foe, you strike for 10..40 more damage.',
'profession'=>'Warrior',
'type'=>'Melee Attack',
'elite'=>0,
'attribute'=>'Strength',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.5,
'recharge'=>3,
'eregen'=>0,
'name_id'=>'protectors strike',
'prof'=>'W',
'attr'=>'str',
'ty'=>'me',
'chapter'=>1,
),
1408=>
array (
'name'=>'Rage of the Ntouka',
'desc'=>'Gain 1..7 strikes of adrenaline. For 10 seconds, whenever you use an adrenal Skill, that Skill recharges for 5 seconds.',
'profession'=>'Warrior',
'type'=>'Skill',
'elite'=>1,
'attribute'=>'Strength',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>15,
'eregen'=>0,
'name_id'=>'rage of the ntouka',
'prof'=>'W',
'attr'=>'str',
'ty'=>'sk',
'chapter'=>3,
),
319=>
array (
'name'=>'Rush',
'desc'=>'For 8..20 seconds, you move 25% faster.',
'profession'=>'Warrior',
'type'=>'Stance',
'elite'=>0,
'attribute'=>'Strength',
'energy'=>0,
'adrenaline'=>4,
'casting'=>0,
'recharge'=>0,
'eregen'=>0,
'name_id'=>'rush',
'prof'=>'W',
'attr'=>'str',
'ty'=>'st',
'chapter'=>1,
),
363=>
array (
'name'=>'Shield Bash',
'desc'=>'For 5..11 seconds, while wielding a shield, the next attack skill used against you is blocked. If it was a melee skill, your attacker is knocked down and that skill is disabled for an additional 15 seconds.',
'profession'=>'Warrior',
'type'=>'Skill',
'elite'=>0,
'attribute'=>'Strength',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'shield bash',
'prof'=>'W',
'attr'=>'str',
'ty'=>'sk',
'chapter'=>0,
),
1411=>
array (
'name'=>'Signet of Stamina',
'desc'=>'You have +50..300 maximum Health. This Signet ends if you successfully hit with an attack.',
'profession'=>'Warrior',
'type'=>'Signet',
'elite'=>0,
'attribute'=>'Strength',
'energy'=>0,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'signet of stamina',
'prof'=>'W',
'attr'=>'str',
'ty'=>'si',
'chapter'=>3,
),
944=>
array (
'name'=>'Signet of Strength',
'desc'=>'Your next 1..16 attacks deal +5 damage.',
'profession'=>'Warrior',
'type'=>'Signet',
'elite'=>0,
'attribute'=>'Strength',
'energy'=>0,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>45,
'eregen'=>0,
'name_id'=>'signet of strength',
'prof'=>'W',
'attr'=>'str',
'ty'=>'si',
'chapter'=>2,
),
349=>
array (
'name'=>'Sprint',
'desc'=>'For 8..14 seconds, you move 25% faster.',
'profession'=>'Warrior',
'type'=>'Stance',
'elite'=>0,
'attribute'=>'Strength',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'sprint',
'prof'=>'W',
'attr'=>'str',
'ty'=>'st',
'chapter'=>0,
),
995=>
array (
'name'=>'Tiger Stance',
'desc'=>'For 4..10 seconds, you attack 33% faster. Tiger Stance ends if any of your attacks fail to hit.',
'profession'=>'Warrior',
'type'=>'Stance',
'elite'=>0,
'attribute'=>'Strength',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'tiger stance',
'prof'=>'W',
'attr'=>'str',
'ty'=>'st',
'chapter'=>2,
),
362=>
array (
'name'=>'Warrior\'s Cunning',
'desc'=>'For 5..11 seconds, your melee attacks cannot be blocked.',
'profession'=>'Warrior',
'type'=>'Skill',
'elite'=>0,
'attribute'=>'Strength',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>60,
'eregen'=>0,
'name_id'=>'warriors cunning',
'prof'=>'W',
'attr'=>'str',
'ty'=>'sk',
'chapter'=>0,
),
374=>
array (
'name'=>'Warrior\'s Endurance',
'desc'=>'For 5..35 seconds, you gain 3 Energy each time you hit with a melee attack. Warrior\'s Endurance cannot raise your Energy above 10..25.',
'profession'=>'Warrior',
'type'=>'Stance',
'elite'=>1,
'attribute'=>'Strength',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>30,
'eregen'=>0,
'name_id'=>'warriors endurance',
'prof'=>'W',
'attr'=>'str',
'ty'=>'st',
'chapter'=>1,
),
2107=>
array (
'profession'=>'Warrior',
'name'=>'Whirlwind Attack',
'energy'=>0,
'adrenaline'=>6,
'casting'=>0,
'recharge'=>1,
'eregen'=>0,
'elite'=>0,
'type'=>'Melee Attack',
'attribute'=>'Sunspear rank',
'desc'=>'Attack target and adjacent foes. Each attack that hits deals +5..20 damage.',
'chapter'=>3,
'name_id'=>'whirlwind attack',
'prof'=>'W',
'attr'=>'sun',
'ty'=>'me',
),
1416=>
array (
'name'=>'Barbarous Slice',
'desc'=>'If this attack hits, you deal +5..30 damage. If you are currently not in a Stance, you also inflict Bleeding for 5..15 seconds.',
'profession'=>'Warrior',
'type'=>'Sword Attack',
'elite'=>0,
'attribute'=>'Swordsmanship',
'energy'=>0,
'adrenaline'=>6,
'casting'=>0,
'recharge'=>0,
'eregen'=>0,
'name_id'=>'barbarous slice',
'prof'=>'W',
'attr'=>'swo',
'ty'=>'sw',
'chapter'=>3,
),
1415=>
array (
'name'=>'Crippling Slash',
'desc'=>'If this attack hits, target foe is Crippled for 5..15 seconds and begins Bleeding for 10..25 seconds.',
'profession'=>'Warrior',
'type'=>'Sword Attack',
'elite'=>1,
'attribute'=>'Swordsmanship',
'energy'=>0,
'adrenaline'=>6,
'casting'=>0,
'recharge'=>0,
'eregen'=>0,
'name_id'=>'crippling slash',
'prof'=>'W',
'attr'=>'swo',
'ty'=>'sw',
'chapter'=>3,
),
907=>
array (
'name'=>'Dragon Slash',
'desc'=>'If Dragon Slash hits, you strike for +10..40 damage and gain 1..5 strikes of adrenaline.',
'profession'=>'Warrior',
'type'=>'Sword Attack',
'elite'=>1,
'attribute'=>'Swordsmanship',
'energy'=>0,
'adrenaline'=>10,
'casting'=>0,
'recharge'=>0,
'eregen'=>0,
'name_id'=>'dragon slash',
'prof'=>'W',
'attr'=>'swo',
'ty'=>'sw',
'chapter'=>2,
),
385=>
array (
'name'=>'Final Thrust',
'desc'=>'Lose all adrenaline. If Final Thrust hits, you deal 1..40 more damage. This damage is doubled if your target was below 50% Health.',
'profession'=>'Warrior',
'type'=>'Sword Attack',
'elite'=>0,
'attribute'=>'Swordsmanship',
'energy'=>0,
'adrenaline'=>10,
'casting'=>0,
'recharge'=>0,
'eregen'=>0,
'name_id'=>'final thrust',
'prof'=>'W',
'attr'=>'swo',
'ty'=>'sw',
'chapter'=>0,
),
383=>
array (
'name'=>'Galrath Slash',
'desc'=>'This attack strikes for +1..40 damage if it hits.',
'profession'=>'Warrior',
'type'=>'Sword Attack',
'elite'=>0,
'attribute'=>'Swordsmanship',
'energy'=>0,
'adrenaline'=>8,
'casting'=>0,
'recharge'=>0,
'eregen'=>0,
'name_id'=>'galrath slash',
'prof'=>'W',
'attr'=>'swo',
'ty'=>'sw',
'chapter'=>1,
),
384=>
array (
'name'=>'Gash',
'desc'=>'If this attack hits a Bleeding foe, you strike for 5..20 more damage and that foe suffers a Deep Wound, lowering that foe\'s maximum Health by 20% for 5..20 seconds.',
'profession'=>'Warrior',
'type'=>'Sword Attack',
'elite'=>0,
'attribute'=>'Swordsmanship',
'energy'=>0,
'adrenaline'=>7,
'casting'=>0,
'recharge'=>0,
'eregen'=>0,
'name_id'=>'gash',
'prof'=>'W',
'attr'=>'swo',
'ty'=>'sw',
'chapter'=>0,
),
320=>
array (
'name'=>'Hamstring',
'desc'=>'If this attack hits, your target is Crippled for 3..15 seconds, slowing his movement.',
'profession'=>'Warrior',
'type'=>'Sword Attack',
'elite'=>0,
'attribute'=>'Swordsmanship',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>15,
'eregen'=>0,
'name_id'=>'hamstring',
'prof'=>'W',
'attr'=>'swo',
'ty'=>'sw',
'chapter'=>0,
),
381=>
array (
'name'=>'Hundred Blades',
'desc'=>'Swing twice at target foe and foes adjacent to your target.',
'profession'=>'Warrior',
'type'=>'Sword Attack',
'elite'=>1,
'attribute'=>'Swordsmanship',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>8,
'eregen'=>0,
'name_id'=>'hundred blades',
'prof'=>'W',
'attr'=>'swo',
'ty'=>'sw',
'chapter'=>0,
),
1135=>
array (
'name'=>'Jaizhenju Strike',
'desc'=>'If Jaizhenju Strike hits, you strike for +1..30 damage. If you are not using a Stance, Jaizhenju Strike cannot be blocked.',
'profession'=>'Warrior',
'type'=>'Sword Attack',
'elite'=>0,
'attribute'=>'Swordsmanship',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>8,
'eregen'=>0,
'name_id'=>'jaizhenju strike',
'prof'=>'W',
'attr'=>'swo',
'ty'=>'sw',
'chapter'=>2,
),
328=>
array (
'name'=>'Pure Strike',
'desc'=>'If Pure Strike hits, you strike for +1..30 damage. If you are not using a Stance, Pure Strike cannot be blocked.',
'profession'=>'Warrior',
'type'=>'Sword Attack',
'elite'=>0,
'attribute'=>'Swordsmanship',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>8,
'eregen'=>0,
'name_id'=>'pure strike',
'prof'=>'W',
'attr'=>'swo',
'ty'=>'sw',
'chapter'=>1,
),
892=>
array (
'name'=>'Quivering Blade',
'desc'=>'If Quivering Blade hits, you strike for +10..40 damage. If it is blocked, Quivering Blade is disabled for 4 seconds and you are Dazed for 8 seconds.',
'profession'=>'Warrior',
'type'=>'Sword Attack',
'elite'=>1,
'attribute'=>'Swordsmanship',
'energy'=>0,
'adrenaline'=>4,
'casting'=>0,
'recharge'=>0,
'eregen'=>0,
'name_id'=>'quivering blade',
'prof'=>'W',
'attr'=>'swo',
'ty'=>'sw',
'chapter'=>2,
),
390=>
array (
'name'=>'Savage Slash',
'desc'=>'If this attack hits, it interrupts the target foe\'s action. If that action was a Spell, you deal 1..40 extra damage.',
'profession'=>'Warrior',
'type'=>'Sword Attack',
'elite'=>0,
'attribute'=>'Swordsmanship',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0.5,
'recharge'=>15,
'eregen'=>0,
'name_id'=>'savage slash',
'prof'=>'W',
'attr'=>'swo',
'ty'=>'sw',
'chapter'=>0,
),
386=>
array (
'name'=>'Seeking Blade',
'desc'=>'If this attack hits you strike for +1..20 damage. If Seeking Blade is blocked, your target begins Bleeding and takes 1..20 damage.',
'profession'=>'Warrior',
'type'=>'Sword Attack',
'elite'=>0,
'attribute'=>'Swordsmanship',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>4,
'eregen'=>0,
'name_id'=>'seeking blade',
'prof'=>'W',
'attr'=>'swo',
'ty'=>'sw',
'chapter'=>0,
),
382=>
array (
'name'=>'Sever Artery',
'desc'=>'If this attack hits, the opponent begins Bleeding for 5..25 seconds, losing Health over time.',
'profession'=>'Warrior',
'type'=>'Sword Attack',
'elite'=>0,
'attribute'=>'Swordsmanship',
'energy'=>0,
'adrenaline'=>4,
'casting'=>0,
'recharge'=>0,
'eregen'=>0,
'name_id'=>'sever artery',
'prof'=>'W',
'attr'=>'swo',
'ty'=>'sw',
'chapter'=>0,
),
1144=>
array (
'name'=>'Silverwing Slash',
'desc'=>'This attack strikes for +1..40 damage if it hits.',
'profession'=>'Warrior',
'type'=>'Sword Attack',
'elite'=>0,
'attribute'=>'Swordsmanship',
'energy'=>0,
'adrenaline'=>8,
'casting'=>0,
'recharge'=>0,
'eregen'=>0,
'name_id'=>'silverwing slash',
'prof'=>'W',
'attr'=>'swo',
'ty'=>'sw',
'chapter'=>2,
),
996=>
array (
'name'=>'Standing Slash',
'desc'=>'If it hits, Standing Slash deals +5..20 damage plus an additional 5..20 damage if you are in a Stance.',
'profession'=>'Warrior',
'type'=>'Sword Attack',
'elite'=>0,
'attribute'=>'Swordsmanship',
'energy'=>0,
'adrenaline'=>6,
'casting'=>0,
'recharge'=>0,
'eregen'=>0,
'name_id'=>'standing slash',
'prof'=>'W',
'attr'=>'swo',
'ty'=>'sw',
'chapter'=>2,
),
1702=>
array (
'name'=>'Steelfang Slash',
'desc'=>'If this attack hits, you deal +1..31 damage. If you hit a foe that is knocked down, you gain 1..5 adrenaline.',
'profession'=>'Warrior',
'type'=>'Sword Attack',
'elite'=>0,
'attribute'=>'Swordsmanship',
'energy'=>0,
'adrenaline'=>8,
'casting'=>0,
'recharge'=>0,
'eregen'=>0,
'name_id'=>'steelfang slash',
'prof'=>'W',
'attr'=>'swo',
'ty'=>'sw',
'chapter'=>3,
),
851=>
array (
'name'=>'Sun and Moon Slash',
'desc'=>'Attack target foe twice. These attacks cannot be blocked.',
'profession'=>'Warrior',
'type'=>'Sword Attack',
'elite'=>0,
'attribute'=>'Swordsmanship',
'energy'=>0,
'adrenaline'=>8,
'casting'=>0,
'recharge'=>0,
'eregen'=>0,
'name_id'=>'sun and moon slash',
'prof'=>'W',
'attr'=>'swo',
'ty'=>'sw',
'chapter'=>2,
),
364=>
array (
'name'=>'"Charge!"',
'desc'=>'For 5..11 seconds, all allies within earshot move 25% faster.',
'profession'=>'Warrior',
'type'=>'Shout',
'elite'=>1,
'attribute'=>'Tactics',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'charge',
'prof'=>'W',
'attr'=>'tac',
'ty'=>'sh',
'chapter'=>0,
),
366=>
array (
'name'=>'"Fear Me!"',
'desc'=>'All nearby foes lose 1..4 Energy.',
'profession'=>'Warrior',
'type'=>'Shout',
'elite'=>0,
'attribute'=>'Tactics',
'energy'=>0,
'adrenaline'=>4,
'casting'=>0,
'recharge'=>0,
'eregen'=>0,
'name_id'=>'fear me',
'prof'=>'W',
'attr'=>'tac',
'ty'=>'sh',
'chapter'=>1,
),
891=>
array (
'name'=>'"None Shall Pass!"',
'desc'=>'All nearby foes that are moving are knocked down.',
'profession'=>'Warrior',
'type'=>'Shout',
'elite'=>0,
'attribute'=>'Tactics',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>45,
'eregen'=>0,
'name_id'=>'none shall pass',
'prof'=>'W',
'attr'=>'tac',
'ty'=>'sh',
'chapter'=>2,
),
839=>
array (
'name'=>'"Retreat!"',
'desc'=>'If there are any dead allies within earshot, your party moves 33% faster for 5..11 seconds.',
'profession'=>'Warrior',
'type'=>'Shout',
'elite'=>0,
'attribute'=>'Tactics',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'retreat',
'prof'=>'W',
'attr'=>'tac',
'ty'=>'sh',
'chapter'=>2,
),
367=>
array (
'name'=>'"Shields Up!"',
'desc'=>'For 5..11 seconds, you and all party members within earshot gain 24 armor against piercing damage and 50% chance to block incoming projectile attacks.',
'profession'=>'Warrior',
'type'=>'Shout',
'elite'=>0,
'attribute'=>'Tactics',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>30,
'eregen'=>0,
'name_id'=>'shields up',
'prof'=>'W',
'attr'=>'tac',
'ty'=>'sh',
'chapter'=>0,
),
316=>
array (
'name'=>'"To the Limit!"',
'desc'=>'For each foe within earshot (maximum 1..6), you gain one strike of adrenaline.',
'profession'=>'Warrior',
'type'=>'Shout',
'elite'=>0,
'attribute'=>'Tactics',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'to the limit',
'prof'=>'W',
'attr'=>'tac',
'ty'=>'sh',
'chapter'=>1,
),
365=>
array (
'name'=>'"Victory is Mine!"',
'desc'=>'You gain 10..68 Health and 3..7 Energy for each Condition suffered by target foe.',
'profession'=>'Warrior',
'type'=>'Shout',
'elite'=>1,
'attribute'=>'Tactics',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>15,
'eregen'=>0,
'name_id'=>'victory is mine',
'prof'=>'W',
'attr'=>'tac',
'ty'=>'sh',
'chapter'=>1,
),
348=>
array (
'name'=>'"Watch Yourself!"',
'desc'=>'Party members within earshot gain +5..25 armor for 5..11 seconds.',
'profession'=>'Warrior',
'type'=>'Shout',
'elite'=>0,
'attribute'=>'Tactics',
'energy'=>0,
'adrenaline'=>4,
'casting'=>0,
'recharge'=>0,
'eregen'=>0,
'name_id'=>'watch yourself',
'prof'=>'W',
'attr'=>'tac',
'ty'=>'sh',
'chapter'=>0,
),
1142=>
array (
'name'=>'Auspicious Parry',
'desc'=>'For 5..11 seconds, the next attack against you is Blocked and you gain 1..4 strikes of Adrenaline.',
'profession'=>'Warrior',
'type'=>'Stance',
'elite'=>1,
'attribute'=>'Tactics',
'energy'=>0,
'adrenaline'=>1,
'casting'=>0,
'recharge'=>2,
'eregen'=>0,
'name_id'=>'auspicious parry',
'prof'=>'W',
'attr'=>'tac',
'ty'=>'st',
'chapter'=>2,
),
371=>
array (
'name'=>'Balanced Stance',
'desc'=>'For 8..20 seconds, you cannot be knocked down and you do not suffer extra damage from a critical attack.',
'profession'=>'Warrior',
'type'=>'Stance',
'elite'=>0,
'attribute'=>'Tactics',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>30,
'eregen'=>0,
'name_id'=>'balanced stance',
'prof'=>'W',
'attr'=>'tac',
'ty'=>'st',
'chapter'=>0,
),
380=>
array (
'name'=>'Bonetti\'s Defense',
'desc'=>'For 5..11 seconds, you have a 75% chance to block incoming melee attacks and arrows. You gain 5 Energy for each successful melee attack blocked. Bonetti\'s Defense ends if you use a skill.',
'profession'=>'Warrior',
'type'=>'Stance',
'elite'=>0,
'attribute'=>'Tactics',
'energy'=>0,
'adrenaline'=>8,
'casting'=>0,
'recharge'=>0,
'eregen'=>0,
'name_id'=>'bonettis defense',
'prof'=>'W',
'attr'=>'tac',
'ty'=>'st',
'chapter'=>1,
),
388=>
array (
'name'=>'Deadly Riposte',
'desc'=>'For 8 seconds, while you have a sword equipped, you block the next melee attack against you, and your attacker is struck for 15..90 damage and begins Bleeding for 3..25 seconds.',
'profession'=>'Warrior',
'type'=>'Skill',
'elite'=>0,
'attribute'=>'Tactics',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'deadly riposte',
'prof'=>'W',
'attr'=>'tac',
'ty'=>'sk',
'chapter'=>1,
),
345=>
array (
'name'=>'Defensive Stance',
'desc'=>'For 1..8 seconds, you have +24 armor and you have a 75% chance to block melee attacks and arrows. Defensive Stance ends if you use a skill.',
'profession'=>'Warrior',
'type'=>'Stance',
'elite'=>0,
'attribute'=>'Tactics',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>15,
'eregen'=>0,
'name_id'=>'defensive stance',
'prof'=>'W',
'attr'=>'tac',
'ty'=>'st',
'chapter'=>0,
),
373=>
array (
'name'=>'Deflect Arrows',
'desc'=>'For 1..8 seconds, you have a 75% chance to block arrows. This effect ends if you successfully hit with an attack.',
'profession'=>'Warrior',
'type'=>'Stance',
'elite'=>0,
'attribute'=>'Tactics',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'deflect arrows',
'prof'=>'W',
'attr'=>'tac',
'ty'=>'st',
'chapter'=>1,
),
323=>
array (
'name'=>'Desperation Blow',
'desc'=>'If this attack hits, you strike for +10..40 damage, and your target suffers from one of the following Conditions: Deep Wound (for 20 seconds), Weakness (for 20 seconds), Bleeding (for 25 seconds), or Crippled (for 15 seconds). After making a Desperation Blow, you are knocked down.',
'profession'=>'Warrior',
'type'=>'Melee Attack',
'elite'=>0,
'attribute'=>'Tactics',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>7,
'eregen'=>0,
'name_id'=>'desperation blow',
'prof'=>'W',
'attr'=>'tac',
'ty'=>'me',
'chapter'=>1,
),
376=>
array (
'name'=>'Disciplined Stance',
'desc'=>'For 1..6 seconds, you gain +24 armor and have a 75% chance to block attacks. Disciplined Stance ends if you use an adrenal skill.',
'profession'=>'Warrior',
'type'=>'Stance',
'elite'=>0,
'attribute'=>'Tactics',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>15,
'eregen'=>0,
'name_id'=>'disciplined stance',
'prof'=>'W',
'attr'=>'tac',
'ty'=>'st',
'chapter'=>1,
),
1133=>
array (
'name'=>'Drunken Blow',
'desc'=>'If this attack hits, you strike for +10..40 damage and your target suffers from one of the following Conditions: Deep Wound (for 20 seconds), Weakness (for 20 seconds), Bleeding (for 25 seconds), or Crippled (for 15 seconds). After making a Drunken Blow, you are knocked down.',
'profession'=>'Warrior',
'type'=>'Melee Attack',
'elite'=>0,
'attribute'=>'Tactics',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>7,
'eregen'=>0,
'name_id'=>'drunken blow',
'prof'=>'W',
'attr'=>'tac',
'ty'=>'me',
'chapter'=>2,
),
372=>
array (
'name'=>'Gladiator\'s Defense',
'desc'=>'For 5..11 seconds, you have a 75% chance to block incoming attacks. Whenever you block a melee attack this way, the attacker suffers 5..35 damage.',
'profession'=>'Warrior',
'type'=>'Stance',
'elite'=>1,
'attribute'=>'Tactics',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>30,
'eregen'=>0,
'name_id'=>'gladiators defense',
'prof'=>'W',
'attr'=>'tac',
'ty'=>'st',
'chapter'=>1,
),
1=>
array (
'name'=>'Healing Signet',
'desc'=>'You gain 40..152 Health. You have -40 armor while using this skill.',
'profession'=>'Warrior',
'type'=>'Signet',
'elite'=>0,
'attribute'=>'Tactics',
'energy'=>0,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>4,
'eregen'=>0,
'name_id'=>'healing signet',
'prof'=>'W',
'attr'=>'tac',
'ty'=>'si',
'chapter'=>0,
),
810=>
array (
'name'=>'Protector\'s Defense',
'desc'=>'For 5..11 seconds, adjacent allies have a 75% chance to block incoming attacks. Protector\'s Defense ends if you move.',
'profession'=>'Warrior',
'type'=>'Skill',
'elite'=>0,
'attribute'=>'Tactics',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>30,
'eregen'=>0,
'name_id'=>'protectors defense',
'prof'=>'W',
'attr'=>'tac',
'ty'=>'sk',
'chapter'=>2,
),
387=>
array (
'name'=>'Riposte',
'desc'=>'For 8 seconds, while you have a sword equipped, you block the next melee attack against you and your attacker is struck for 20..80 damage.',
'profession'=>'Warrior',
'type'=>'Skill',
'elite'=>0,
'attribute'=>'Tactics',
'energy'=>0,
'adrenaline'=>4,
'casting'=>0,
'recharge'=>0,
'eregen'=>0,
'name_id'=>'riposte',
'prof'=>'W',
'attr'=>'tac',
'ty'=>'sk',
'chapter'=>1,
),
378=>
array (
'name'=>'Shield Stance',
'desc'=>'For 1..8 seconds, while wielding a shield, you have a 75% chance to block incoming attacks, but you move 33% slower.',
'profession'=>'Warrior',
'type'=>'Stance',
'elite'=>0,
'attribute'=>'Tactics',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>15,
'eregen'=>0,
'name_id'=>'shield stance',
'prof'=>'W',
'attr'=>'tac',
'ty'=>'st',
'chapter'=>1,
),
1146=>
array (
'name'=>'Shove',
'desc'=>'Lose all Adrenaline. All of your other non-attack skills are disabled for 10..5 seconds. Target touched foe is knocked down and takes 15..75 damage.',
'profession'=>'Warrior',
'type'=>'Skill',
'elite'=>1,
'attribute'=>'Tactics',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.75,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'shove',
'prof'=>'W',
'attr'=>'tac',
'ty'=>'sk',
'chapter'=>2,
),
1699=>
array (
'name'=>'Soldier\'s Defense',
'desc'=>'For 1..8 seconds, you have a 75% chance to block attacks while under the effects of a Shout or Chant.',
'profession'=>'Warrior',
'type'=>'Stance',
'elite'=>0,
'attribute'=>'Tactics',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'soldiers defense',
'prof'=>'W',
'attr'=>'tac',
'ty'=>'st',
'chapter'=>3,
),
1698=>
array (
'name'=>'Soldier\'s Stance',
'desc'=>'For 4..10 seconds, you attack 33% faster while under the effects of a Shout or Chant.',
'profession'=>'Warrior',
'type'=>'Stance',
'elite'=>1,
'attribute'=>'Tactics',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>8,
'eregen'=>0,
'name_id'=>'soldiers stance',
'prof'=>'W',
'attr'=>'tac',
'ty'=>'st',
'chapter'=>3,
),
1695=>
array (
'name'=>'Soldier\'s Strike',
'desc'=>'If this attack hits, you deal +10..40 more damage. If you are under the effects of a Chant or Shout, this attack cannot be blocked.',
'profession'=>'Warrior',
'type'=>'Melee Attack',
'elite'=>0,
'attribute'=>'Tactics',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>4,
'eregen'=>0,
'name_id'=>'soldiers strike',
'prof'=>'W',
'attr'=>'tac',
'ty'=>'me',
'chapter'=>3,
),
1701=>
array (
'name'=>'Steady Stance',
'desc'=>'For 10 seconds, the next time you would be knocked down, you gain 1..3 strikes of adrenaline and 1..7 Energy instead.',
'profession'=>'Warrior',
'type'=>'Stance',
'elite'=>1,
'attribute'=>'Tactics',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>6,
'eregen'=>0,
'name_id'=>'steady stance',
'prof'=>'W',
'attr'=>'tac',
'ty'=>'st',
'chapter'=>3,
),
324=>
array (
'name'=>'Thrill of Victory',
'desc'=>'If this blow hits, and you have more Health than target foe you strike for +15..45 damage.',
'profession'=>'Warrior',
'type'=>'Melee Attack',
'elite'=>0,
'attribute'=>'Tactics',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>8,
'eregen'=>0,
'name_id'=>'thrill of victory',
'prof'=>'W',
'attr'=>'tac',
'ty'=>'me',
'chapter'=>0,
),
377=>
array (
'name'=>'Wary Stance',
'desc'=>'For 1..6 seconds, you block any attack skills used against you. For each successful block, you gain adrenaline and 5 Energy. Wary Stance ends if you use a skill.',
'profession'=>'Warrior',
'type'=>'Stance',
'elite'=>0,
'attribute'=>'Tactics',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'wary stance',
'prof'=>'W',
'attr'=>'tac',
'ty'=>'st',
'chapter'=>1,
),
869=>
array (
'name'=>'"Coward!"',
'desc'=>'If target foe is moving, that foe is knocked down.',
'profession'=>'Warrior',
'type'=>'Shout',
'elite'=>1,
'attribute'=>'No Attribute',
'energy'=>0,
'adrenaline'=>6,
'casting'=>0,
'recharge'=>0,
'eregen'=>0,
'name_id'=>'coward',
'prof'=>'W',
'attr'=>'noa',
'ty'=>'sh',
'chapter'=>2,
),
343=>
array (
'name'=>'"For Great Justice!"',
'desc'=>'For 20 seconds, whenever you gain adrenaline, you gain 50% more.',
'profession'=>'Warrior',
'type'=>'Shout',
'elite'=>0,
'attribute'=>'No Attribute',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>45,
'eregen'=>0,
'name_id'=>'for great justice',
'prof'=>'W',
'attr'=>'noa',
'ty'=>'sh',
'chapter'=>0,
),
906=>
array (
'name'=>'"On Your Knees!"',
'desc'=>'Lose all adrenaline. If any adjacent foes are knocked down, all of your Stances are recharged.',
'profession'=>'Warrior',
'type'=>'Shout',
'elite'=>0,
'attribute'=>'No Attribute',
'energy'=>0,
'adrenaline'=>6,
'casting'=>0,
'recharge'=>0,
'eregen'=>0,
'name_id'=>'on your knees',
'prof'=>'W',
'attr'=>'noa',
'ty'=>'sh',
'chapter'=>2,
),
1412=>
array (
'name'=>'"You\'re All Alone!"',
'desc'=>'If target foe isn\'t near an ally, that foe suffers from Cripple and Weakness for 7 seconds.',
'profession'=>'Warrior',
'type'=>'Shout',
'elite'=>1,
'attribute'=>'No Attribute',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'youre all alone',
'prof'=>'W',
'attr'=>'noa',
'ty'=>'sh',
'chapter'=>3,
),
325=>
array (
'name'=>'Distracting Blow',
'desc'=>'Swipe your weapon at the target, dealing no damage but disrupting the target\'s current action (and the actions of foes adjacent to your target).',
'profession'=>'Warrior',
'type'=>'Melee Attack',
'elite'=>0,
'attribute'=>'No Attribute',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.5,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'distracting blow',
'prof'=>'W',
'attr'=>'noa',
'ty'=>'me',
'chapter'=>0,
),
344=>
array (
'name'=>'Flurry',
'desc'=>'For 5 seconds, your attack rate is increased by 33%, but you deal 25% less damage.',
'profession'=>'Warrior',
'type'=>'Stance',
'elite'=>0,
'attribute'=>'No Attribute',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'flurry',
'prof'=>'W',
'attr'=>'noa',
'ty'=>'st',
'chapter'=>1,
),
1700=>
array (
'name'=>'Frenzied Defense',
'desc'=>'For 8 seconds, you have a 75% chance to block incoming attacks, but take double damage.',
'profession'=>'Warrior',
'type'=>'Stance',
'elite'=>0,
'attribute'=>'No Attribute',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'frenzied defense',
'prof'=>'W',
'attr'=>'noa',
'ty'=>'st',
'chapter'=>3,
),
346=>
array (
'name'=>'Frenzy',
'desc'=>'For 8 seconds, you attack 33% faster but take double damage.',
'profession'=>'Warrior',
'type'=>'Stance',
'elite'=>0,
'attribute'=>'No Attribute',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>4,
'eregen'=>0,
'name_id'=>'frenzy',
'prof'=>'W',
'attr'=>'noa',
'ty'=>'st',
'chapter'=>0,
),
329=>
array (
'name'=>'Skull Crack',
'desc'=>'If it hits, this attack interrupts the target\'s current action. If that foe was casting a Spell, that foe is Dazed for 10 seconds.',
'profession'=>'Warrior',
'type'=>'Melee Attack',
'elite'=>1,
'attribute'=>'No Attribute',
'energy'=>0,
'adrenaline'=>9,
'casting'=>0.5,
'recharge'=>0,
'eregen'=>0,
'name_id'=>'skull crack',
'prof'=>'W',
'attr'=>'noa',
'ty'=>'me',
'chapter'=>1,
),
321=>
array (
'name'=>'Wild Blow',
'desc'=>'Lose all adrenaline. If it hits, this attack will result in a critical hit and any Stance being used by your target ends. This attack cannot be blocked.',
'profession'=>'Warrior',
'type'=>'Melee Attack',
'elite'=>0,
'attribute'=>'No Attribute',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>8,
'eregen'=>0,
'name_id'=>'wild blow',
'prof'=>'W',
'attr'=>'noa',
'ty'=>'me',
'chapter'=>0,
),
1815=>
array (
'profession'=>'No profession',
'name'=>'Lightbringer Signet',
'energy'=>0,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>25,
'eregen'=>0,
'elite'=>1,
'type'=>'Signet',
'attribute'=>'Lightbringer rank',
'desc'=>'If you are within range of a demonic servant of Abaddon, you gain 1 strike of adrenaline, plus 1 adrenaline and 3 energy for each rank of Lightbringer you have attained.',
'chapter'=>3,
'name_id'=>'lightbringer signet',
'prof'=>'?',
'attr'=>'lig',
'ty'=>'si',
),
1814=>
array (
'profession'=>'No profession',
'name'=>'Lightbringer\'s Gaze',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>15,
'eregen'=>0,
'elite'=>0,
'type'=>'Skill',
'attribute'=>'Lightbringer rank',
'desc'=>'Target demonic servant of Abaddon takes 100 holy damage and is interrupted. This skill strikes one additional foe in the area for each rank of Lightbringer you have attained. This skill is disabled for 15 seconds after it is used.',
'chapter'=>3,
'name_id'=>'lightbringers gaze',
'prof'=>'?',
'attr'=>'lig',
'ty'=>'sk',
),
1816=>
array (
'profession'=>'No profession',
'name'=>'Sunspear Rebirth Signet',
'energy'=>0,
'adrenaline'=>0,
'casting'=>3,
'recharge'=>0,
'eregen'=>0,
'elite'=>0,
'type'=>'Signet',
'attribute'=>'Sunspear rank',
'desc'=>'Resurrect target dead ally at your location with full health and 10% energy for each Sunspear rank you have attained. This signet can only be used once per mission unless recharged by a morale boost.',
'chapter'=>3,
'name_id'=>'sunspear rebirth signet',
'prof'=>'?',
'attr'=>'sun',
'ty'=>'si',
),
565=>
array (
'name'=>'Claim Resource',
'profession'=>'No Profession',
'energy'=>0,
'adrenaline'=>0,
'casting'=>3,
'recharge'=>0,
'eregen'=>0,
'elite'=>0,
'type'=>'Skill',
'attribute'=>'No Attribute',
'desc'=>'(monster only)',
'ty'=>'sk',
'attr'=>'noa',
'prof'=>'?',
'name_id'=>'claim resource',
'chapter'=>0,
),
0=>
array (
'profession'=>'No Profession',
'name'=>'No Skill',
'energy'=>0,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>0,
'eregen'=>0,
'elite'=>0,
'type'=>'Empty',
'attribute'=>'No Attribute',
'desc'=>'Empty slot',
'name_id'=>'no skill',
'prof'=>'?',
'attr'=>'noa',
'ty'=>'em',
'chapter'=>0,
),
2=>
array (
'name'=>'Resurrection Signet',
'profession'=>'No Profession',
'energy'=>0,
'adrenaline'=>0,
'casting'=>3,
'recharge'=>0,
'eregen'=>0,
'elite'=>0,
'type'=>'Signet',
'attribute'=>'No Attribute',
'desc'=>'Resurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This Signet only recharges when you gain a morale boost.',
'ty'=>'si',
'attr'=>'noa',
'prof'=>'?',
'name_id'=>'resurrection signet',
'chapter'=>0,
),
3=>
array (
'profession'=>'No profession',
'name'=>'Signet of Capture',
'energy'=>0,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>2,
'eregen'=>0,
'elite'=>0,
'type'=>'Signet',
'attribute'=>'No Attribute',
'desc'=>'Choose one skill from a nearby dead Boss of your profession. Signet of Capture is permanently replaced by that skill. If that skill was elite, gain 250 Xp for every level you have earned.',
'chapter'=>0,
'name_id'=>'signet of capture',
'prof'=>'?',
'attr'=>'noa',
'ty'=>'si',
),
); ?>